Fingolfin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -5, D:1) a +0 mace (9, 1, D:1) a +0 dagger (10, -25, D:1) a +0 ring mail (18, -50, D:1) a +0 club (27, -50, D:1) a +0 robe (28, -45, D:1) a +0 mace of crushing (33, -50, D:1) a +0 plate armour (33, -41, D:1) a +0 club (35, -18, D:1) 29 bolts (39, -44, D:1) a +0 dagger (41, -39, D:1) a +1 hand axe of chopping (42, -44, D:1) 20 bolts (59, -10, D:1) a +0 pair of gloves (61, -4, D:1) a +1 dagger of flaming Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, 0, D:2) a +0 club (21, 16, D:2) a +0 robe (32, -6, D:2) a +0 dagger (34, 14, D:2) a cursed -3 rapier (36, 21, D:2) a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -5, D:3) 20 arrows (4, 18, D:3) a cursed +0 club (25, 4, D:3) a cursed +0 spear (30, 11, D:3) a +0 dagger (31, -1, D:3) a +0 club (31, 0, D:3) a +0 club (31, 34, D:3) a +0 whip (32, 23, D:3) a +0 short sword (33, 29, D:3) a cursed +0 leather armour (34, 34, D:3) a +0 club (40, -1, D:3) a +0 rapier (42, 20, D:3) a +0 leather armour (44, -1, D:3) 21 sling bullets (50, -8, D:3) a cursed -3 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a cursed -2 short sword a +0 ring mail a +0 giant club (1, 0, D:4) a +0 trident a +0 scale mail (2, 0, D:4) a +0 dagger a +0 short sword a +0 hand axe (2, 4, D:4) a +0 flail a +0 leather armour (12, -22, D:4) a +1 falchion of slicing (19, -7, D:4) a +0 robe (23, 13, D:4) 22 sling bullets (31, -32, D:4) a +0 dagger (38, 1, D:4) a +0 robe (40, -23, D:4) a +0 dagger (51, -1, D:4) a +0 robe Level 5 of the Dungeon [Shop] Weddosam's Antique Weapon Shoppe the cursed +1 hunting sling of the Poles {velocity, SInv} (292 gold) Any stone fired from it inflicts extra damage. It lets you see invisible. It has a curse placed upon it. a +1 hunting sling of freezing (184 gold) a +0 hand axe (57 gold) a +1 short sword of holy wrath (235 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (1292 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +3 falchion (380 gold) a +0 hand axe (57 gold) the cursed +0 hand crossbow of the Pyrrhic Victory {velocity, rElec rC+} (440 gold) Any bolt fired from it inflicts extra damage. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. a +0 hand axe of chopping (123 gold) a +0 hunting sling (28 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (2002 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (0, 0, D:5) 2 arrows (3, -5, D:5) 19 arrows a +0 shortbow (3, 0, D:5) an arrow (6, -16, D:5) a +0 spear (6, -7, D:5) a +0 glaive (11, 4, D:5) a +0 falchion (15, 20, D:5) 24 bolts (17, -10, D:5) a +1 spear of venom (19, 8, D:5) a cursed +0 leather armour a +0 falchion (23, 21, D:5) a +0 mace (26, 19, D:5) a +0 dagger a +0 robe (27, 17, D:5) a +0 flail (39, -11, D:5) a +0 leather armour (39, 9, D:5) a +0 dagger a +0 robe (40, 7, D:5) a +2 short sword of flaming a +0 leather armour of positive energy (41, -14, D:5) a +0 ring mail (42, 17, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 1, D:6) a +0 short sword (4, 2, D:6) a +0 ring mail (5, 0, D:6) a +0 war axe (5, 1, D:6) a +0 hand axe (6, 0, D:6) a cursed -2 short sword a +0 leather armour (11, 1, D:6) a +0 hunting sling (16, 10, D:6) a +0 robe (16, 11, D:6) a +0 giant spiked club (45, 20, D:6) a +0 shortbow 20 arrows (47, 15, D:6) an arrow (49, 14, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (19, -37, D:7) a +0 club a +0 chain mail (21, -34, D:7) a +0 shortbow 3 arrows (22, -32, D:7) an arrow (24, -31, D:7) 5 arrows (24, -4, D:7) a +0 robe (28, -19, D:7) a +0 scale mail (28, -16, D:7) a +0 plate armour (31, -2, D:7) a +0 dagger (31, 0, D:7) a +0 whip a +0 whip a +0 robe a scroll of random uselessness (31, 1, D:7) a +0 whip a +0 spear a +0 spear a +0 spear (31, 3, D:7) a +0 flail (33, -24, D:7) a +0 hand axe (33, -17, D:7) a +0 chain mail a +0 club (33, -16, D:7) a +0 ring mail a +0 war axe a +0 broad axe a +0 chain mail (41, 12, D:7) a +2 pair of gloves (44, -30, D:7) a cursed +2 great sword of freezing a +0 robe (46, -37, D:7) a cursed +0 mace a +0 robe (47, -31, D:7) a +0 robe a +3 flail (48, -34, D:7) 24 arrows (48, -32, D:7) a +5 falchion a +0 robe (50, -24, D:7) 2 scrolls of random uselessness a +0 shortbow 14 arrows (53, -25, D:7) an arrow (54, -24, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (12, 17, D:8) a +0 whip a +0 club (13, 18, D:8) a +0 spear (13, 19, D:8) a +0 halberd (14, -17, D:8) a +0 falchion (18, -12, D:8) a +0 spear (22, -11, D:8) a +0 robe (25, 13, D:8) a +0 flail (26, -24, D:8) an uncursed staff of fire (26, 15, D:8) a +0 spear (29, 15, D:8) a +0 spear a +0 spear (30, 15, D:8) a +0 club a +2 trident of flaming a +0 ring mail (35, -17, D:8) a +0 hand axe (36, -21, D:8) a +0 robe (39, -29, D:8) a +0 dagger a +0 robe (39, -28, D:8) a +0 club a +0 dagger a +0 robe (39, -22, D:8) the +10 hand axe "Hydraslayer" {chop, Int+3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you more stealthy. (39, -20, D:8) a +0 dagger a +0 robe (39, -19, D:8) 12 bolts (40, -29, D:8) a +2 dagger of freezing a +0 robe (51, -9, D:8) 12 bolts (54, 12, D:8) a +0 hand axe (56, -8, D:8) a cursed +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 20 arrows (3, -16, D:9) a +0 giant spiked club (8, 7, D:9) an arrow (11, 8, D:9) a +0 shortbow 17 arrows (12, -26, D:9) a +0 chain mail (13, 15, D:9) a +0 club (14, 15, D:9) a +1 flail of protection a +0 hand axe (14, 20, D:9) a +0 long sword (15, 14, D:9) a +0 dagger (15, 15, D:9) a cursed +0 plate armour (22, -8, D:9) a +0 giant club (22, -7, D:9) a +0 mace (22, 7, D:9) a scroll of random uselessness (41, 11, D:9) a +0 blowgun (44, 7, D:9) a cursed -1 mace (44, 9, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Gaud Itz's Armour Boutique a +0 robe (8 gold) a +0 scale mail (48 gold) the cursed +1 robe of Distant Shores {-Cast rC- rN+ Int+5} (124 gold) It affects your intelligence (+5). It makes you vulnerable to cold. It protects you from negative energy. It prevents spellcasting. It has a curse placed upon it. a +1 plate armour of fire resistance (420 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) the +4 chain mail of the Eternal Fruit {MR+ Int+3 Dex-3} (445 gold) It affects your intelligence (+3). It affects your dexterity (-3). It affects your resistance to hostile enchantments. a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) a +2 plate armour of positive energy (444 gold) (0, 0, D:10) 24 sling bullets (3, 15, D:10) a +0 giant club (5, -15, D:10) a +0 dagger a +0 leather armour (5, -13, D:10) a +0 hand axe a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (24, -32, D:10) 23 arrows (24, -19, D:10) a +0 robe (24, -18, D:10) a +0 club (24, -13, D:10) 18 sling bullets (25, -17, D:10) a +0 leather armour (31, 6, D:10) a +0 war axe (32, 9, D:10) a +0 broad axe (33, -7, D:10) a +0 pair of gloves (33, 10, D:10) a +0 chain mail (41, 10, D:10) a +0 plate armour (41, 17, D:10) a +0 war axe (42, -29, D:10) a +0 pair of gloves (42, 10, D:10) a +0 club a +0 leather armour (46, -21, D:10) a +2 short sword of venom a +0 scale mail (49, -25, D:10) a +0 leather armour (51, -12, D:10) a +0 scimitar a +0 plate armour (57, 10, D:10) a +0 giant club (58, 10, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Leutwa's Magic Scroll Emporium a scroll of remove curse (39 gold) a scroll of enchant armour (97 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of recharging (123 gold) [Shop] Lux Yxotz's Food Shop a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) 2 fruits (39 gold) a bread ration (65 gold) a meat ration (65 gold) 4 fruits (78 gold) a meat ration (65 gold) [Shop] Giroetuj's Food Shoppe a royal jelly (26 gold) a bread ration (65 gold) a fruit (19 gold) a royal jelly (26 gold) 2 fruits (39 gold) a royal jelly (26 gold) a royal jelly (26 gold) a bread ration (65 gold) a bread ration (65 gold) (0, 0, D:11) a +0 long sword (8, -5, D:11) 25 sling bullets (9, -15, D:11) a +0 ring mail (12, -17, D:11) a +0 robe a +0 dagger (13, -17, D:11) a +0 war axe (17, -6, D:11) a book of Geomancy (20, -25, D:11) a +0 giant club (21, -27, D:11) a +0 scale mail (34, -22, D:11) a +0 dagger (35, -21, D:11) a +0 spear (40, -10, D:11) a +0 short sword (41, -17, D:11) a +0 dagger a +0 robe (41, 7, D:11) 23 arrows (46, -17, D:11) a +0 flail (49, -22, D:11) a +0 plate armour (50, -15, D:11) a +0 giant spiked club (53, -23, D:11) a potion of degeneration a scroll of torment 2 scrolls of immolation (55, -22, D:11) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (23, 26, Lair:1) a meat ration (25, 26, Lair:1) a fruit (36, 11, Lair:1) a +0 robe a +0 dagger (37, 4, Lair:1) a +0 flail of crushing (42, 18, Lair:1) a +0 battleaxe an ice cave (0, 0, IceCv) 21 gold pieces (1, -2, IceCv) 15 gold pieces (1, -1, IceCv) 8 gold pieces (1, 0, IceCv) an uncursed ring of fire (1, 1, IceCv) 15 gold pieces (1, 6, IceCv) 11 gold pieces (2, -1, IceCv) a +4 ring of evasion (2, 0, IceCv) an uncursed amulet of harm (2, 2, IceCv) 4 gold pieces (2, 5, IceCv) 14 gold pieces (2, 6, IceCv) 5 gold pieces (3, 2, IceCv) 10 gold pieces (3, 3, IceCv) 14 gold pieces (3, 4, IceCv) 11 gold pieces (3, 5, IceCv) 23 gold pieces (3, 6, IceCv) 5 gold pieces