Dungeon Crawl Stone Soup version 0.22-a0-423-g4197694 (webtiles) character file. 4 Findor the Grave Robber (level 1, -1/11 HPs) Began as an Octopode Necromancer on May 23, 2018. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (54 turns). Findor the Grave Robber (Octopode Necromancer) Turns: 54, Time: 00:00:36 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 0/3 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting * Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 34% 4 #####.. Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 11% 3 ###.... Regeneration Chrm/Necr #......... 26% 3 ###.... Inventory: Comestibles a - 3 chunks of flesh b - a ration Message History 2 jackals come into view. The jackal barks! Casting: Pain (safe; 3% risk of failure) Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 85%) Okay, then. Casting: Pain (safe; 3% risk of failure) Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 85%) The jackal writhes in agony! Casting: Pain (safe; 3% risk of failure) Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 85%) The jackal writhes in agony! The jackal closely misses you. Casting: Pain (safe; 3% risk of failure) Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 85%) The jackal writhes in agony! You kill the jackal! The jackal bites you. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Aborting. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: / Current Action: za Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: zaf Created macro '/' => 'zaf'. You barely miss the jackal. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal bites you but does no damage. A dart slug comes into view. A rat comes into view. You barely miss the jackal. Your grab misses the jackal. The jackal misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. You kill the jackal! You closely miss the rat. You grab the rat. You squeeze the rat, but do no damage. You constrict the rat. The rat bites you. You die... #.##.#.###.#.⌠.#.. #.#.[..###.#...#.. #.#........#####.. #.#.######........ #.#. ##....... #.#. #####....... #.#. ............. #.########........ #@......##.#####.. .....wr######.##.#...#.. ....... #.#.⌠.#.. ....... ...#...#.. ######. ..#######.. #. .. ######.# #. #. You could see a dart slug and a rat. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Findor the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 49 | D:1 | HP: 2/11 [jackal (3)] 54 | D:1 | Slain by a rat Vault maps used: D:1: minmay_arrival_glassed_features, minmay_hexomino_u4 Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 3 Tentacles || 2 Cast: Pain || 3 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 3