Fingolfin Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 0, D:1) a stone (1, 7, D:1) 3 stones (2, 4, D:1) a stone (9, 31, D:1) a +0 whip a +0 club (11, 25, D:1) a +0 ring mail (11, 29, D:1) 7 stones (13, 5, D:1) 18 sling bullets (17, 33, D:1) a +0 club (18, 33, D:1) a +0 whip (20, 32, D:1) a +0 club (22, 9, D:1) a +0 ring mail (23, 6, D:1) a +0 club (27, 28, D:1) a +1 dagger of venom a cursed -3 club (27, 29, D:1) 2 stones (28, 30, D:1) a cursed -1 club (35, 28, D:1) a +0 dagger (35, 35, D:1) 9 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 19 stones (12, -14, D:2) a +0 club (21, -16, D:2) a +0 club (22, -32, D:2) a +0 dagger (24, 23, D:2) a +0 ring mail (28, -15, D:2) a +0 rapier (28, -13, D:2) a +0 ring mail (29, -1, D:2) a +0 hunting sling (33, -19, D:2) a +0 dagger (55, 3, D:2) 18 stones (56, 0, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -13, D:3) a +0 ring mail a +0 scale mail (5, -4, D:3) a +0 whip (6, 0, D:3) a +0 ring mail (7, -6, D:3) a +0 mace (8, -5, D:3) a +0 club (11, -27, D:3) a +0 hunting sling (12, -41, D:3) a poisoned needle (13, -41, D:3) a poisoned needle (13, -4, D:3) 24 sling bullets (14, -41, D:3) a poisoned needle (16, -36, D:3) a +0 club a +0 ring mail a +0 dagger 5 stones (16, -33, D:3) a +0 scale mail (17, -42, D:3) a +0 short sword a +0 blowgun 8 poisoned needles (28, -19, D:3) a +0 hand axe a +0 chain mail a +0 short sword (29, -19, D:3) a +0 whip a +0 hand axe Level 4 of the Dungeon [Shop] Wuhuimp's Distillery a potion of curing (30 gold) a potion of might (40 gold) a potion of brilliance (40 gold) a potion of haste (100 gold) a potion of haste (100 gold) 2 potions of might (80 gold) 2 potions of resistance (200 gold) a potion of might (40 gold) (3, 12, D:4) 16 stones (5, 10, D:4) 22 bolts (5, 25, D:4) 20 sling bullets (6, 22, D:4) a +2 war axe of electrocution a +0 ring mail (7, 21, D:4) a +0 trident 3 tomahawks (8, -4, D:4) 14 stones (12, -10, D:4) a +0 giant spiked club (18, 37, D:4) a +0 animal skin a +0 animal skin a +0 whip of flaming a +0 robe (25, 44, D:4) a +0 animal skin (26, 41, D:4) a +0 club (30, 46, D:4) a cursed +0 animal skin (58, 33, D:4) a +0 short sword (63, 45, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (1, 14, D:5) the +3 leather armour of Yesterday {rElec rPois Int-4 Dex+4} It affects your intelligence (-4). It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. (7, 18, D:5) a +2 shortbow of velocity (9, -2, D:5) a +0 spear (10, 19, D:5) a +0 giant club (11, -3, D:5) a +0 spear a cursed -2 club (11, 24, D:5) 12 stones (12, -3, D:5) a +0 spear (16, 0, D:5) a +0 short sword (19, -4, D:5) a cursed +0 leather armour a +0 whip (19, -3, D:5) a cursed +0 ring mail a +0 mace (19, -2, D:5) a +0 chain mail (23, 18, D:5) a +0 long sword (24, -3, D:5) a +0 giant club (32, -3, D:5) a +0 short sword (32, 7, D:5) a +0 shortbow (47, 4, D:5) a +0 ring mail a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 club (1, 4, D:6) 11 bolts (4, -1, D:6) a +0 dagger (7, 0, D:6) a +0 chain mail a +0 flail (7, 1, D:6) a +0 hand axe (12, 23, D:6) 2 scrolls of enchant weapon (16, -12, D:6) a +0 war axe (20, 23, D:6) a +0 robe (37, 4, D:6) a +0 dagger a +0 ring mail 5 stones (39, 4, D:6) a +0 war axe a +0 chain mail a +3 flail a cursed +0 hand axe a +0 plate armour (39, 5, D:6) 8 stones (40, -3, D:6) 16 bolts (40, 4, D:6) a cursed -1 giant club Level 7 of the Dungeon [Shop] Fuas's Antique Weapon Shop a +3 vampiric demon blade (1302 gold) a +0 dagger (42 gold) a +4 demon blade of pain (1249 gold) the +7 great mace of Tender Mercy {freeze, rPois MR+ Stlth+} (1392 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 shortbow (63 gold) a +0 blowgun (52 gold) the +6 halberd "Keossig" {pain, Dex+4} (1163 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (0, 0, D:7) a +0 short sword (1, 0, D:7) a +0 mace (2, 0, D:7) a +0 trident of venom 4 tomahawks a +0 ring mail (3, -21, D:7) a +0 falchion (3, 0, D:7) a +0 ring mail (6, -22, D:7) a +0 spear (7, -34, D:7) a +3 long sword a +0 robe (8, -35, D:7) a +0 mace a +0 robe (9, -38, D:7) 2 scrolls of random uselessness (9, -35, D:7) a +0 morningstar a +0 robe (9, -34, D:7) a +2 flail a +0 robe (10, -22, D:7) a +0 giant club (20, -41, D:7) 18 sling bullets (22, -11, D:7) a +0 pair of gloves (28, -14, D:7) a +0 robe (30, -47, D:7) a +0 shortbow (37, -10, D:7) a +0 falchion (38, -59, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 13 gold pieces (13, -40, D:8) a +0 hand axe (14, -41, D:8) a +0 hand axe (14, -39, D:8) a +0 hand axe (15, -40, D:8) a +1 hand axe of flaming (26, -44, D:8) a +0 ring mail an orc corpse (skeletalised by now) (27, -44, D:8) a +0 glaive a +0 plate armour (28, -44, D:8) a +0 giant spiked club a +0 dire flail a +0 war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, -4, D:8) 18 stones (33, -17, D:8) 2 sling bullets (34, -18, D:8) a sling bullet (36, -19, D:8) a +1 quarterstaff of draining a +0 hunting sling 25 sling bullets a +0 ring mail (54, -11, D:8) a +0 flail the Ecumenical Temple