Feta Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (5, 2, D:1) a cursed +0 club (7, 18, D:1) a +0 robe (18, 8, D:1) a +0 ring mail (19, 14, D:1) a +0 dagger (22, 15, D:1) a +0 helmet (32, -1, D:1) 29 bolts (36, -9, D:1) a +0 dagger (43, 24, D:1) a cursed +0 dagger a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -1, D:2) a scarf of spirit shield (5, 6, D:2) a +0 hunting sling a +0 dagger (6, -15, D:2) a +0 short sword (10, -4, D:2) a +0 dagger (17, -24, D:2) a ration (18, 17, D:2) a +0 dagger (19, -21, D:2) a +0 mace (19, 16, D:2) a +0 dagger (21, -17, D:2) a +0 mace a +0 scale mail (23, 10, D:2) 14 arrows (25, -8, D:2) a +0 helmet (26, -8, D:2) a cursed -3 club (28, 8, D:2) a +1 helmet a +0 animal skin a +0 club (30, 7, D:2) a +0 club (31, 7, D:2) a +0 club (36, -8, D:2) a +0 club (36, 5, D:2) a +0 club (39, 5, D:2) a +0 club (40, 7, D:2) a +0 club (41, 6, D:2) a +0 club (42, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour of poison resistance (2, 0, D:3) a cursed +0 club (10, -4, D:3) a +0 dagger (10, -1, D:3) a +0 club (23, 14, D:3) a +0 short sword (24, 4, D:3) a +0 spear (24, 12, D:3) a +0 short sword (31, -12, D:3) a +0 hunting sling a +0 club (34, 11, D:3) a +0 club (36, -17, D:3) a +0 robe (40, -1, D:3) a +0 mace (42, -17, D:3) a +0 club (43, -19, D:3) 15 bolts Level 4 of the Dungeon [Shop] Kiuseuf's Weapon Shoppe a cursed +0 club (1 gold) the +6 dagger of Valiance {distort, *Corrode +Inv rN+ MR++} (672 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It may corrode you when you take damage. 24 stones (28 gold) a +0 whip (30 gold) a +0 trident (42 gold) a +0 hand axe (36 gold) a +0 hand axe (36 gold) a +0 short sword (36 gold) a +0 short sword (36 gold) a +0 hunting sling (18 gold) a +0 long sword (42 gold) (0, 0, D:4) 20 sling bullets (1, -1, D:4) a +0 whip a +0 ring mail (5, -2, D:4) a tomahawk (6, -3, D:4) a tomahawk (20, 12, D:4) a +0 robe (21, 43, D:4) a book of Geomancy (26, 17, D:4) a +0 hand axe a +0 dagger of venom a tomahawk (26, 18, D:4) a tomahawk (26, 23, D:4) a +0 short sword a cursed +0 flail (26, 24, D:4) 2 tomahawks a +0 hand axe (38, 21, D:4) a +0 ring mail (40, 14, D:4) a +0 chain mail a +0 club (40, 15, D:4) a +0 dagger (48, 34, D:4) 12 bolts (57, 21, D:4) 13 arrows Level 5 of the Dungeon (5, -1, D:5) a +2 robe of magic resistance a +0 glaive (15, -8, D:5) a +0 robe a +0 dagger (16, -10, D:5) a +0 hand axe (16, 8, D:5) a +1 whip of electrocution a +0 robe (21, -7, D:5) a +0 war axe (25, -13, D:5) 8 arrows (37, 2, D:5) a +0 robe a cursed -3 dagger (37, 5, D:5) a +0 flail a +0 dagger a +0 ring mail (37, 7, D:5) a +0 leather armour (39, 3, D:5) a +0 trident (43, 26, D:5) 14 sling bullets Level 6 of the Dungeon (4, 5, D:6) 5 sling bullets (10, 13, D:6) a +0 helmet (14, 8, D:6) a +0 shortbow 24 arrows (14, 9, D:6) a +0 halberd (15, 9, D:6) a +0 flail a +0 whip (16, -10, D:6) a +0 ring mail (19, -20, D:6) a +0 dagger a +0 leather armour (19, -19, D:6) a +0 whip a +0 robe (19, -18, D:6) a +0 dagger a +0 leather armour (20, -19, D:6) a +0 rapier (21, -20, D:6) 18 arrows (42, -12, D:6) a +0 whip Level 7 of the Dungeon (0, 19, D:7) a +0 dagger a +0 robe (1, 3, D:7) a +0 war axe (6, 52, D:7) a +0 rapier (9, 6, D:7) 22 bolts (10, 6, D:7) a +0 shortbow 13 arrows (10, 10, D:7) 2 arrows (10, 11, D:7) an arrow (10, 12, D:7) an arrow (18, 15, D:7) a +0 ring mail 14 sling bullets a +0 quarterstaff a +0 hunting sling (19, 15, D:7) an arrow 4 