Fingolfin Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (6, 0, D:1) a +0 club (12, -40, D:1) a +0 club (14, -34, D:1) a +0 shield a +0 club a +0 dagger (14, -4, D:1) a +0 club (18, -39, D:1) 19 arrows (20, -18, D:1) 21 bolts (26, -23, D:1) a +0 club (50, -39, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 11 arrows (4, 10, D:2) a +0 dagger (15, -22, D:2) 13 arrows (17, 4, D:2) a +0 mace (23, -8, D:2) a +0 whip (23, -6, D:2) a +0 spear (28, -32, D:2) a +0 club (28, -22, D:2) a +0 club (30, -33, D:2) 12 arrows (32, -1, D:2) a +0 dagger (38, -22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun (1, 16, D:3) a +0 leather armour (1, 25, D:3) a +0 mace (2, 25, D:3) a +0 dagger (3, 0, D:3) a +0 spear (8, -13, D:3) a +0 flail (9, 26, D:3) a +0 leather armour (13, 27, D:3) a +0 ring mail a +0 short sword (19, 23, D:3) a +2 ring of protection a +5 ring of dexterity (24, 19, D:3) a +0 spear (26, -1, D:3) a +0 club (45, 20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +1 flail "Akkoetott" {freeze, *Drain rN+++ Str+6 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (-2). It renders you almost immune to negative energy. It causes draining when unequipped. a scroll of immolation a scroll of noise (11, -1, D:4) a +0 flail (18, -34, D:4) 22 arrows (18, -33, D:4) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 club a +0 ring mail a +0 mace (19, 21, D:4) a +0 dagger a +0 robe (20, 21, D:4) a +0 robe a +0 dagger (27, -15, D:4) a +0 ring mail (27, -12, D:4) a +0 giant club (28, -6, D:4) a +0 trident (47, -29, D:4) a +0 scale mail Level 5 of the Dungeon (3, 0, D:5) a +0 robe (8, -26, D:5) 24 bolts (13, -17, D:5) a cursed +0 chain mail a +2 trident of protection (13, 5, D:5) an uncursed ring of flight (14, -22, D:5) a +0 plate armour a +0 battleaxe (17, -8, D:5) a +0 shortbow 21 arrows (20, -22, D:5) a cursed +0 ring mail a +0 club (21, -8, D:5) an arrow (21, -7, D:5) 4 arrows (22, -6, D:5) 2 arrows (28, -17, D:5) an uncursed ring of poison resistance (36, -6, D:5) a +0 ring mail (43, -10, D:5) a +0 short sword (46, -25, D:5) a +0 club (46, -23, D:5) a cursed ring of teleportation (47, -16, D:5) a +0 shortbow 10 arrows (49, -16, D:5) 3 arrows (49, 1, D:5) a +0 plate armour of magic resistance Level 6 of the Dungeon (7, -7, D:6) a +0 leather armour (7, -1, D:6) a +0 robe a +2 dagger of speed (8, 0, D:6) a +0 giant club (9, 7, D:6) a +0 mace a +0 robe a +0 dagger (10, 7, D:6) a cursed +0 club a +0 whip (11, 7, D:6) a +0 flail (11, 12, D:6) a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 dagger (12, 11, D:6) a +0 hand axe (20, 7, D:6) an arrow (20, 9, D:6) an arrow (20, 12, D:6) 14 arrows a +0 shortbow (20, 18, D:6) a +0 mace (21, 8, D:6) an arrow (22, 7, D:6) 2 arrows (23, 6, D:6) an arrow (29, 21, D:6) a +0 mace (31, 13, D:6) a +2 war axe of chopping (34, 23, D:6) a +0 ring mail (50, 3, D:6) an arrow (53, -4, D:6) a +0 shortbow 22 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (10, 52, D:7) a +0 trident (24, 12, D:7) 8 arrows (31, 7, D:7) a +0 whip a +0 ring mail a +0 hand axe a cursed -1 dagger a +0 robe (32, 7, D:7) a cursed +0 flail (35, 2, D:7) a +0 whip (38, 21, D:7) an arrow a +0 war axe of chopping a +0 leather armour (39, 17, D:7) a +0 dagger a +0 robe (39, 19, D:7) an arrow a +0 trident a +0 leather armour (39, 20, D:7) an arrow a +0 ring mail (39, 21, D:7) a +0 short sword (41, 56, D:7) a +0 leather armour (42, 20, D:7) a +0 shortbow 15 arrows (51, 16, D:7) a +0 leather armour (52, 53, D:7) a +0 dagger (53, 16, D:7) a +0 falchion (57, 28, D:7) 19 arrows Level 8 of the Dungeon (3, -5, D:8) a scroll of immolation (17, 1, D:8) a cursed -2 hand axe a +0 leather armour (17, 23, D:8) a +0 dagger (17, 24, D:8) a +0 short sword (18, 24, D:8) a +0 dagger (18, 25, D:8) a +1 dagger of speed a +0 short sword (19, 23, D:8) a +0 giant club (23, 0, D:8) a +0 whip (24, 14, D:8) 19 arrows (35, 4, D:8) a scroll of immolation (45, 25, D:8) a +0 war axe (48, 0, D:8) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (10, 11, Lair:1) 3 potions of lignification (12, 6, Lair:1) a +0 quarterstaff (30, 9, Lair:1) a +0 flail (42, 18, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of random effects (18/48) (6, -41, Lair:2) a +0 scale mail (9, 6, Lair:2) a +0 robe (14, -17, Lair:2) a +0 battleaxe (30, 6, Lair:2) an uncursed ring of stealth (40, -26, Lair:2) 2 arrows (41, -26, Lair:2) a +0 shortbow (42, -27, Lair:2) 3 arrows (43, -28, Lair:2) 4 arrows (44, -28, Lair:2) 2 arrows (48, -22, Lair:2) an arrow (59, -42, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (5, 5, Lair:3) an uncursed staff of earth (14, -8, Lair:3) a +0 robe (38, -16, Lair:3) 15 arrows Level 4 of the Lair of Beasts (11, -46, Lair:4) a +0 war axe (16, -55, Lair:4) a crystal ball of energy (24, -39, Lair:4) a potion of lignification (26, -43, Lair:4) 30 bolts (28, -15, Lair:4) a wand of random effects (23/48) (29, -26, Lair:4) a +0 rapier (33, -12, Lair:4) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (35, -26, Lair:4) a +0 falchion (41, -7, Lair:4) a +0 pair of boots (52, -54, Lair:4) a +0 hunting sling (53, -14, Lair:4) a +0 mace (54, -53, Lair:4) a +0 ring mail (59, -37, Lair:4) a +0 lajatang (64, -56, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) an arrow (2, -10, Lair:5) a cursed -2 morningstar (2, -4, Lair:5) an arrow (2, 0, Lair:5) a +3 longbow of flaming 9 arrows a +0 centaur barding (4, -3, Lair:5) 2 arrows (10, 10, Lair:5) a +0 plate armour (15, 3, Lair:5) an arrow (16, 2, Lair:5) 2 arrows (17, 2, Lair:5) 3 arrows (21, 2, Lair:5) 20 arrows (41, -18, Lair:5) a bread ration (48, -18, Lair:5) a scroll of amnesia (49, -23, Lair:5) 23 arrows