Feta Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 23, D:1) a +0 spear (23, 5, D:1) a +0 club (24, 18, D:1) a +0 robe (37, 13, D:1) a +0 spear (39, -10, D:1) a +0 whip (51, 0, D:1) a +0 whip (51, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -13, D:2) a +1 dagger of venom a +0 hunting sling (15, 0, D:2) a +0 robe (17, -17, D:2) a +0 hunting sling (22, -28, D:2) a +0 dagger (23, -15, D:2) a cursed +0 dagger (43, -31, D:2) a +0 halberd a +0 whip a +0 spear (46, -23, D:2) a +0 dagger (56, -23, D:2) a cursed -1 club (57, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +1 robe of cold resistance (2, 31, D:3) a cursed -2 scythe a +0 robe (5, 40, D:3) a +0 club a +0 chain mail a +0 dagger a +0 robe (5, 41, D:3) a +0 dagger a +0 dagger a +0 leather armour (7, -1, D:3) a +0 ring mail (15, 6, D:3) a +0 scale mail (16, -6, D:3) a potion of degeneration (31, 6, D:3) a +0 club (36, 7, D:3) a +0 pair of gloves (36, 33, D:3) a +0 dagger (37, 18, D:3) a +0 flail a +0 scale mail (39, 2, D:3) a potion of degeneration (45, 25, D:3) a +0 leather armour (47, 12, D:3) a +0 club (49, 12, D:3) a +0 dagger (51, 14, D:3) a +0 hunting sling (56, 24, D:3) a +0 club (58, 1, D:3) a cursed +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (5, 16, D:4) a +0 dagger (17, 21, D:4) 7 poisoned tomahawks (19, 29, D:4) a -3 ring of evasion an uncursed amulet of rage (20, 35, D:4) a +1 hand axe of flaming (21, 19, D:4) a +0 leather armour (29, -23, D:4) a +0 giant club (35, -14, D:4) a +0 short sword a +0 leather armour (37, -16, D:4) a +0 dagger a +0 ring mail (37, -15, D:4) a +0 falchion (39, -14, D:4) a +0 scale mail (62, -17, D:4) a +0 robe (62, -13, D:4) a +1 leather armour of cold resistance (63, -16, D:4) a +0 ring mail Level 5 of the Dungeon (11, -4, D:5) a +0 plate armour (13, -45, D:5) a +0 ring mail (14, -37, D:5) a +0 flail a +0 leather armour a +0 flail a +0 scale mail a +0 hand axe a +0 dagger a +0 robe (14, -36, D:5) a +0 dagger (20, -8, D:5) a +0 helmet (25, -51, D:5) a +0 pair of gloves (26, -22, D:5) a +0 club a cursed +0 ring mail a +2 flail of pain (27, -22, D:5) a +0 robe a +0 dagger (27, -14, D:5) a +0 chain mail (28, -24, D:5) a +0 club (28, -21, D:5) a +0 leather armour a +0 whip (30, -41, D:5) a cursed +0 robe (30, -25, D:5) a +0 chain mail (31, -25, D:5) a +0 hand axe a +0 ring mail (36, -28, D:5) a +0 dagger a +0 robe (43, -29, D:5) a +0 robe Level 6 of the Dungeon [Shop] Heziulox's Antique Armour Shoppe a cursed +0 ring mail (29 gold) the +2 robe of Idealism {Dex+5} (817 gold) It affects your dexterity (+5). a +0 scale mail (116 gold) a +0 helmet (130 gold) a +0 plate armour (667 gold) a +4 chain mail of cold resistance (913 gold) a +3 ring mail of cold resistance (754 gold) (0, 0, D:6) a +0 chain mail (18, -27, D:6) a +0 short sword (21, -33, D:6) a cursed +0 ring mail (28, -34, D:6) a +0 ring mail (38, -6, D:6) a +0 chain mail a cursed -2 whip a +0 plate armour a +1 antimagic halberd (39, -50, D:6) a +0 trident (39, -6, D:6) a +0 trident (52, -46, D:6) a +0 shortbow (53, -46, D:6) a +0 whip a +0 ring mail a +0 spear (54, -47, D:6) a +0 halberd a +0 giant club (60, -45, D:6) a +0 leather armour (61, -46, D:6) a +1 whip of freezing a +2 robe of magic resistance a cursed -3 short sword a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 2, D:7) a +0 robe a +0 dagger (0, 3, D:7) a +0 chain mail a +0 halberd (1, 0, D:7) a +0 robe a +0 dagger a +0 club a +0 flail (1, 2, D:7) a cursed -1 falchion a +0 leather armour (2, 4, D:7) a +0 scale mail a +0 short sword (8, 20, D:7) a +0 dire flail a +0 giant club (16, 6, D:7) a +0 club (17, 7, D:7) a +0 ring mail a +0 mace (18, 