Dungeon Crawl Stone Soup version 0.16-a0-2876-g1f3fc7e (webtiles) character file. 111 FiftyNine the Conjurer (level 4, -1/34 HPs) Began as a Merfolk Fire Elementalist on Nov 30, 2014. Slain by a goblin ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:09:26 (1605 turns). FiftyNine the Conjurer (Merfolk Fire Elementalist) Turns: 1605, Time: 00:09:26 Health: -1/34 AC: 1 Str: 9 XL: 4 Next: 92% Magic: 0/7 EV: 13 Int: 14 God: Gold: 69 SH: 0 Dex: 14 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Clarity . n - -1 robe (curse) rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR +.... (no amulet) Stlth ++........ (no ring) i - ring of protection from magic @: somewhat resistant to hostile enchantments, unstealthy A: change form in water, swift swim, high mp 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand weapons d - a +0 short sword (weapon) (You took it off a kobold on level 2 of the Dungeon) e - a +0 club (You found it on level 1 of the Dungeon) Missiles k - 25 stones (quivered) s - 4 tomahawks Armour a - a +0 robe h - a +0 scale mail (You found it on level 1 of the Dungeon) m - a +0 buckler (You found it on level 1 of the Dungeon) n - a cursed -1 robe (worn) (You found it on level 1 of the Dungeon) Jewellery i - a ring of protection from magic (left hand) (You found it on level 1 of the Dungeon) Magical devices l - a wand of slowing (11) (You took it off Jessica on level 2 of the Dungeon) Scrolls f - a scroll of recharging {unknown} g - a scroll of fog {unknown} j - a scroll of remove curse {unknown} p - a scroll of teleportation {unknown} Potions o - a potion of brilliance Books b - a book of Flames Comestibles c - a bread ration q - 4 fruits Skills: - Level 2.7 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 2.9 Conjurations - Level 2.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 10% 1 ##..... c - Conjure Flame Conj/Fire #....... 24% 3 ####... Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You have an increased reservoir of magic (+10% MP). Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ######### #### #.......# ...# #.......# ##.######### #.......# ##..#......# #.......# .. ....#......####.......#####... .......).......g@............. .#.........####................ #..##......####.........@...... ..>.................).......... ....#......................... ....#......##................. ...........#####.............. ....###...## #............. #..## ##... #............ You could see a goblin. Message History Casting: Flame Tongue Aiming: Flame Tongue Aim: Terence, wielding a flail and wearing a chain mail (almost dead) The flame tongue hits Terence. Terence is almost dead. A goblin comes into view. It is wielding a club. The goblin shouts! Your magical contamination has completely faded away. Casting: Flame Tongue Aiming: Flame Tongue Aim: Terence, wielding a flail and wearing a chain mail (almost dead) The flame tongue hits Terence. Terence is almost dead. Terence hits you with a flail! * * * LOW HITPOINT WARNING * * * You take 8 damage. Casting: Flame Tongue Aiming: Flame Tongue Aim: Terence, wielding a flail and wearing a chain mail (almost dead) The flame tongue hits Terence. You kill Terence! You see here a stone. Casting: Flame Tongue Aiming: Flame Tongue Aim: a goblin, wielding a club The flame tongue misses the goblin. You hit the goblin. The goblin is almost dead. The goblin hits you with a club! You die... Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FiftyNine, the Merfolk Fire Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Reached skill level 1 in Fighting 257 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/4 746 | D:1 | Reached XP level 3. HP: 24/28 MP: 6/6 751 | D:1 | Learned a level 3 spell: Conjure Flame 766 | D:1 | Reached skill level 1 in Conjurations 1080 | D:2 | Noticed Jessica 1098 | D:2 | Gained mutation: You have an increased reservoir of magic (+10% MP). [potion of beneficial mutation] 1105 | D:2 | Reached XP level 4. HP: 12/34 MP: 0/7 1506 | D:2 | Killed Jessica 1519 | D:2 | Noticed Terence 1595 | D:2 | Killed Terence 1605 | D:2 | Slain by a goblin Vanquished Creatures Jessica (D:2) Terence (D:2) 3 adders (D:2) A worm (D:2) 2 giant geckos 3 oozes (D:1) 7 goblins 5 hobgoblins 3 kobolds 8 bats 4 giant cockroaches A giant newt (D:1) 4 rats 43 creatures vanquished. Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 69 | 4 || 73 Short sword | | 22 || 22 Throw: Stone | 1 | 3 || 4 Cast: Flame Tongue | 41 | 22 || 63 Conjure Flame | | 1 || 1 Use: Potion | 4 | || 4 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 2 || 3 Vault maps used: D:1: matt_arrival_grand_opening, minmay_misc_feat_rugged D:2: uniq_terence, uniq_jessica