Feta Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 8, D:1) a +0 club (18, 12, D:1) 15 arrows (19, -9, D:1) a +0 club (20, 30, D:1) 13 arrows (21, -1, D:1) a +0 robe (24, -11, D:1) 13 arrows (25, -15, D:1) a potion of berserk rage (30, -6, D:1) a +0 ring mail (38, -15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 centaur barding (2, -4, D:2) a +0 leather armour (4, -12, D:2) a cursed -2 club (15, -19, D:2) a +0 robe (21, 22, D:2) 28 sling bullets (23, 8, D:2) a +0 club a +0 dagger (33, 17, D:2) a cursed -2 club (40, -18, D:2) 18 stones (40, 21, D:2) a +0 whip (42, -22, D:2) a +0 long sword (44, 8, D:2) a +0 ring mail a +0 club (45, -4, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (1, -16, D:3) a +0 hand axe (2, 3, D:3) a +0 ring mail (3, -12, D:3) a +0 club a +0 club (3, -10, D:3) a +0 club (6, -14, D:3) a potion of berserk rage (7, -10, D:3) a +0 short sword of holy wrath (10, -3, D:3) a +0 whip a cursed -1 robe (10, -2, D:3) a +0 club a +1 robe of cold resistance a +5 scythe (13, -3, D:3) a cursed -3 club (14, -3, D:3) a +0 club (20, 6, D:3) 23 stones Level 4 of the Dungeon (2, 1, D:4) a +0 buckler (3, -15, D:4) a cursed -3 giant club (7, -24, D:4) 26 stones (7, 8, D:4) a +0 ring mail (7, 13, D:4) a +0 dagger (17, -21, D:4) a +2 robe of magic resistance (17, 9, D:4) 19 stones (17, 10, D:4) a +0 dagger a +0 leather armour (17, 12, D:4) a +0 giant club (18, 10, D:4) a cursed -2 short sword a +0 ring mail (21, 13, D:4) a +0 rapier a +2 leather armour of magic resistance (22, 10, D:4) a +0 dagger a +0 robe (37, -13, D:4) a cursed -2 rapier (47, -21, D:4) a +0 club Level 5 of the Dungeon (4, 31, D:5) a -4 ring of strength 2 scrolls of teleportation a scroll of noise a potion of degeneration a potion of haste (4, 35, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 ring mail (4, 36, D:5) a +0 flail a +0 leather armour a +0 club a +0 morningstar a +0 plate armour a +0 ring mail a +0 club the +11 short sword of Undoing {pierce, +Fly rF- rN++ MP+9} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It greatly protects you from negative energy. It affects your magic capacity (+9). It lets you fly. a +2 leather armour (5, 25, D:5) a +0 long sword (5, 35, D:5) a +0 flail (6, 38, D:5) a +0 short sword (7, 30, D:5) 17 stones (10, 32, D:5) 15 arrows (11, 35, D:5) a +0 plate armour a +0 cloak a +0 scale mail (14, 20, D:5) a +0 club a +0 giant spiked club a +0 hand axe (14, 21, D:5) a +0 flail (15, 20, D:5) a +0 scale mail a +0 club (16, 22, D:5) a +0 club (17, 7, D:5) a +0 ring mail a +0 hand axe (18, 28, D:5) a +0 dagger a +0 robe (36, 7, D:5) a +0 giant spiked club (37, 6, D:5) a +0 leather armour (37, 39, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 12 stones (4, 14, D:6) a +0 dagger (5, 26, D:6) a +0 trident (6, 11, D:6) a scroll of blinking a +0 ring mail a +0 club (7, -4, D:6) a +0 dagger a +0 robe (7, 9, D:6) a +0 flail (8, -6, D:6) a +0 flail (8, -5, D:6) a +0 flail a +0 dagger a +0 robe (8, -4, D:6) an arrow a +0 club (9, -3, D:6) an arrow (12, 7, D:6) a +0 robe (13, -2, D:6) a +0 shortbow 21 arrows (14, -1, D:6) an arrow (15, 0, D:6) an arrow (26, -9, D:6) a +1 halberd of freezing a +0 robe (28, -8, D:6) a cursed +4 flail a +0 robe a +0 falchion (28, -7, D:6) a +1 halberd a +0 robe (30, 20, D:6) a +0 whip (39, 25, D:6) a +0 trident (41, -5, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +2 mace of protection a +0 club a +0 dagger (4, 0, D:7) 16 stones (5, -25, D:7) a scroll of blinking (5, 4, D:7) 19 stones (9, 3, D:7) 17 stones (11, 0, D:7) a +0 short sword a +2 dagger of venom a +0 robe a +0 scimitar a +0 plate armour (22, -6, D:7) a +0 leather armour a +0 whip (23, -8, D:7) 18 arrows a +0 shortbow (23, -6, D:7) a +0 leather armour a +0 dagger a +0 chain mail (24, -6, D:7) a +0 short sword (51, -31, D:7) a +2 rapier of venom (57, -22, D:7) a +0 hunting sling (59, -32, D:7) a scroll of noise (61, -23, D:7) a +0 hunting sling Level 8 of the Dungeon (10, 25, D:8) 15 arrows (10, 35, D:8) an uncursed staff of conjuration (21, -15, D:8) 3 stones (21, -5, D:8) a +0 leather armour (24, 3, D:8) a +0 giant club a +0 giant club (37, 28, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Tinet's Assorted Antiques a +0 ring mail (96 gold) a potion of lignification (72 gold) a potion of heal wounds (120 gold) a wand of iceblast (6) (240 gold) the +9 glaive "Uzotuatu" {drain, +Inv Int+2} (1797 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It lets you turn invisible. The Shining One disapproves