Findor Level 1 of the Dungeon (8, 1, D:1) a +0 dagger (11, -17, D:1) a +0 club (12, 1, D:1) a +0 dagger (14, 24, D:1) a +0 club (18, -13, D:1) a +0 pair of boots (20, 21, D:1) a +0 club (23, 9, D:1) a +0 short sword (27, -17, D:1) 5 stones (41, 31, D:1) 7 stones (42, 31, D:1) 6 stones (46, 21, D:1) a +0 scale mail (49, 31, D:1) a +0 ring mail (51, -12, D:1) 5 stones (52, 26, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 19, D:2) a +0 leather armour (4, -4, D:2) a +0 leather armour (11, -3, D:2) a +0 club (28, 25, D:2) 7 stones (29, 20, D:2) a +0 ring mail (31, -2, D:2) a +0 dagger a +0 leather armour a +0 flail (32, 0, D:2) a +0 dagger (36, 26, D:2) a +0 leather armour (40, 0, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -14, D:3) a staff of death (23, -29, D:3) a +0 robe (25, -6, D:3) a +0 scale mail (32, -8, D:3) a +1 dagger of draining 5 stones (38, -15, D:3) a +0 war axe (41, 14, D:3) a +0 dagger (51, -15, D:3) a +0 chain mail Level 4 of the Dungeon (6, -5, D:4) a +0 pair of boots (9, -10, D:4) a +0 dagger (9, 0, D:4) a +0 mace (25, -38, D:4) a +0 flail (25, -34, D:4) a +0 chain mail (26, 7, D:4) a +0 short sword (28, -9, D:4) a +0 dagger a +0 dagger (31, -36, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe (2, 10, D:5) a +0 dagger (3, -5, D:5) a +0 club a +0 dagger (3, -4, D:5) a +0 flail a +0 hand axe a +0 scale mail (3, -3, D:5) a +0 club (11, 31, D:5) a +0 robe (20, 12, D:5) a +0 whip (25, -5, D:5) a +0 club a +0 leather armour (26, 21, D:5) the +8 dagger "Teqici" {chaos, *Corrode Int+4} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+4). *Corrode: It may corrode you when you take damage. (39, 14, D:5) a scroll of immolation (40, 14, D:5) a +0 chain mail (41, 14, D:5) a +0 ring mail (44, 6, D:5) 15 gold pieces (44, 10, D:5) a +0 sling (49, 12, D:5) a +0 spear (50, -19, D:5) a +0 robe (56, -14, D:5) an amulet of regeneration Level 6 of the Dungeon [Shop] Tihajinn's Antique Armour Shoppe a +0 leather armour (70 gold) the quicksilver dragon scales of Gravity {rF+ Will+ MP+9} (3251 gold) rF: It protects you from fire. MP: It affects your magic capacity (+9). Will: It increases your willpower. a +0 leather armour (70 gold) a +0 pair of gloves (157 gold) the +3 pair of gauntlets of War {Slay+5} (1662 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). a +2 chain mail of poison resistance (647 gold) the +1 plate armour of Vehumet's Generosity {Int+4} (1519 gold) Int: It affects your intelligence (+4). a +0 robe (24 gold) a +0 helmet (157 gold) (0, 0, D:6) a +0 dagger (3, 2, D:6) a +0 hand axe a +0 chain mail (4, 0, D:6) a +0 dagger (5, -1, D:6) a +0 flail (8, 22, D:6) a +0 robe (22, 19, D:6) 3 stones (22, 42, D:6) a +0 shortbow (47, 10, D:6) a +0 giant spiked club (52, 40, D:6) a +0 ring mail a +0 whip (53, 29, D:6) 15 stones (53, 30, D:6) 5 stones (54, 29, D:6) 5 stones (55, 30, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a scroll of amnesia (0, 1, D:7) a +0 spear a +4 spear of freezing a +0 ring mail (1, 0, D:7) a +1 spear of flaming a +0 spear (2, -3, D:7) a +0 dagger a +0 hand axe (2, -2, D:7) a +0 club (3, -2, D:7) a +0 dagger a scroll of amnesia a +0 short sword a +0 ring mail (5, -18, D:7) a +0 short sword (9, -20, D:7) a +0 leather armour (13, -11, D:7) a +0 dagger a +0 dagger (14, -11, D:7) a +0 dagger (14, 14, D:7) a +0 whip (14, 18, D:7) a +3 trident a +0 whip (21, -4, D:7) 7 stones (21, -2, D:7) a +0 club (22, 5, D:7) a +5 mace (27, 0, D:7) a +2 halberd (33, -3, D:7) a +0 ring mail (35, 1, D:7) a +0 short sword a +0 ring mail (41, -21, D:7) a +0 ring mail (42, -16, D:7) a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe (44, 16, D:7) a +0 leather armour Level 8 of the Dungeon (5, -40, D:8) a +0 scale mail (23, -43, D:8) a book of Geomancy (31, -17, D:8) a +0 great