FiftyNine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-11, 2, D:1) a +0 whip (4, 4, D:1) a +0 robe (21, 5, D:1) 14 bolts (-4, 7, D:1) a +0 club (-2, 10, D:1) a +0 club (-12, 13, D:1) a +0 short sword (6, 13, D:1) a +0 robe (11, 26, D:1) 13 bolts (7, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (2, 0, D:2) a +0 dagger (5, 0, D:2) a stone (9, 3, D:2) 19 stones (-19, 9, D:2) a +0 whip (-5, 14, D:2) a +0 spear (-25, 16, D:2) a stone 8 sling bullets (-27, 17, D:2) a +0 mace 5 stones (-26, 17, D:2) a stone (11, 20, D:2) a +0 club (-21, 22, D:2) a +0 short sword (-10, 26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (55, 2, D:3) a cursed +0 pair of boots (53, 7, D:3) 25 stones (66, 9, D:3) a +0 club (57, 11, D:3) a +0 dagger (36, 13, D:3) 12 stones (39, 13, D:3) a +0 short sword (25, 17, D:3) 21 bolts (41, 20, D:3) a +0 hand axe (27, 34, D:3) 20 stones (38, 35, D:3) 15 bolts of penetration (54, 35, D:3) a +0 dagger a +0 leather armour (54, 37, D:3) a +0 club a +0 scale mail (54, 38, D:3) a +0 hand axe (2, 42, D:3) a +0 rapier (66, 45, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, 1, D:4) a +0 robe (12, 2, D:4) a +0 leather armour (8, 4, D:4) a +0 scale mail (24, 6, D:4) 21 stones (-16, 20, D:4) a +0 club (-1, 20, D:4) a +0 hand axe a +0 chain mail (21, 21, D:4) a +0 morningstar (-4, 22, D:4) a +0 club (-2, 26, D:4) a +0 dagger (13, 26, D:4) a cursed +0 chain mail (-15, 30, D:4) a cursed -1 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (34, 0, D:5) a +0 flail a +0 leather armour (0, 1, D:5) a +0 mace (34, 2, D:5) a +0 dagger a +0 leather armour (-14, 12, D:5) a +0 club (22, 13, D:5) a +0 dagger (25, 15, D:5) a +0 mace (27, 15, D:5) 16 stones (10, 17, D:5) a +0 quarterstaff a +0 chain mail (-33, 21, D:5) 15 bolts of flame (-29, 21, D:5) 16 stones (-35, 24, D:5) a +2 spear of chaos (-35, 25, D:5) a +1 dagger of chaos (7, 25, D:5) 14 bolts (-35, 26, D:5) a +1 dagger of chaos (-35, 28, D:5) a +2 dagger of chaos (-33, 29, D:5) a +0 spear of chaos (-22, 33, D:5) a +0 club (-23, 37, D:5) a +0 war axe (-5, 45, D:5) a +1 dagger of chaos Level 6 of the Dungeon (16, 3, D:6) a cursed +0 long sword (34, 8, D:6) a cursed -1 club (-8, 11, D:6) 25 stones (-5, 15, D:6) a +0 ring mail a +0 hand axe (-5, 18, D:6) a +0 dagger (-4, 18, D:6) 2 tomahawks a +0 flail a +0 mace (37, 30, D:6) a +0 shortbow (-11, 33, D:6) a +0 quarterstaff (39, 40, D:6) 10 exploding sling bullets (16, 46, D:6) 11 stones (35, 48, D:6) 19 stones Level 7 of the Dungeon (-17, 4, D:7) a +0 whip of electrocution (-40, 6, D:7) a +0 mace a +0 scale mail (0, 11, D:7) a cursed +0 leather armour a +0 hand axe (-21, 12, D:7) a +0 shortbow (0, 12, D:7) a +0 trident (0, 13, D:7) a cursed -2 short sword (-16, 23, D:7) a +0 giant club (-11, 23, D:7) a +0 club a +0 scale mail (-9, 23, D:7) a +0 chain mail a +0 war axe (-29, 24, D:7) 7 stones (-10, 25, D:7) a +0 robe a +0 dagger (-51, 28, D:7) a +0 club (-30, 34, D:7) a +0 flail (-4, 37, D:7) a +0 robe (-31, 38, D:7) 14 stones (-21, 38, D:7) a +2 dagger of distortion (-18, 40, D:7) a stone a +0 leather armour a +1 hand axe of freezing (-30, 41, D:7) a +2 short sword of distortion (-17, 41, D:7) a stone (-16, 41, D:7) a +0 leather armour a +0 dagger (-28, 43, D:7) a +0 club (-25, 47, D:7) a +0 leather armour a +0 mace (-25, 48, D:7) a +0 flail (-22, 50, D:7) a +0 chain mail a +0 club (-22, 51, D:7) 2 stones a -1 ring mail (-21, 52, D:7) a stone (-19, 54, D:7) a stone (-16, 56, D:7) a stone (-9, 58, D:7) a stone (-8, 58, D:7) a cursed -3 mace 9 stones a +0 chain mail (-9, 59, D:7) a +0 short sword 3 stones (-4, 59, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Kliach's Antique