Feta Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 8, D:1) a +0 club (24, 4, D:1) a +0 robe Level 2 of the Dungeon (16, -20, D:2) a +0 club (17, -14, D:2) a +0 dagger (19, -20, D:2) a +0 dagger (34, 17, D:2) a +0 whip (36, 7, D:2) a +0 club (45, 6, D:2) a cursed +0 club (46, 6, D:2) a +0 club (47, -9, D:2) a +0 dagger (48, 6, D:2) a +0 scale mail (51, -4, D:2) a cursed -3 club Level 3 of the Dungeon (5, -7, D:3) a +0 mace (15, 17, D:3) a +1 dagger of speed (25, -17, D:3) a +0 giant club (28, 23, D:3) a +0 whip (30, -1, D:3) a +0 club a cursed +0 chain mail (42, -1, D:3) a +0 short sword (45, -15, D:3) an uncursed ring of teleportation Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 dagger of flaming a +0 robe (2, 0, D:4) a +0 halberd (3, 0, D:4) a +0 dagger a +0 robe (4, 0, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 club a +0 robe a +0 whip (4, 5, D:4) a cursed -2 rapier (7, -5, D:4) a +0 shortbow a +0 whip a +0 ring mail (8, -5, D:4) a +0 short sword a +0 leather armour (16, -15, D:4) a +0 dagger (36, -11, D:4) a +0 robe (48, -12, D:4) a +0 hand axe (51, -14, D:4) a +0 dagger (57, 27, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 buckler (8, 9, D:5) a +0 spear (12, 9, D:5) a +0 spear (18, -10, D:5) a +0 war axe (19, -15, D:5) a +0 leather armour a +0 dagger (43, -2, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (7, -30, D:6) a +0 dagger a +0 giant spiked club (19, -24, D:6) a +0 flail a +0 plate armour (22, -28, D:6) a +0 mace a +0 club a +0 chain mail (26, -6, D:6) a +0 hand axe (28, -33, D:6) a +0 hand axe (28, -32, D:6) a +0 dagger a +0 robe (29, -33, D:6) a +0 flail (33, -4, D:6) a +0 plate armour (36, -29, D:6) a +0 dagger a cursed +0 robe a +3 dire flail a +0 robe a cursed +0 dagger a +0 robe a cursed +0 morningstar a +0 robe (37, -15, D:6) a +0 giant club (39, -21, D:6) a +2 flail of crushing (48, -5, D:6) a +0 hand axe a +0 short sword (49, -6, D:6) a cursed -1 trident a +0 flail (50, -37, D:6) a +0 giant spiked club Level 7 of the Dungeon (2, 19, D:7) a +0 short sword (7, 17, D:7) a +0 leather armour (19, 27, D:7) a +0 flail (24, 37, D:7) a +0 leather armour (27, -8, D:7) a +0 shortbow (28, 14, D:7) 3 fruits (32, 6, D:7) a meat ration (32, 8, D:7) a royal jelly (43, -7, D:7) a +0 hand axe a +0 scale mail a +0 falchion a +0 flail a +0 leather armour (44, -7, D:7) a +0 dagger a +0 ring mail Level 8 of the Dungeon [Shop] Ubiosysmiza's Weapon Boutique a +0 trident (49 gold) a +1 great sword of holy wrath (261 gold) a +0 war axe (49 gold) 3 tomahawks (21 gold) a +4 scimitar of draining (408 gold) a +2 spear of flaming (243 gold) a +0 club (14 gold) a +0 rapier (56 gold) 2 needles of paralysis (16 gold) 3 large rocks (29 gold) a +0 hunting sling (21 gold) [Shop] Hutreagu's Antique Weapon Shop a +0 club (19 gold) a +0 arbalest (85 gold) a +0 scimitar of electrocution (228 gold) a +0 shortbow (57 gold) a +0 battleaxe (123 gold) a +0 club (19 gold) a +0 flail (66 gold) the cursed +1 great mace of Accord {protect, rPois rF- Int+5 Dex+3} (585 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+5). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. a +0 flail (66 gold) the +7 quarterstaff of Kirasmag {elec, rN++ MR+ Int-4} (1134 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 whip (47 gold) a +0 battleaxe (123 gold) (0, 0, D:8) a +0 robe (3, 0, D:8) a +0 dire flail a +0 giant club (10, 1, D:8) a +0 chain mail (11, 10, D:8) +0 steam dragon scales (11, 32, D:8) a +0 trident (21, 8, D:8) a +0 plate armour (23, 8, D:8) a +0 club a +0 whip (23, 26, D:8) a +0 mace (24, 8, D:8) a +0 dagger (25, 2, D:8) a +3 dagger (25, 5, D:8) a +0 dagger a +0 shortbow (30, 0, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Ewes's Antique Weapon Shop a +0 blowgun (65 gold) a +0 morningstar (104 gold) a +0 hand axe (78 gold) a +2 great sword of holy wrath (616 gold) a +3 glaive (611 gold) a +0 short sword (78 gold) a +0 hand axe (78 gold) a +0 club (26 gold) a +0 war axe (91 gold) a +0 great mace (169 gold) a +0 shortbow (78 gold) a +5 flail of protection (811 gold) a +2 arbalest of flaming (522 gold) [Shop] Teargh Ropra's Assorted Antiques a +0 chain mail (153 gold) a +0 long sword (119 gold) a wand of random effects (19/48) (357 gold) a scroll of amnesia (119 gold) a book of Necromancy (1020 gold) a scroll of identify (68 gold) [Shop] Weniosos's Assorted Antiques a wand of random effects (12/48) (266 gold) a +0 robe (26 gold) the cursed +1 falchion "Jicarhuq" {drain, Int+4} (866 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It has a curse placed upon it. a +0 club (38 gold) a book of Party Tricks (1900 gold) a potion of agility (152 gold) a scroll of identify (76 gold) a wand of disintegration (7/24) (418 gold) a potion of might (152 gold) a wand of enslavement (7/24) (342 gold) (0, 0, D:9) a +0 shortbow a centaur skeleton (1, 0, D:9) a +0 shortbow (2, 7, D:9) a +0 mace (4, -3, D:9) a +1 whip of freezing a +0 robe the big kobold corpse of Pikel (8, -3, D:9) the cursed +0 centaur barding of the Sun {rElec Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. (10, -9, D:9) a +0 whip (12, -8, D:9) a +0 dagger a +0 robe a +0 dagger (22, -8, D:9) a +0 hand axe of electrocution a +0 ring mail (23, -9, D:9) a +0 dagger a +0 ring mail a +0 leather armour a +0 hand axe a +0 chain mail a +0 club a +0 dagger a +0 dagger a +0 robe a +0 war axe a +0 plate armour (30, -4, D:9) a +0 short sword (41, 1, D:9) a +0 ring mail (46, 10, D:9) a royal jelly (48, 5, D:9) a book of Party Tricks (49, 13, D:9) 9 poisoned needles