Fingolfin Level 1 of the Dungeon (0, 0, D:1) 3 large rocks (1, -1, D:1) 15 stones (2, -20, D:1) a +0 hat (4, -21, D:1) 19 stones (18, -11, D:1) 2 javelins (19, 0, D:1) a +0 whip (20, -13, D:1) a +0 club (33, 8, D:1) a -3 spear (36, -16, D:1) a stone (40, -8, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) 11 stones (1, -21, D:2) 23 arrows (4, -17, D:2) 18 stones (16, -16, D:2) 16 stones (22, -41, D:2) a +0 spear (unseen) (26, -41, D:2) a +0 spear (33, -18, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 10, D:3) a +0 whip (3, -15, D:3) a +0 hand axe (3, 7, D:3) a +0 club a +0 hand axe a +0 leather armour (4, -19, D:3) a +0 blowgun a +0 whip 15 poisoned needles (4, 7, D:3) a +0 falchion (5, -17, D:3) a poisoned needle (6, 0, D:3) a +0 chain mail (10, -8, D:3) a +0 mace (11, -1, D:3) a +0 long sword (11, 0, D:3) a +0 leather armour a +0 hand axe (12, -15, D:3) a +0 club (13, -1, D:3) a +0 spear (14, -12, D:3) 16 sling bullets (16, -23, D:3) 26 arrows (21, -6, D:3) a +0 club (22, -8, D:3) a +0 dagger (28, -6, D:3) a +0 dagger (29, -4, D:3) a +0 short sword (32, -2, D:3) a +0 dagger (32, 3, D:3) a +0 whip a +0 flail (34, -1, D:3) a stone (34, 3, D:3) a +0 dagger (34, 4, D:3) a +0 whip (35, 19, D:3) a cursed -2 dagger (40, -13, D:3) a +0 leather armour (41, -16, D:3) a cursed -2 war axe (42, -15, D:3) 18 arrows (43, -5, D:3) 23 stones (43, 5, D:3) a +0 hand axe (44, -18, D:3) a +0 whip (45, -3, D:3) a +0 mace a cursed +0 leather armour (46, 6, D:3) a +0 war axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +1 flail of draining a +0 chain mail (1, 19, D:4) a +0 dagger (3, 16, D:4) a +0 animal skin (3, 19, D:4) a +0 dagger (4, 15, D:4) 16 stones a +0 dagger a +0 hunting sling (5, 14, D:4) a +0 club (6, 13, D:4) a +0 whip of pain a +0 dagger (7, 12, D:4) 6 stones (7, 13, D:4) a +0 club (8, 11, D:4) a stone (8, 12, D:4) a cursed +0 ring mail a +0 club (8, 13, D:4) a +0 club (10, 19, D:4) a +0 club (11, 16, D:4) a +0 spear (17, 28, D:4) a +0 club (19, 0, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (20, 1, D:4) a +0 hand axe a +0 leather armour (24, 24, D:4) a +0 giant club (30, 4, D:4) a +0 giant spiked club (33, 5, D:4) a +0 leather armour a +0 club (35, 8, D:4) an uncursed ring of poison resistance a cursed -3 falchion (36, 13, D:4) a +0 whip a +0 leather armour (47, 35, D:4) a +0 whip (47, 36, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Mepijex's Armour Shop a +0 chain mail (45 gold) a cursed +0 chain mail (15 gold) a +0 leather armour (20 gold) the +3 leather armour of Grace {rElec rF+ Int+2} (422 gold) It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. a +2 leather armour of fire resistance (190 gold) +0 storm dragon scales (800 gold) a +1 chain mail of poison resistance (135 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +4 scale mail of fire resistance (310 gold) a +0 plate armour of cold resistance (300 gold) a +0 shield (45 gold) [Shop] Sasauff's Antique Armour Shoppe a +0 pair of boots (112 gold) a +4 chain mail of fire resistance (787 gold) a +0 leather armour (50 gold) a +0 plate armour (575 gold) +2 ice dragon scales (1800 gold) a +0 chain mail (112 gold) the +2 leather armour of the Unbroken {SInv} (580 gold) It lets you see invisible. a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +2 chain mail of fire resistance (537 gold) the +1 ring mail of the Pits of Slime {Str+4 Stlth+} (680 gold) It affects your strength (+4). It makes you more stealthy. (0, 0, D:5) a +0 pair of boots (1, 4, D:5) a +0 plate armour (5, -15, D:5) a +0 giant club (7, 3, D:5) 12 bolts (12, -25, D:5) a +0 giant club (19, -28, D:5) a +0 robe a +0 dagger (21, -28, D:5) a +0 flail (21, -27, D:5) a cursed +0 hand axe (24, -34, D:5) 12 stones (24, -26, D:5) a +0 club (25, -15, D:5) the +2 leather armour "Enocson" {rN+++ Int-2 Dex+5} It affects your intelligence (-2). It affects your dexterity (+5). It renders you almost immune to negative energy. (31, -15, D:5) a +0 trident (31, -2, D:5) a +0 dagger a +0 leather armour (35, 5, D:5) a +0 whip (37, -30, D:5) a +2 ring mail of fire resistance a +0 dagger (39, -11, D:5) a +0 robe (41, -9, D:5) 17 stones (51, -20, D:5) 20 bolts Level 6 of the Dungeon (6, -20, D:6) a +0 whip a +0 spear a +0 flail (9, 0, D:6) 18 bolts (11, -6, D:6) a +0 leather armour (21, 18, D:6) 21 arrows (24, -18, D:6) a +0 dagger a cursed +0 robe (26, -25, D:6) a +0 club a +0 chain mail a +0 dagger (26, -24, D:6) a +0 leather armour (26, -18, D:6) a +0 leather armour (27, -17, D:6) a +0 short sword a cursed +0 plate armour (27, -16, D:6) a +1 dagger of venom (27, 4, D:6) a +0 robe (32, -11, D:6) a +0 ring mail (40, -17, D:6) 5 sling bullets (40, 27, D:6) a +0 ring mail (41, 12, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Veafaek's Book Boutique a book of Death (770 gold) a book of Fire (715 gold) a Young Poisoner's Handbook (440 gold) a Young Poisoner's Handbook (440 gold) a book of Conjurations (330 gold) a book of Air (385 gold) a book of Power (495 gold) a Grand Grimoire (1214 gold) a book of Flames (385 gold) a book of Callings (330 gold) the Collected Works on Dislocated Combat Magic (2354 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Teleport Other Translocation 3 c - Sticky Flame Conjuration/Fire 4 d - Irradiate Conjuration/Transmutation 5 e - Malign Gateway Summoning/Translocation 7 a book of Necromancy (330 gold) a book of Transfigurations (605 gold) a book of Clouds (495 gold) a book of Misfortune (220 gold) a book of Geomancy (385 gold) (0, 0, D:7) 9 arrows (5, 45, D:7) a +0 quarterstaff (8, 23, D:7) a +0 scale mail a +0 dagger of flaming (8, 45, D:7) an arrow (9, 22, D:7) a +0 club a +0 dagger a +0 robe (9, 23, D:7) a +0 dagger (9, 45, D:7) a +0 shortbow 12 arrows (13, 10, D:7) a +0 chain mail (24, 17, D:7) 11 stones (28, -2, D:7) a +0 shortbow 20 arrows (29, -1, D:7) 2 arrows (29, 0, D:7) a +0 flail a +0 ring mail (29, 2, D:7) a +0 trident (30, 2, D:7) a +0 dagger a +0 robe a +0 club a +0 scale mail (37, 12, D:7) 15 stones (47, 33, D:7) a +0 broad axe Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 mace a +0 war axe a +0 chain mail (0, 1, D:8) a +0 hand axe (0, 2, D:8) 2 arrows (0, 3, D:8) an arrow (0, 8, D:8) 22 stones (3, 9, D:8) a +0 shortbow 9 arrows (5, 7, D:8) 22 stones (5, 11, D:8) a +0 giant club a +0 dire flail (10, -2, D:8) 22 stones (10, 12, D:8) a +0 giant club a +0 giant spiked club (11, 3, D:8) a +0 giant spiked club (12, 4, D:8) a +0 club (20, 13, D:8) a +0 great mace a +0 giant club (21, 10, D:8) a +0 robe (25, 30, D:8) a +0 short sword a +0 cloak (27, 6, D:8) 5 tomahawks (34, 13, D:8) 25 arrows a +0 shortbow an uncursed ring of poison resistance (34, 30, D:8) a +0 quarterstaff (38, 26, D:8) a +0 club a throwing net (39, 22, D:8) a +0 whip (39, 28, D:8) a +0 leather armour a +0 club (41, -2, D:8) a +0 giant club (42, 27, D:8) 19 arrows (48, 16, D:8) a +0 hunting sling (57, 14, D:8) 7 steel tomahawks (65, 3, D:8) a +0 rapier a cursed +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 robe (1, -7, D:9) a +0 falchion (6, -30, D:9) 12 stones (6, 12, D:9) a +0 rapier (9, -1, D:9) a +0 leather armour 8 stones a +0 flail (19, 22, D:9) a +0 robe (22, -16, D:9) 17 stones (25, 9, D:9) a +0 robe (27, 4, D:9) 3 stones (27, 5, D:9) a stone a +0 robe a +0 scale mail of poison resistance a +0 quarterstaff a cursed -3 giant spiked club (27, 7, D:9) a +0 robe a cursed +3 scimitar a +0 robe a +0 spear 18 stones (38, -14, D:9) a +0 scale mail (39, 2, D:9) a