Weapon Boutique a +0 falchion (63 gold) a +0 great mace (136 gold) a +0 falchion (63 gold) a +0 trident (73 gold) a +0 flail (73 gold) a +2 quarterstaff of protection (84 gold) a +0 war axe (73 gold) a +0 demon whip of freezing (315 gold) a +0 rapier (84 gold) a +0 club (21 gold) the +9 rapier "Matyosuzuda" {venom, MR- MP-9 Int+3 SInv Stlth+} (189 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It enhances your eyesight. It makes you more stealthy. (9, 5, D:8) a +0 morningstar (-18, 7, D:8) a +0 hand axe (-19, 8, D:8) a +0 hand axe (-18, 8, D:8) a +0 hand axe (4, 20, D:8) a +0 robe a +3 scimitar (2, 23, D:8) a cursed +0 leather armour a +1 rapier of holy wrath (6, 26, D:8) a +0 robe a +0 dagger (-15, 27, D:8) 4 tomahawks (1, 27, D:8) a +0 shortbow (-2, 28, D:8) a +0 robe a +0 flail (-21, 29, D:8) a +1 flail of draining (-20, 29, D:8) a +0 dagger (-7, 29, D:8) a +0 robe a +0 mace (-20, 30, D:8) a +0 short sword a cursed +0 club a +0 scale mail (-5, 30, D:8) a +0 robe a +3 spear (-19, 31, D:8) a +0 robe a +0 dagger (-18, 32, D:8) a +0 robe a +0 dagger (-16, 32, D:8) a +0 club (-3, 32, D:8) a +0 robe a +1 hand axe (-14, 33, D:8) a +0 whip (-13, 33, D:8) a tomahawk (-20, 34, D:8) a +0 shortbow (-16, 35, D:8) a +0 dagger a cursed +0 robe (-19, 36, D:8) a +0 robe a +0 dagger (-17, 36, D:8) a +0 short sword (-16, 37, D:8) a tomahawk Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (-28, 5, D:9) a cursed +0 hand axe (-27, 5, D:9) a +0 club (-25, 5, D:9) a +0 club a +0 scale mail a +0 flail of crushing (-28, 6, D:9) a +0 trident (-25, 9, D:9) a +0 club (-41, 11, D:9) a +0 chain mail (-9, 18, D:9) a +0 whip (-8, 20, D:9) a +0 dagger (-8, 21, D:9) a +0 dagger (-46, 27, D:9) a +0 giant spiked club (-8, 27, D:9) a stone (-32, 28, D:9) a +0 trident a +0 chain mail (-46, 30, D:9) a +0 flail (-27, 30, D:9) 3 large rocks (-29, 31, D:9) a +0 dagger (-30, 32, D:9) a +0 trident (-31, 33, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger (-30, 33, D:9) a +0 club a +0 leather armour (-32, 35, D:9) a +0 mace a +0 chain mail a +0 club (-31, 35, D:9) a +0 flail a +0 hand axe (-25, 35, D:9) a +0 rapier (-57, 37, D:9) a cursed -3 short sword (-58, 38, D:9) a cursed +0 robe a +0 dagger (-57, 38, D:9) a +0 flail (-49, 38, D:9) a +0 giant club a +0 giant club (-56, 40, D:9) a +0 plate armour a +0 dire flail (-38, 40, D:9) a +0 long sword a +0 plate armour (-35, 40, D:9) a +0 club (-34, 40, D:9) a +0 leather armour a +0 mace a +0 chain mail (-34, 41, D:9) 2 tomahawks (-34, 42, D:9) a +0 short sword (-33, 43, D:9) a +0 hand axe a +0 morningstar (-32, 43, D:9) a +0 short sword a +0 chain mail a +0 whip a +0 scale mail a +0 hand axe a +0 scale mail (-29, 43, D:9) a +0 club a +0 scale mail (-56, 48, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a water moccasin corpse (skeletalised by now) (31, 1, D:10) a stone (35, 5, D:10) a stone (6, 12, D:10) 25 sling bullets (-9, 13, D:10) a potion of poison a potion of degeneration (-8, 14, D:10) the -5 leather armour "Hatuanwu" {rPois MR- Regen+ rCorr MP-9} It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It increases your rate of regeneration. It protects you from acid and corrosion. a scroll of random uselessness a wand of frost (17) a +0 ring mail a +0 scale mail (17, 16, D:10) a +0 giant club (22, 17, D:10) a +0 short sword (26, 28, D:10) a +0 war axe (19, 33, D:10) a +0 shortbow (39, 34, D:10) a +0 mace a +0 ring mail (39, 35, D:10) a +0 club (39, 37, D:10) a +3 hand axe a +0 ring mail (39, 38, D:10) a +0 ring mail (39, 39, D:10) a +0 short sword (24, 43, D:10) 17 sling bullets Level 11 of the Dungeon (0, 23, D:11) a giant gecko skeleton the Ecumenical Temple