mace (32, -48, D:8) a +0 short sword a +0 dagger a +3 scimitar (33, -60, D:8) a +0 club a +0 club (33, -59, D:8) a +0 dagger (33, -47, D:8) a +0 morningstar a +2 halberd of freezing (34, -54, D:8) 5 stones (35, -47, D:8) a +0 robe (36, -47, D:8) 5 stones (45, -60, D:8) a book of Minor Magic (46, -15, D:8) a +0 scale mail (50, -26, D:8) a +0 short sword (50, -25, D:8) a +0 whip a +0 whip (51, -40, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (53, -40, D:8) a +0 dagger a +0 leather armour (53, -22, D:8) a +1 short sword of speed a +0 whip a +0 short sword (54, -41, D:8) a +0 short sword (60, -41, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (1, 16, D:9) a +1 vampiric short sword {!w} a +0 scale mail (2, 15, D:9) a +0 flail a +0 hand axe a +0 scale mail (2, 16, D:9) a +2 dire flail of draining a +0 plate armour (7, -13, D:9) a +0 shortbow (8, -13, D:9) a +0 shortbow (10, 21, D:9) a +0 dire flail a +0 plate armour (11, -7, D:9) a scroll of noise (11, 21, D:9) a +0 mace a +0 leather armour a +0 club (12, 21, D:9) a +0 hand axe a +0 leather armour (16, -11, D:9) a +0 club (16, -10, D:9) a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe (16, -9, D:9) a +0 dagger (19, 29, D:9) a +0 short sword 2 stones (19, 30, D:9) a +5 dagger 5 stones (19, 31, D:9) a +0 whip (20, -3, D:9) a +0 shortbow (20, 30, D:9) a +0 dagger (21, 30, D:9) a +0 club (33, -15, D:9) a +0 scale mail (37, -14, D:9) 5 stones (45, -6, D:9) a +0 shortbow (46, -15, D:9) a +0 barding (48, -10, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 6 stones (5, 25, D:10) a +1 hand axe (5, 28, D:10) a +6 hand axe (5, 40, D:10) a +0 spear of distortion {!w} a +0 ring mail a +1 buckler of positive energy a +0 club a +0 flail (5, 41, D:10) a +0 spear (6, 29, D:10) a +0 robe a +5 trident (7, 24, D:10) a +0 robe a +0 robe a +3 flail of freezing (9, 9, D:10) the +0 ring mail "Forget-Me-Not" {-Cast rF+ rN+} rF: It protects you from fire. rN: It protects you from negative energy. -Cast: It prevents spellcasting. (9, 22, D:10) a +0 glaive a +0 plate armour (10, 21, D:10) a +0 war axe a +0 leather armour (13, 10, D:10) 2 stones (23, 37, D:10) 7 stones (35, 29, D:10) a +0 mace a +0 leather armour a +0 dagger (36, 29, D:10) a +0 quarterstaff of freezing a ring of ice a +0 dagger a +0 club (37, 30, D:10) a +0 leather armour (38, 7, D:10) a +0 spear (55, 9, D:10) a +6 ring of dexterity Level 11 of the Dungeon (2, -9, D:11) a +0 giant spiked club a +0 giant club (13, 7, D:11) a +0 shortbow (28, -16, D:11) a +0 executioner's axe a +0 plate armour a +0 cloak (34, 12, D:11) a +0 flail a +0 scale mail a +0 flail a +0 chain mail (34, 13, D:11) a +0 war axe a +0 chain mail a +0 mace (34, 14, D:11) a +0 dagger (41, -13, D:11) a +0 dire flail a +0 giant club (42, 13, D:11) a +0 trident (46, -24, D:11) a +3 ring mail of willpower (49, -8, D:11) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (20, -26, Lair:1) a +0 robe a +0 robe of positive energy a +0 robe a +2 robe of cold resistance a +0 robe (23, -18, Lair:1) a +0 arbalest (23, -15, Lair:1) a +0 mace (27, 36, Lair:1) a +1 trident of venom (30, 26, Lair:1) a +0 plate armour (33, 30, Lair:1) 6 stones (41, -2, Lair:1) a book of Weapons (58, 2, Lair:1) a staff of cold (60, -2, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 5, Lair:2) 4 stones (9, -8, Lair:2) the +1 falchion "String" {venom, Int+4 Dex+2 Stlth+} It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. (9, 18, Lair:2) a +0 pair of boots (10, -9, Lair:2) a +0 leather armour (11, -5, Lair:2) a +0 scale mail (49, 10, Lair:2) a +0 dagger (55, -17, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a black mamba corpse (skeletalised by now) (13, 10, Lair:3) a bullfrog corpse (skeletalised by now) (19, 17, Lair:3) 5 stones (30, -1, Lair:3) a death yak corpse