wand of random effects (23/48) (41, -5, D:9) a +0 scale mail (43, 11, D:9) a +0 plate armour a +0 war axe (44, 8, D:9) a +3 short sword (49, 12, D:9) 15 sling bullets the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (7, 23, Lair:1) a +0 robe a +0 leather armour of positive energy (8, 7, Lair:1) 9 stones (10, -1, Lair:1) a +0 whip (12, -12, Lair:1) a +0 leather armour (15, 8, Lair:1) a +0 chain mail (21, -6, Lair:1) 9 poisoned needles (34, 28, Lair:1) 11 stones (40, -11, Lair:1) 26 stones (43, -10, Lair:1) a -1 blowgun a +0 short sword of distortion 5 curare-tipped needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 arrows (3, -28, Lair:2) a +0 trident (7, -32, Lair:2) a +0 pair of boots (10, 5, Lair:2) 15 sling bullets (12, -17, Lair:2) a wand of polymorph (4/24) a wand of flame (14/48) a wand of flame (6/48) (12, -15, Lair:2) a book of Misfortune Sif Muna's Volume of Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Throw Icicle Conjuration/Ice 4 d - Venom Bolt Conjuration/Poison 5 e - Freezing Cloud Conjuration/Ice/Air 6 f - Conjure Ball Lightning Conjuration/Air 6 a book of Transfigurations Sif Muna's Catalogue of Combat Magic Spells Type Level a - Magic Dart Conjuration 1 b - Throw Flame Conjuration/Fire 2 c - Stone Arrow Conjuration/Earth 3 d - Sticky Flame Conjuration/Fire 4 e - Irradiate Conjuration/Transmutation 5 f - Bolt of Fire Conjuration/Fire 6 a book of Debilitation a book of Minor Magic (13, -18, Lair:2) a +0 short sword a +1 flail of venom (13, -16, Lair:2) 2 potions of lignification 2 potions of invisibility (14, -17, Lair:2) 3 scrolls of amnesia 8 scrolls of enchant weapon 2 scrolls of recharging 3 scrolls of enchant armour (14, -15, Lair:2) 2 royal jellies 13 fruits (20, 8, Lair:2) a +0 flail (21, -19, Lair:2) a +0 giant club (27, -37, Lair:2) a +1 battleaxe of holy wrath (29, -11, Lair:2) the +3 hunting sling "Lavupp" {velocity, MR+ Int+2 Dex-2} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It affects your dexterity (-2). It affects your resistance to hostile enchantments. a book of Minor Magic (30, -41, Lair:2) 22 stones (35, -33, Lair:2) 19 stones (54, 6, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) 19 stones (4, -5, Lair:3) a +0 rapier (5, 28, Lair:3) 15 stones (17, -10, Lair:3) 24 stones (22, -2, Lair:3) a +0 glaive (23, -10, Lair:3) a +0 trident (26, -11, Lair:3) 14 arrows (27, -20, Lair:3) 15 sling bullets (27, -11, Lair:3) 24 bolts (41, -31, Lair:3) 13 arrows (51, 1, Lair:3) an uncursed amulet of harm (53, 6, Lair:3) 24 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (1, 25, Lair:4) a +0 mace a cursed +0 robe (4, 13, Lair:4) a +0 robe a +0 glaive (6, 10, Lair:4) 28 bolts (11, -11, Lair:4) a +0 scale mail (11, 12, Lair:4) a +2 glaive of venom a +0 robe (40, 33, Lair:4) a +0 spear (44, 35, Lair:4) a +0 robe a +1 scimitar of protection (50, 6, Lair:4) a +0 leather armour (53, 25, Lair:4) a +0 leather armour (54, 0, Lair:4) a +0 hand axe (55, 14, Lair:4) 15 stones (61, 6, Lair:4) the amulet "Onoqeok" {Inacc *Corrode Str+8 Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+8). It affects your intelligence (+3). It may corrode you when you take damage. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 whip (3, 10, Lair:5) 2 scrolls of noise (4, 7, Lair:5) a +3 ring mail (10, -22, Lair:5) a +0 trident (15, -10, Lair:5) 10 stones (16, -6, Lair:5) a +0 club (28, 18, Lair:5) 18 sling bullets (45, 7, Lair:5) a +0 trident (53, 5, Lair:5) 17 stones (56, -7, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a spiny frog skeleton (13, -4, Lair:6) a +0 robe (14, 6, Lair:6) 24 stones (21, 1, Lair:6) a +0 robe (22, -21, Lair:6) 22 gold pieces (25, -4, Lair:6) an arrow a crocodile skeleton (33, -35, Lair:6) 12 stones