Dungeon Crawl Stone Soup version 0.22-a0-858-g985ef60 (webtiles) character file. 3 Fingolfin the Grave Robber (level 1, 0/9 HPs) Began as a Vine Stalker Necromancer on July 28, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (118 turns). Fingolfin the Grave Robber (VSNe) Turns: 118, Time: 00:01:00 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles b - 2 chunks of flesh c - a ration Skills: - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... b - Animate Skeleton Necr N/A 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 36% 4 #####.. Vampiric Draining Necr ##........ 12% 3 ###.... Regeneration Chrm/Necr #......... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You hit the jackal but do no damage. The jackal bites you but does no damage. You closely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is lightly wounded. The jackal bites you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal misses you. You completely miss the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal bites you. You hit the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. The jackal bites you. You die... # ######### #.##.......# . +..........+ ..#.##.......#### ................# ................# ...#..........# #..#.@.....##.# #..#h########.# # #..#.# #.# #.#..#†# #.# #.#.†#)# #.# ## #......# #.# ... #......# #.#####.# #......# #.......# #........# ######'### You could see a jackal. Vanquished Creatures A goblin (D:1) A jackal (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fingolfin the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 118 | D:1 | Slain by a jackal Vault maps used: D:1: tarquinn_simple_flora_water_f Action || total -------------------------++------- Melee: Unarmed || 5 Bite || 1 Cast: Pain || 6 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 118 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 118 +---------+---------+-------+---------+---------+-------+---------