of the use of such an item. a wand of flame (16) (216 gold) a +0 chain mail (108 gold) a scroll of remove curse (72 gold) a +3 mace of venom (494 gold) a potion of brilliance (96 gold) a potion of heal wounds (120 gold) a +0 club (24 gold) a +1 ring of evasion (72 gold) (0, 0, D:9) a scroll of teleportation (1, -3, D:9) 19 stones (2, -10, D:9) 12 stones (9, -6, D:9) 3 needles of sleeping (10, 16, D:9) a +0 giant spiked club (14, 49, D:9) a +0 flail (15, 6, D:9) a +0 quarterstaff (20, 29, D:9) a scroll of blinking (31, 9, D:9) a +0 falchion (47, 24, D:9) 12 stones (47, 29, D:9) a +0 leather armour (49, 39, D:9) a scroll of teleportation (50, -2, D:9) a +0 chain mail (51, 24, D:9) a cursed +0 short sword a +0 leather armour (53, 25, D:9) a +0 leather armour (60, 8, D:9) a +0 flail Level 10 of the Dungeon [Shop] Hituph's Antique Weapon Emporium a +0 rapier (112 gold) a +0 hand axe (84 gold) a +0 blowgun (70 gold) the +10 war axe of Uwo Tee {speed, *Noise rN++ Int+9 Stlth-} (2576 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+9). It greatly protects you from negative energy. It may make noises in combat. It makes you less stealthy. a +0 dagger (56 gold) a cursed -1 mace (2 gold) a +3 hunting sling of flaming (551 gold) a +0 club (28 gold) a +0 whip (70 gold) a +0 quarterstaff (112 gold) the +0 morningstar of Defence {venom, *Noise +Fly rC+ Str+2} (604 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from cold. It lets you fly. It may make noises in combat. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (2416 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (0, 0, D:10) a +0 scale mail (1, -11, D:10) a +0 hand axe (9, 3, D:10) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a cursed -3 falchion a +0 chain mail a +0 flail a +0 plate armour (10, 4, D:10) a +0 short sword a +0 scale mail (23, 50, D:10) 7 needles of sleeping (26, 12, D:10) a +0 club (28, 1, D:10) a +0 whip a +0 robe (29, 33, D:10) a stone (30, 29, D:10) 2 stones (31, 45, D:10) a +0 spear (32, 27, D:10) a stone (34, 24, D:10) a stone (36, 11, D:10) a +0 mace a +0 plate armour (36, 15, D:10) a +0 falchion (37, 15, D:10) a +0 club a +0 leather armour a +0 flail a +0 leather armour (38, 15, D:10) a +0 hand axe (41, 47, D:10) a +0 war axe (42, -11, D:10) 2 arrows (42, -9, D:10) a +0 shortbow 12 arrows (42, -5, D:10) an arrow (44, 10, D:10) a +0 giant club a +0 dire flail (47, 22, D:10) a +0 giant club a +0 giant club (51, 13, D:10) a +0 mace (56, 14, D:10) a +0 falchion (65, 35, D:10) a +1 flail of protection Level 11 of the Dungeon (0, 0, D:11) 23 stones (5, -29, D:11) an uncursed staff of cold a +1 robe of cold resistance (7, -23, D:11) 17 arrows a +0 shortbow (9, -31, D:11) a +0 short sword (10, -33, D:11) a +0 blowgun (10, -32, D:11) a +0 blowgun (10, -31, D:11) a +0 blowgun (10, 5, D:11) a wand of random effects (14) (11, -32, D:11) 16 arrows a +0 shortbow a +0 short sword 3 stones (12, -32, D:11) 2 arrows a stone (20, -19, D:11) 17 arrows (25, -31, D:11) 31 arrows (29, -31, D:11) a +0 leather armour (30, 2, D:11) a +0 plate armour 6 steel tomahawks a +0 mace (32, 2, D:11) a steel tomahawk (33, 2, D:11) 13 tomahawks (41, -32, D:11) 16 arrows (41, -3, D:11) a +0 mace (45, -27, D:11) a scroll of fog a potion of invisibility 3 potions of magic 3 potions of brilliance 3 potions of flight 3 scrolls of enchant weapon 4 scrolls of enchant armour 7 needles of confusion a +0 blowgun 113 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a bolt (5, 36, D:12) a bolt (7, -8, D:12) 25 stones (7, 38, D:12) a bolt (8, 40, D:12) a bolt (12, 42, D:12) a bolt (18, -2, D:12) a +0 longbow (28, 12, D:12) 22 stones (44, 14, D:12) 23 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand crossbow (1, -3, Lair:1) a +0 robe (1, 22, Lair:1) a cursed staff of energy (14, 28, Lair:1) 22 sling bullets (19, 25, Lair:1) a +0 ring mail (19, 38, Lair:1) a +0 ring mail (26, 24, Lair:1) a +0 falchion (30, 25, Lair:1) an uncursed ring of see invisible (36, 8, Lair:1) a +0 spear a +0 animal skin (38, -1, Lair:1) 10 stones (41, -2, Lair:1) 16 arrows (42, 43, Lair:1) a +0 mace (43, -4, Lair:1) a +0 rapier (53, 36, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (20, -31, Lair:2) 23 gold pieces (26, -5, Lair:2) a +0 ring mail (29, -15, Lair:2) a scroll of teleportation (29, -8, Lair:2) a +0 falchion (30, -5, Lair:2) a +0 war axe (31, -23, Lair:2) 2 javelins Level 3 of the Lair of Beasts (9, -15, Lair:3) an uncursed ring of magical power (10, -14, Lair:3) 16 gold pieces