Fingolfin Level 1 of the Dungeon (0, 0, D:1) 23 stones (10, 24, D:1) a stone (11, 25, D:1) a +0 club (12, 24, D:1) a +3 dagger of electrocution (12, 26, D:1) a +0 club (15, 20, D:1) 14 stones (15, 22, D:1) 13 stones (16, 24, D:1) a +0 dagger (26, 2, D:1) a stone (27, 5, D:1) a stone (28, 6, D:1) a stone (28, 7, D:1) a +0 club a stone (28, 8, D:1) a cursed -2 club (46, 17, D:1) 17 stones (47, 11, D:1) a +0 dagger (51, 6, D:1) a +0 robe a stone (52, 5, D:1) a +0 dagger of protection Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -1, D:2) a +0 short sword (1, 1, D:2) a +0 club (9, -7, D:2) a +0 leather armour (16, -6, D:2) 15 stones (17, -8, D:2) 28 stones (23, 16, D:2) a +1 whip of freezing (24, -6, D:2) a +0 club (24, 9, D:2) a +0 club (32, 3, D:2) a stone (34, 3, D:2) a +0 dagger 4 stones (39, 39, D:2) a +0 club (39, 41, D:2) a +0 dagger (59, 29, D:2) a +0 club (59, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 25, D:3) a +0 hand axe (2, 21, D:3) 18 stones (6, 26, D:3) a +0 short sword (12, -3, D:3) 20 stones (12, 9, D:3) a +0 robe (13, -6, D:3) a poisoned needle (14, -7, D:3) a poisoned needle (14, -5, D:3) 2 poisoned needles (15, -7, D:3) 12 poisoned needles a +0 blowgun a +0 whip (16, 17, D:3) a +0 club (17, 18, D:3) a +0 whip (18, 13, D:3) a +0 dagger (20, -3, D:3) 7 exploding tomahawks (23, -9, D:3) a +0 short sword (23, -8, D:3) a +0 club (24, -9, D:3) a +0 whip (31, 20, D:3) a cursed -2 dagger (32, 24, D:3) a +0 dagger (32, 25, D:3) a +0 club (34, 23, D:3) a +0 club (34, 25, D:3) a +0 spear (35, 24, D:3) a +0 helmet (35, 28, D:3) a +0 rapier (36, 24, D:3) a cursed -3 dagger (40, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Qaogoekh's Antique Armour Shoppe a +2 shield (478 gold) a +0 leather armour (58 gold) the +4 skin of Zhor {rC+++} (1806 gold) It renders you almost immune to cold. a +0 robe (20 gold) a +0 plate armour (667 gold) a +0 helmet (130 gold) a +0 robe (20 gold) a +4 plate armour of fire resistance (1450 gold) a +0 plate armour (667 gold) a +0 ring mail (116 gold) a cursed -2 ring mail (2 gold) a +1 ring mail of fire resistance (464 gold) a +0 leather armour (58 gold) [Shop] Ymaj's Gadget Shop a lamp of fire (520 gold) a wand of confusion (19/48) (204 gold) a wand of flame (30/48) (208 gold) a sack of spiders (260 gold) a wand of disintegration (9/24) (169 gold) a wand of flame (22/48) (156 gold) a fan of gales (520 gold) a phial of floods (520 gold) a sack of spiders (260 gold) a wand of digging (12/24) (416 gold) a phantom mirror (390 gold) a wand of flame (18/48) (130 gold) [Shop] Mael's General Store 21 arrows (50 gold) 25 stones (30 gold) a cursed +0 robe (1 gold) the +1 leather armour of Apneut {+Inv Regen+ Str+6} (403 gold) It affects your strength (+6). It lets you turn invisible. It increases your rate of regeneration. a +5 ring of slaying (1364 gold) a scroll of random uselessness (12 gold) 21 bolts (50 gold) a scroll of remove curse (36 gold) 15 bolts (36 gold) an uncursed ring of ice (300 gold) [Shop] Saadd's Antique Weapon Boutique a +0 long sword (105 gold) the +5 rapier "Piypit" {drain, rF+ Dex+3} (1575 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from fire. a +0 dagger (60 gold) a +0 long sword (105 gold) a +0 battleaxe (195 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (3162 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. Yredelemnul disapproves of the use of such an item. a +0 spear (90 gold) a +5 vampiric trident (1125 gold) a +2 hunting sling of flaming (441 gold) a +0 quarterstaff (120 gold) a +2 spear of venom (468 gold) (0, 0, D:4) a +0 mace a +0 chain mail (1, 0, D:4) a cursed -3 dagger a +0 robe (1, 1, D:4) 4 tomahawks (2, 0, D:4) a tomahawk (3, 27, D:4) a +0 leather armour (16, 26, D:4) 15 stones (18, 23, D:4) a +0 hand axe a +2 robe of resistance (18, 24, D:4) a +0 club (22, 15, D:4) a +0 mace (23, -6, D:4) a +0 ring mail (36, -3, D:4) a +0 flail a +0 leather armour (37, -3, D:4) a cursed -3 dagger a +0 robe a +0 mace (39, 21, D:4) a +0 short sword (48, 21, D:4) a +0 club (53, 25, D:4) a +0 club a +0 leather armour (54, 25, D:4) a +0 spear (55, 44, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (11, 14, D:5) a +0 hunting sling a +0 scale mail (12, 23, D:5) the +5 short sword of Qumit {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (18, 10, D:5) a +0 blowgun (20, 20, D:5) a +0 chain mail (24, -12, D:5) a +0 war axe a +0 scale mail (29, -11, D:5) a +0 scythe a +0 robe (36, -8, D:5) a +0 falchion (36, 4, D:5) a +0 ring mail (36, 11, D:5) a +0 hand axe (37, 10, D:5) a +0 dagger a +0 robe (37, 12, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 9 gold pieces