sling bullets (20, 15, D:7) an arrow (22, 15, D:7) 3 sling bullets (23, 15, D:7) an arrow (33, -7, D:7) a +0 hunting sling (41, -9, D:7) a +0 robe (43, -6, D:7) a +0 dagger a +0 leather armour a +0 dagger (44, -6, D:7) a +0 dagger a +0 leather armour a +1 dagger of venom a +0 ring mail (47, 5, D:7) a +0 robe a +3 dagger (48, 4, D:7) a +0 robe a +0 halberd (49, 4, D:7) a +0 robe a +0 long sword (52, 3, D:7) a +0 ring mail (54, 11, D:7) 22 arrows (55, 38, D:7) 23 arrows Level 8 of the Dungeon (0, 16, D:8) the +4 dagger "Liessad" {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. a +0 war axe (12, -20, D:8) a +0 chain mail (12, 15, D:8) 5 tomahawks (26, 22, D:8) 16 sling bullets (27, -17, D:8) a +0 giant club a +0 giant spiked club (29, -18, D:8) 19 sling bullets (31, 9, D:8) a +0 chain mail (34, -8, D:8) a +0 hunting sling (36, -7, D:8) a cursed +0 robe Level 9 of the Dungeon (1, -24, D:9) a +0 flail (1, -23, D:9) a +0 chain mail a +0 mace (1, -15, D:9) a +0 chain mail (2, -24, D:9) a +0 trident (3, -23, D:9) 2 arrows (3, -22, D:9) 2 arrows a potion of haste a potion of degeneration 6 scrolls of teleportation (3, -17, D:9) a +0 shortbow 15 arrows (3, 6, D:9) an uncursed ring of teleportation (4, 0, D:9) a +0 helmet of see invisible (5, -25, D:9) a tomahawk (6, -25, D:9) 3 tomahawks (7, 0, D:9) 32 sling bullets (8, 0, D:9) a +0 falchion (10, -3, D:9) a +0 fustibalus (21, -28, D:9) a +0 robe (22, -29, D:9) a +0 whip (23, -3, D:9) a +0 battleaxe a +0 robe (25, -27, D:9) a +0 scimitar a +0 chain mail (25, -5, D:9) a cursed +6 battleaxe a +0 robe (26, -26, D:9) a +0 trident (27, -25, D:9) a +0 leather armour (29, -5, D:9) a +3 short sword a +0 robe (32, -32, D:9) a +0 flail a +0 ring mail a +0 flail a +0 falchion a cursed -2 dagger a +0 robe (33, -32, D:9) a +0 dagger (35, 4, D:9) 6 bolts (40, -17, D:9) a +0 dagger a +0 robe (42, -17, D:9) a +0 hand axe (43, -16, D:9) a +0 dagger a +0 robe (52, -32, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a cursed -2 morningstar (11, 6, D:10) an arrow (12, 10, D:10) a cursed -2 shortbow a +0 great sword 25 arrows (13, -28, D:10) 9 bolts (13, 15, D:10) a +0 giant club a +0 great mace (15, -25, D:10) a +0 dire flail (17, -24, D:10) 12 arrows a +0 shortbow (18, -29, D:10) an arrow (26, -35, D:10) a +0 dire flail a +0 robe (27, -35, D:10) a +1 mace of protection a +0 robe (27, -15, D:10) a book of Necromancy an uncursed staff of summoning an uncursed ring of ice a wand of polymorph (11) a potion of resistance 2 potions of cancellation a potion of mutation 2 potions of flight a potion of lignification a scroll of amnesia 5 scrolls of fog an uncursed ring of see invisible a book of Changes 6 javelins a +0 blowgun 66 poisoned needles 3 javelins of penetration a book of Air a book of Geomancy a +0 cloak (29, -15, D:10) a +1 robe of cold resistance (37, -39, D:10) a +0 flail a +0 robe (40, -38, D:10) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of haste (24, 20, Lair:1) 21 bolts (32, 26, Lair:1) 14 poisoned needles (47, -4, Lair:1) a +2 hat Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (4, 44, Lair:2) a +1 helmet (5, 2, Lair:2) a scroll of noise (13, 11, Lair:2) a potion of lignification (27, 40, Lair:2) 3 curare-tipped needles (28, -5, Lair:2) a cursed -1 blowgun (35, 27, Lair:2) a +0 war axe (44, 43, Lair:2) a +0 hand crossbow (49, -2, Lair:2) a +1 mace of crushing Level 3 of the Lair of Beasts (6, -6, Lair:3) 22 gold pieces