18, D:7) a +0 leather armour (30, 15, D:7) a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, -7, D:8) a +0 rapier (12, 3, D:8) a +0 flail (19, 3, D:8) a +0 shortbow (30, 7, D:8) a +0 trident (30, 8, D:8) a +0 robe a +1 scimitar of flaming (43, 16, D:8) a +0 scale mail (43, 18, D:8) 11 tomahawks 6 tomahawks of dispersal (43, 19, D:8) a +0 ring mail of poison resistance a +0 club a +0 hand axe a +0 flail a +0 plate armour (44, 3, D:8) a +0 giant spiked club a +0 giant club (44, 15, D:8) a cursed -1 leather armour a cursed +0 hand axe (45, 15, D:8) a +0 leather armour a +0 whip (46, 15, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (20, -3, D:9) 113 sling bullets a +0 war axe 298 stones (20, -2, D:9) a +0 chain mail (21, -5, D:9) a +0 hand axe a +0 plate armour (21, -4, D:9) a cursed +0 dagger (35, -2, D:9) a +0 scale mail (42, 7, D:9) a +0 shortbow (45, 12, D:9) a +0 dagger (45, 16, D:9) a +0 giant spiked club a +0 giant club (48, 30, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 trident (1, 1, D:10) a +0 hand axe (2, 2, D:10) a +1 mace of holy wrath a +0 chain mail (3, -24, D:10) a +0 shortbow (7, -21, D:10) a +0 great mace (9, -26, D:10) a +0 ring mail (18, 7, D:10) a +0 spear a +0 robe (19, 7, D:10) a cursed +0 falchion a +0 robe a +0 dagger a +0 robe (20, 7, D:10) a +0 whip (21, -12, D:10) the +12 dagger of the Whale {elec, rElec rC+ Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. (21, 7, D:10) a +2 dagger a +0 robe a +0 hand axe (26, -9, D:10) a +0 robe 13 sling bullets (34, -12, D:10) a +0 shortbow (36, 3, D:10) a +0 chain mail (38, -15, D:10) a +0 robe (38, 1, D:10) an uncursed ring of see invisible a +0 robe the Ecumenical Temple (17, 17, Temple) a +0 scale mail a +0 flail of draining (18, 19, Temple) a +0 shortbow Level 1 of the Orcish Mines (0, 0, Orc:1) 29 gold pieces (1, 3, Orc:1) 11 gold pieces (3, -1, Orc:1) 15 gold pieces (5, 5, Orc:1) a +0 club (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of random effects (13/48) a wand of random effects (22/48) a potion of cancellation the Reference Book on Assistive Feathers Spells Type Level a - Swiftness Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Conjure Ball Lightning Conjuration/Air 6 a potion of ambrosia 2 potions of brilliance 7 scrolls of recharging 4 potions of flight 2 royal jellies 4 bread rations 5 meat rations an uncursed ring of magical power a +1 ring of protection an uncursed ring of flight a wand of digging (8/24) an uncursed amulet of harm 123 bolts (28, -7, Lair:1) 15 stones (50, 27, Lair:1) a +0 robe (51, -5, Lair:1) a +0 blowgun (63, -21, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 large rocks (7, -9, Lair:2) 15 sling bullets a cursed +0 chain mail (19, -7, Lair:2) a +0 robe (35, -23, Lair:2) a +2 falchion of protection (45, 29, Lair:2) 21 stones (54, 15, Lair:2) a +0 scale mail (57, 24, Lair:2) an uncursed staff of fire (59, -18, Lair:2) 21 stones (68, -18, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 trident of venom (20, 22, Lair:3) an uncursed staff of poison (35, 45, Lair:3) 21 stones (44, 34, Lair:3) a +0 hunting sling (47, 22, Lair:3) a +0 robe (47, 55, Lair:3) a +0 chain mail (48, 28, Lair:3) a lamp of fire (49, 27, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 gold pieces (11, -8, Lair:4) 16 gold pieces (29, 2, Lair:4) 19 bolts (30, 1, Lair:4) a meat ration an ice cave (3, -48, IceCv) a +0 plate armour (4, -55, IceCv) a polar bear skeleton (4, -49, IceCv) a +0 chain mail (5, -29, IceCv) 25 stones (7, -29, IceCv) a +0 war axe (9, -45, IceCv) a polar bear corpse (17, -13, IceCv) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments.