Fingolfin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 7, D:1) a +0 club (13, -21, D:1) a +1 pair of boots (13, 2, D:1) 15 sling bullets (19, -19, D:1) a +0 club (22, -14, D:1) 17 stones (24, 7, D:1) 20 stones (28, 19, D:1) a +0 short sword (36, 10, D:1) a +0 robe (37, -6, D:1) a +0 robe (41, -6, D:1) 24 stones (55, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -16, D:2) a +0 naga barding (35, 5, D:2) a +0 dagger (38, -9, D:2) a +0 plate armour (38, 0, D:2) a +0 whip (39, 10, D:2) 19 stones (41, 8, D:2) a stone (41, 9, D:2) a stone (41, 18, D:2) 19 stones (42, -8, D:2) a wand of random effects (12) (42, 8, D:2) a cursed +0 dagger (44, -9, D:2) 19 sling bullets (44, 8, D:2) 2 stones (44, 20, D:2) a +0 spear (45, 7, D:2) a +0 dagger (45, 21, D:2) a +0 mace (48, 4, D:2) a +0 whip (57, 6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 19, D:3) a +0 dagger (6, -10, D:3) a +0 club (6, 15, D:3) a cursed +0 short sword (9, -10, D:3) 19 poisoned needles (18, -12, D:3) a +0 dagger (22, -14, D:3) a +0 dagger (23, 32, D:3) a +0 club (24, -12, D:3) 5 tomahawks (24, 18, D:3) a poisoned needle (25, 15, D:3) a +0 blowgun 6 poisoned needles (26, 13, D:3) a poisoned needle (33, -7, D:3) a +0 naga barding Level 4 of the Dungeon (1, 7, D:4) a cursed -1 giant spiked club (4, -12, D:4) 20 stones (8, -1, D:4) 17 poisoned needles (9, 22, D:4) a +0 whip (9, 24, D:4) a +0 club (12, -12, D:4) 24 arrows (30, -4, D:4) 24 stones (31, -3, D:4) a cursed -2 dagger a +0 dagger a +0 robe a +0 whip a +0 chain mail (32, 5, D:4) a +0 morningstar (33, 6, D:4) a +0 flail a +0 dagger a +0 robe (36, 5, D:4) 16 stones (42, 37, D:4) a +0 giant spiked club a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 15, D:5) a stone (1, 20, D:5) a stone (2, 22, D:5) 24 stones (12, 22, D:5) a +0 leather armour (22, 24, D:5) a +0 leather armour a +0 whip (23, 24, D:5) a +0 dagger (26, 23, D:5) a +0 robe a +0 dagger a +0 flail (32, -4, D:5) an arrow (33, -3, D:5) an arrow (33, -1, D:5) a cursed -1 shortbow 14 arrows (33, 7, D:5) a cursed +5 hand axe a +0 robe a cursed +3 hand axe of freezing a +0 robe a +0 dagger a +0 robe (37, 5, D:5) 2 tomahawks (37, 6, D:5) 3 tomahawks (37, 7, D:5) a +0 ring mail a +0 club a +0 dagger a +0 robe (37, 8, D:5) a +0 flail a +0 robe a +0 dagger (37, 10, D:5) a +0 mace (42, 9, D:5) a +0 robe (50, 12, D:5) a cursed -1 giant club Level 6 of the Dungeon [Shop] Posarir's Antique Armour Shoppe the +6 leather armour of Protective Custody {rC+} (1012 gold) It protects you from cold. a +3 chain mail of magic resistance (583 gold) a +0 robe (15 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (880 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 scale mail (88 gold) a +0 leather armour (44 gold) a +0 scale mail (88 gold) a +0 chain mail (99 gold) a +0 pair of boots (99 gold) a +0 scale mail (88 gold) (0, 0, D:6) a +0 chain mail (8, 14, D:6) a +0 quarterstaff (10, 5, D:6) 10 stones (12, 1, D:6) a +0 glaive a +0 chain mail (14, 3, D:6) a +0 dagger a +0 robe (15, 2, D:6) a +0 flail 2 tomahawks a +0 leather armour (15, 3, D:6) a +0 hand axe (15, 20, D:6) 20 stones (16, 2, D:6) a +0 mace a +0 flail a +0 ring mail (17, 2, D:6) a tomahawk (17, 11, D:6) 25 stones (19, 16, D:6) a +2 rapier of flaming a +0 leather armour (24, -7, D:6) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 war axe (24, 0, D:6) a +0 club a +0 chain mail (27, -2, D:6) a +0 chain mail (33, -6, D:6) a +0 falchion (36, -3, D:6) 19 poisoned needles (38, 7, D:6) a +0 dagger (44, 2, D:6) 16 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 23 arrows (0, 2, D:7) an arrow (4, 13, D:7) a +0 club a +0 blowgun 5 poisoned needles (4, 14, D:7) a +0 blowgun 10 poisoned needles a +1 whip of freezing (4, 15, D:7) 3 stones (5, 13, D:7) a +0 club (5, 14, D:7) a poisoned needle (5, 15, D:7) a +0 club (17, 8, D:7) a +0 ring mail a +0 long sword a +0 long sword a +0 ring mail (29, -8, D:7) a +0 dagger a +0 robe (31, -21, D:7) a +0 club (31, -19, D:7) a +0 club a +0 flail a +3 leather armour (32, -20, D:7) a +0 mace a +0 scale mail (32, -19, D:7) a +0 short sword a +0 leather armour (32, -18, D:7) a +0 dagger a +0 robe (43, 9, D:7) a +0 flail a +0 short sword a +0 whip (47, 1, D:7) 2 arrows (47, 3, D:7) 9 arrows a +0 shortbow (53, -24, D:7) a +0 hand axe of venom (58, -30, D:7) a sling bullet (58, -28, D:7) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 ring mail (60, -24, D:7) a sling bullet (61, -37, D:7) a +0 ring mail (67, -28, D:7) a +0 robe (68, -32, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Ofoitoiz's Antique Armour Boutique a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +2 buckler of protection (602 gold) a +2 ring mail of cold resistance (588 gold) +2 fire dragon scales (2016 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) the +0 helmet "Guotuhu" {Slay+5} (910 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +0 scale mail (112 gold) a +0 robe (19 gold) (0, 0, D:8) the -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. (13, 14, D:8) an arrow (16, 14, D:8) a +0 shortbow 20 arrows (17, 24, D:8) a +0 giant spiked club a throwing net (24, 20, D:8) a +0 hand axe (28, 9, D:8) a +0 club a +0 leather armour (31, 3, D:8) a +0 flail (39, 31, D:8) a +0 robe (45, 30, D:8) 27 bolts (46, 30, D:8) 16 stones (50, 20, D:8) a +0 robe (58, 20, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon (23, 7, D:9) an uncursed ring of loudness (31, 8, D:9) a +0 plate armour (36, 16, D:9) a +0 ring mail (43, 15, D:9) a +0 rapier (44, -6, D:9) a +0 flail a +0 plate armour (45, -7, D:9) a +0 club (54, 19, D:9) a +0 club a +0 short sword a +0 chain mail a +0 flail a +0 chain mail a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (8, -25, D:10) a +0 hand axe (14, -27, D:10) 12 poisoned needles (17, -34, D:10) 9 poisoned needles (20, -14, D:10) 13 stones (30, 12, D:10) a +0 robe a +0 scale mail a +0 trident (31, 12, D:10) a +0 dagger a +0 dagger a +0 robe a +2 whip of pain (32, -39, D:10) 18 poisoned needles (36, 3, D:10) 19 poisoned needles (38, 8, D:10) a cursed +0 dagger a +0 robe a +0 flail a cursed +0 robe (39, -13, D:10) a +0 giant club a +0 giant spiked club (41, 9, D:10) a +0 giant club (45, 0, D:10) a +1 dire flail a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (26, 18, Lair:1) a +0 club (31, -1, Lair:1) a +0 leather armour (31, 3, Lair:1) a wand of random effects (15) (45, -7, Lair:1) 15 stones (51, 8, Lair:1) 28 arrows (57, 1, Lair:1) 13 stones (57, 31, Lair:1) a +0 robe (58, -8, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 buckler (3, 6, Lair:2) a +0 robe (13, 17, Lair:2) a potion of resistance (20, 16, Lair:2) a +0 pair of boots of stealth (20, 17, Lair:2) the +7 great mace "Neoh" {venom, -Tele MR++ Str+4 Int+3} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (20, 18, Lair:2) 15 poisoned needles (21, 16, Lair:2) a +0 hand axe of flaming (21, 18, Lair:2) a scroll of remove curse (27, -1, Lair:2) 23 sling bullets (31, 29, Lair:2) a +0 leather armour (44, 27, Lair:2) a +0 hunting sling (47, -9, Lair:2) 28 arrows (51, -10, Lair:2) 27 stones (57, 17, Lair:2) a +0 dire flail Level 3 of the Lair of Beasts (1, 25, Lair:3) 18 stones (5, 0, Lair:3) a wand of random effects (12) (11, 10, Lair:3) 7 needles of confusion (13, 27, Lair:3) a +0 leather armour (18, -25, Lair:3) a +0 spear (45, -1, Lair:3) a cursed +0 hunting sling (46, -26, Lair:3) 24 stones (50, 7, Lair:3) an uncursed amulet of guardian spirit an uncursed amulet of rage (53, -13, Lair:3) 15 stones Level 4 of the Lair of Beasts (8, -5, Lair:4) a +0 chain mail (12, -27, Lair:4) 18 arrows (33, -3, Lair:4) 17 stones (35, 2, Lair:4) 23 stones (46, 11, Lair:4) 21 bolts (52, -14, Lair:4) 27 sling bullets (53, -39, Lair:4) 22 bolts (57, -42, Lair:4) a +0 morningstar of pain Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of random uselessness (3, 7, Lair:5) 13 sling bullets (10, 3, Lair:5) a cursed ring of loudness (21, 22, Lair:5) 20 poisoned needles (23, 22, Lair:5) a +0 robe (36, -23, Lair:5) a +0 great sword (42, 29, Lair:5) a +0 leather armour (48, 2, Lair:5) 10 poisoned needles (58, 28, Lair:5) a potion of degeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of brand weapon (13, 60, Lair:6) a +0 dagger (19, 2, Lair:6) 12 sling bullets (21, 6, Lair:6) a +0 robe (23, 60, Lair:6) a +0 mace (25, 31, Lair:6) a +0 mace (47, 55, Lair:6) a +0 rapier