Feta Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -12, D:1) a +0 club (8, 16, D:1) a +0 hand axe (10, -16, D:1) a +0 club (12, -9, D:1) a +0 dagger (20, -9, D:1) a +0 short sword (22, -5, D:1) a +0 mace (25, -10, D:1) a +0 club (26, -35, D:1) a +0 club (35, -4, D:1) a +0 club (36, -4, D:1) a +0 spear (39, 9, D:1) a cursed -1 club (40, -19, D:1) a +0 robe Level 2 of the Dungeon (8, 10, D:2) a +0 ring mail (25, 22, D:2) a +0 club (28, -21, D:2) a +0 ring mail (30, -29, D:2) a +0 short sword (32, -6, D:2) a +0 robe (38, 12, D:2) a +0 leather armour (42, 0, D:2) a +0 dagger (47, -6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -7, D:3) a +0 fustibalus (11, -7, D:3) a +0 club (13, 16, D:3) a +0 short sword (19, -16, D:3) a +0 hand axe (20, 11, D:3) a +0 rapier (24, 14, D:3) a +0 short sword (34, -7, D:3) a +0 robe (38, -17, D:3) a +0 dagger a cursed +0 ring mail (38, -15, D:3) a cursed -3 whip a +0 robe (47, -8, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 19, D:4) a +0 dagger (2, 4, D:4) a +0 short sword a +0 leather armour (12, 27, D:4) a cursed -3 ring of dexterity (17, 28, D:4) a +0 battleaxe (20, 17, D:4) a +0 chain mail (24, 12, D:4) a +0 giant club (30, 34, D:4) a +0 flail (31, 34, D:4) a +0 spear (36, 4, D:4) the cursed +1 robe of Miracles {*Corrode Int+3 Stlth+} It affects your intelligence (+3). It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (36, 34, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a cursed ring of loudness (7, 21, D:5) a +0 shortbow (7, 35, D:5) a cursed +0 giant club (10, 34, D:5) a +0 battleaxe a +0 chain mail (21, 9, D:5) a +0 shortbow (25, 28, D:5) a +0 robe (25, 32, D:5) a +0 dagger (26, 38, D:5) a +0 dagger a +0 robe a +0 flail (35, 25, D:5) a +0 chain mail Level 6 of the Dungeon (15, -45, D:6) a +0 war axe (21, -52, D:6) a +0 whip (31, -25, D:6) a +0 short sword (34, -29, D:6) a +0 hunting sling (37, -38, D:6) a +0 dagger (38, -39, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Wotod's Gadget Shoppe a phantom mirror (360 gold) a wand of paralysis (9/24) (132 gold) a wand of polymorph (21/24) (276 gold) a lightning rod (4/4) (480 gold) a box of beasts (240 gold) a crystal ball of energy (240 gold) a phantom mirror (360 gold) a wand of iceblast (4/15) (96 gold) a wand of iceblast (8/15) (144 gold) a phial of floods (480 gold) a phial of floods (480 gold) a phantom mirror (360 gold) a lamp of fire (480 gold) a phial of floods (480 gold) (0, 0, D:7) a +0 giant club (0, 27, D:7) a +2 mace of protection (3, -11, D:7) a +0 trident (6, -4, D:7) a +0 whip a +0 leather armour (7, -4, D:7) a +0 vampiric dagger (7, -3, D:7) a +0 club (8, -2, D:7) a +0 short sword a +0 ring mail (21, 27, D:7) a +0 hunting sling (22, -3, D:7) a +0 chain mail (27, 24, D:7) a +0 leather armour (36, -10, D:7) a +0 chain mail (39, 23, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) 21 sling bullets (2, 7, D:8) the +10 hunting sling of Youthful Indiscretion {venom, rPois rF- Int+5 SInv} It poisons the ammo it fires. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. (13, 3, D:8) a +0 shortbow (22, -24, D:8) a +0 robe (22, -12, D:8) a cursed +0 short sword (34, 5, D:8) a cursed -2 mace a +0 ring mail (45, -7, D:8) a +1 whip of draining (60, -6, D:8) a +0 whip (60, -5, D:8) a +0 mace a +0 leather armour (62, -7, D:8) a +0 club a cursed +0 chain mail (68, -22, D:8) a +0 robe Level 9 of the Dungeon [Shop] Reapi's Distillery a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of magic (96 gold) a potion of agility (48 gold) 2 potions of brilliance (96 gold) a potion of heal wounds (60 gold) (0, 0, D:9) a +0 quarterstaff (10, 2, D:9) a +0 robe (10, 11, D:9) a +0 leather armour (unseen) (11, 11, D:9) a +0 club (11, 12, D:9) a +0 robe a +0 dagger (11, 13, D:9) a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 flail (14, 18, D:9) a potion of degeneration (24, 17, D:9) a +0 dagger (31, -12, D:9) a +0 long sword a +0 plate armour (31, -10, D:9) a +0 dagger a +0 robe (32, -11, D:9) a cursed -2 dagger a +0 robe (36, 17, D:9) a +0 short sword (45, 24, D:9) a +0 battleaxe a +0 leather armour (51, 18, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (2, 2, D:10) 15 sling bullets (2, 26, D:10) an uncursed amulet of rage (5, 22, D:10) 21 sling bullets (8, -7, D:10) a +0 club an uncursed ring of see invisible (8, -5, D:10) a +2 vampiric dagger (8, -4, D:10) a +0 dagger a +0 shortbow (9, -3, D:10) a +0 club a +0 blowgun a +0 dagger (9, 10, D:10) the +6 whip of Dismay {elec, *Drain rElec rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (9, 11, D:10) a +0 troll leather armour (18, 6, D:10) a +0 short sword (18, 7, D:10) a +0 club (19, 7, D:10) a +0 robe a +0 dagger (20, 7, D:10) a +0 chain mail a +0 long sword (20, 22, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a large rock (1, 0, D:11) a large rock (3, 25, D:11) a +0 battleaxe (5, 28, D:11) a +0 ring mail (8, -14, D:11) 2 large rocks (8, -13, D:11) 2 large rocks (8, -9, D:11) a large rock (9, -7, D:11) a +2 robe of cold resistance a +0 quarterstaff of freezing (14, -23, D:11) a +0 dagger a +0 chain mail a +0 long sword (14, -8, D:11) 4 large rocks (27, -14, D:11) 144 arrows 47 bolts 368 stones a potion of resistance a potion of flight 4 meat rations a potion of ambrosia a potion of magic 3 potions of brilliance 3 royal jellies 9 bread rations (29, -8, D:11) an uncursed amulet of regeneration a +0 quarterstaff (35, -20, D:11) a +0 giant club a +0 dire flail (39, 26, D:11) a +0 leather armour (41, -6, D:11) a +0 short sword a +0 ring mail (48, 26, D:11) an arrow (49, 27, D:11) an arrow (51, 26, D:11) an arrow (52, 26, D:11) 8 arrows (52, 27, D:11) a +0 shortbow a +0 shortbow 28 arrows (53, 26, D:11) a +0 shortbow a +0 shortbow 31 arrows (53, 27, D:11) a +0 shortbow 12 arrows (54, 7, D:11) a +0 robe a +1 dagger of distortion (54, 9, D:11) a +0 giant spiked club (54, 11, D:11) a +0 flail (54, 26, D:11) a +0 shortbow 9 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 scale mail (1, 15, Lair:1) a +0 falchion (5, 9, Lair:1) 22 sling bullets (9, 26, Lair:1) a +0 quarterstaff a +0 hunting sling 12 sling bullets a +0 ring mail (10, 26, Lair:1) a sling bullet (14, 24, Lair:1) 18 stones (15, 15, Lair:1) 18 arrows (15, 26, Lair:1) 5 sling bullets (24, 21, Lair:1) 10 stones (26, -10, Lair:1) a +0 robe (37, -8, Lair:1) a +0 hunting sling (39, 20, Lair:1) a +0 robe (49, 5, Lair:1) a +0 trident (49, 12, Lair:1) a +0 quarterstaff (49, 25, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of earth (16, 19, Lair:2) a bullfrog corpse (32, 17, Lair:2) a bullfrog corpse (36, -17, Lair:2) a rat corpse (skeletalised by now) (39, 10, Lair:2) a +0 flail (43, -3, Lair:2) a wyvern corpse (skeletalised by now) (48, 11, Lair:2) a +0 chain mail (55, 34, Lair:2) a +0 ring mail