Feta Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 16, D:1) a +0 club (18, -4, D:1) a +0 club (25, 5, D:1) 5 tomahawks (25, 27, D:1) a +0 club (30, -9, D:1) a +0 leather armour (33, 30, D:1) a +0 dagger (40, -16, D:1) a +0 club (42, -7, D:1) a +0 club (49, -29, D:1) a +0 dagger (53, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (16, -24, D:2) a +0 club (16, -13, D:2) a +3 short sword (17, -13, D:2) a +0 club (18, -9, D:2) a +0 leather armour (20, -37, D:2) a +0 dagger (26, -28, D:2) a +0 short sword (26, -26, D:2) a +0 leather armour (35, -20, D:2) a +0 spear (54, -30, D:2) a +0 long sword Level 3 of the Dungeon (13, -19, D:3) a +0 dagger (15, -17, D:3) a +0 dagger a +0 leather armour (17, -26, D:3) a +0 club (17, -13, D:3) a +0 club (21, -31, D:3) a +0 robe (39, -34, D:3) a cursed -1 flail (50, -28, D:3) 3 tomahawks (56, -13, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 whip (1, 4, D:4) a +0 hand axe (1, 6, D:4) a +0 falchion (1, 17, D:4) a +0 robe a +2 dagger of venom a +0 dagger a +0 robe a +0 dagger a +0 giant spiked club (2, 5, D:4) a cursed -1 mace (10, -17, D:4) a +0 falchion (10, -14, D:4) a +0 chain mail (13, 17, D:4) a +0 leather armour a +0 hand axe a +0 leather armour (13, 26, D:4) a +0 ring mail (14, 13, D:4) a +0 ring mail a +0 dagger (16, 23, D:4) a +0 rapier (18, -19, D:4) 21 arrows (25, -20, D:4) 7 needles of sleeping (31, -6, D:4) a +2 robe of positive energy a +0 short sword (31, -5, D:4) a +0 club (32, -7, D:4) a +0 morningstar (33, -7, D:4) a +0 hand axe (33, -6, D:4) a +0 whip a +0 leather armour a +0 club a +0 ring mail (33, -5, D:4) a cursed -3 short sword a +0 ring mail (36, 17, D:4) a +0 dagger (39, -15, D:4) the +8 short sword "Qein" {venom, Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). (46, -18, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 5 tomahawks (6, -6, D:5) a +0 hand axe (6, -4, D:5) a +0 whip a +0 leather armour (9, 5, D:5) a +0 leather armour (13, 14, D:5) a +0 club (26, -13, D:5) a +0 falchion (unseen) (26, -12, D:5) a +0 plate armour a +0 hand axe (26, -7, D:5) a +0 giant spiked club (27, -15, D:5) a +0 flail a +0 plate armour (38, 7, D:5) a cursed -2 robe (39, -17, D:5) a +0 trident a +0 plate armour (40, -7, D:5) a +0 halberd (44, 33, D:5) a +0 robe Level 6 of the Dungeon [Shop] Kept's Book Shoppe a book of Air (420 gold) a book of Transfigurations (660 gold) a book of Callings (360 gold) a book of the Earth (780 gold) a book of Cantrips (240 gold) a book of Death (840 gold) a book of Spatial Translocations (780 gold) a book of Clouds (540 gold) a book of Frost (420 gold) a book of Necromancy (360 gold) the Catalogue of Companions (789 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Recall Summoning/Translocation 3 e - Aura of Abjuration Summoning 5 f - Summon Forest Summoning/Translocation 5 a book of Conjurations (360 gold) (0, 0, D:6) a cursed staff of summoning (2, -11, D:6) 24 arrows (2, -5, D:6) a +0 trident a +0 short sword (2, -4, D:6) a +0 giant spiked club (5, 0, D:6) a +0 flail (6, 10, D:6) 19 arrows (14, 19, D:6) a +0 ring mail (16, 12, D:6) a +0 giant club (24, 21, D:6) 13 sling bullets (30, -20, D:6) a +0 helmet (32, 3, D:6) a +2 whip of freezing a +0 robe (34, 21, D:6) 18 arrows (50, -3, D:6) a +0 trident a +0 ring mail (50, -1, D:6) a +0 scale mail a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (0, 17, D:7) a sling bullet (2, 22, D:7) a +0 quarterstaff a +2 hunting sling of velocity 20 sling bullets a +0 ring mail (6, 38, D:7) a +0 buckler (14, 28, D:7) a +0 giant club (19, 29, D:7) a +0 robe (35, 20, D:7) a +0 giant club (38, 22, D:7) 21 arrows (43, 36, D:7) a +0 dagger a +0 robe (44, 36, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +4 scimitar of flaming a cursed -1 robe (10, 15, D:8) a tomahawk (31, 9, D:8) a +1 great sword of freezing a +0 robe a +0 club a +1 halberd of flaming a +0 robe a +0 hand axe a +0 robe a +0 short sword a +0 blowgun (38, 14, D:8) a +0 club a +0 giant club a +0 giant club (47, -16, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour a +0 scimitar a +0 chain mail (5, 10, D:9) a cursed +0 plate armour (5, 11, D:9) a +0 dagger a +0 robe a +0 mace a cursed +0 plate armour (12, 4, D:9) a +0 spear (20, -1, D:9) a +0 dire flail a +0 giant club (24, -1, D:9) a +0 plate armour (27, 33, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (27, 39, D:9) a +1 dagger of draining a +0 robe a +0 trident (27, 40, D:9) a +0 flail a +0 short sword a +0 chain mail (32, 26, D:9) an arrow (33, 23, D:9) a cursed -2 shortbow 27 arrows (35, 19, D:9) an arrow (39, 31, D:9) a cursed +0 leather armour (40, 28, D:9) a +0 long sword Level 10 of the Dungeon (14, -1, D:10) a +2 dagger of holy wrath (15, -2, D:10) a +0 giant club a +0 giant spiked club a +0 chain mail (19, -1, D:10) a +0 whip (20, -8, D:10) a +0 leather armour (21, 11, D:10) a +0 giant club (24, -2, D:10) a cursed -2 whip a +0 short sword (24, -1, D:10) a +0 dagger (33, 26, D:10) a +0 giant club a cursed -3 giant spiked club (35, 13, D:10) a +0 quarterstaff (46, 12, D:10) a +0 dagger (47, 12, D:10) a +2 dagger of freezing a +0 robe (48, 16, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a yak corpse (5, 2, D:11) a yak corpse (17, -21, D:11) a +0 war axe (19, -15, D:11) a +0 whip (22, -18, D:11) 2 inedible chunks of flesh an inedible chunk of flesh (25, -18, D:11) a +0 dagger a kobold corpse (skeletalised by now) (25, -17, D:11) a +0 hand crossbow (26, -18, D:11) a +3 whip (26, -17, D:11) a kobold corpse (skeletalised by now) (28, -35, D:11) a +0 leather armour (37, -45, D:11) a +0 dagger (38, -45, D:11) a +0 short sword (41, -45, D:11) a +0 club a +0 dagger a +0 short sword (42, -22, D:11) the +12 scimitar "Grim" {speed, rF+ rN+} Attacks with this weapon are significantly faster. It protects you from fire. It protects you from negative energy. the Ecumenical Temple