Feta Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -17, D:1) a +0 dagger (13, -23, D:1) a +0 club (14, -1, D:1) a +0 club (44, -19, D:1) a +0 club (44, -13, D:1) a +0 short sword Level 2 of the Dungeon (17, 20, D:2) a +0 club (39, 6, D:2) a +0 chain mail (47, 4, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, -1, D:3) a +0 flail (2, -8, D:3) a +0 hand axe of chopping a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (14, -45, D:4) 22 sling bullets Level 6 of the Dungeon Level 7 of the Dungeon (0, 0, D:7) a +0 spear Level 8 of the Dungeon (34, -35, D:8) 23 arrows (51, -36, D:8) a +0 hand axe a +0 scale mail Level 9 of the Dungeon [Shop] Eshaec's Antique Armour Emporium a +0 robe (18 gold) a +0 helmet (121 gold) a +0 chain mail (121 gold) a +0 leather armour (54 gold) a +0 shield (121 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +2 robe (342 gold) [Shop] Oginatur's General Store a meat ration (65 gold) the +8 plate armour of Life {rElec MR+ Dex+4 Stlth+} (1219 gold) It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 scale mail (52 gold) a +0 rapier (52 gold) 20 stones (26 gold) +0 storm dragon scales (1040 gold) a +0 scale mail (52 gold) a +2 fustibalus of freezing (507 gold) a scroll of summoning (123 gold) a +0 dagger (26 gold) (0, 0, D:9) 15 arrows (7, 2, D:9) a book of Maledictions (14, -18, D:9) a +0 ring mail (18, -32, D:9) 19 stones (22, -41, D:9) 16 stones (22, -33, D:9) 25 stones (24, 1, D:9) a +0 robe (27, -40, D:9) 14 stones (42, -38, D:9) a +0 scale mail (46, -6, D:9) an arrow (47, -6, D:9) an arrow (47, -4, D:9) an arrow (47, -3, D:9) an arrow (48, -1, D:9) a +0 shortbow 11 arrows (49, 4, D:9) a +0 leather armour (52, -38, D:9) a scroll of teleportation (53, -32, D:9) a +0 scale mail (59, -20, D:9) a +3 war axe a +0 war axe a scroll of noise a +0 broad axe a +0 robe (59, -17, D:9) a +0 robe a +3 flail of freezing a +0 robe a +0 scimitar of slicing a +0 robe a +5 scimitar a +0 robe Level 10 of the Dungeon [Shop] Owotokhlo's Distillery a potion of lignification (42 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of resistance (140 gold) a potion of lignification (42 gold) a potion of agility (56 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) (0, 0, D:10) 9 stones (5, 29, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a cursed +5 falchion of freezing a +0 robe 2 stones a +0 short sword (4, 4, D:11) a stone (5, 2, D:11) a stone Level 12 of the Dungeon [Shop] Ryedwat's Food Shop 2 fruits (39 gold) a meat ration (65 gold) a meat ration (65 gold) a meat ration (65 gold) 3 fruits (58 gold) a meat ration (65 gold) a fruit (19 gold) a royal jelly (26 gold) a meat ration (65 gold) (0, 0, D:12) the +1 robe of the Pits of Slime {+Blink rC+ Str+4} It affects your strength (+4). It protects you from cold. It lets you blink. (9, 21, D:12) a +0 club a +0 leather armour (26, 42, D:12) a scroll of immolation (28, 42, D:12) a +0 leather armour Level 13 of the Dungeon (3, -33, D:13) 2 tomahawks a +0 hand axe (3, -32, D:13) a tomahawk a +0 robe a +0 dagger (4, -33, D:13) a +1 whip of venom (4, -22, D:13) 3 large rocks (5, -32, D:13) a +0 mace a +0 leather armour a +0 flail (13, 10, D:13) an arrow (17, 11, D:13) a stone (18, 8, D:13) a +0 shortbow a +0 robe a +0 flail 16 arrows (18, 9, D:13) a +0 robe a +0 battleaxe (18, 11, D:13) a stone (19, 9, D:13) a +0 robe a cursed +0 spear (20, 6, D:13) 2 stones a cursed +0 robe a +4 scimitar (20, 14, D:13) a +0 club (21, 4, D:13) a stone (21, 5, D:13) 3 stones (21, 6, D:13) a stone (21, 9, D:13) a +0 pair of boots (23, 2, D:13) a stone (28, 15, D:13) 5 large rocks (28, 16, D:13) an arrow (28, 17, D:13) an arrow (28, 18, D:13) a +0 dagger a +0 robe of cold resistance (29, 19, D:13) a +0 short sword a +0 longbow 7 arrows a +0 leather armour (29, 20, D:13) an arrow (30, 12, D:13) a -3 ring of strength (30, 16, D:13) a +0 quarterstaff (30, 18, D:13) a scroll of teleportation (36, -7, D:13) a +0 leather armour (37, -31, D:13) a +0 dagger a +0 cloak (46, 6, D:13) a +0 giant club a +0 giant club (47, -13, D:13) a +0 leather armour a +0 flail of holy wrath (48, -13, D:13) a +0 morningstar (48, -12, D:13) a +0 chain mail (49, -13, D:13) a tomahawk a +0 trident (52, -14, D:13) a tomahawk (56, -14, D:13) a +0 falchion Level 14 of the Dungeon (0, 0, D:14) a +0 hand crossbow (1, 0, D:14) a +0 club (1, 1, D:14) a +0 scale mail (3, 3, D:14) 4 large rocks (6, 13, D:14) a wand of digging (6/24) (17, 39, D:14) 18 stones (25, 49, D:14) 20 stones Level 15 of the Dungeon (0, 0, D:15) 20 sling bullets (0, 13, D:15) a +0 great mace a +0 leather armour (1, 12, D:15) a +0 troll leather armour (2, -14, D:15) 3 large rocks (7, 15, D:15) 15 stones (9, -15, D:15) a large rock (10, 21, D:15) a potion of degeneration (19, 2, D:15) the ring of Tessurad {Ice +Blink Slay+5} [ring of ice] It enhances your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It protects you from cold. It lets you blink. (23, -15, D:15) a potion of haste (51, -11, D:15) an arrow (51, -10, D:15) a +0 shortbow 13 arrows (52, -10, D:15) a +2 shortbow of freezing 6 arrows (53, -12, D:15) a +0 shortbow 9 arrows (54, -12, D:15) 2 arrows (55, -6, D:15) an arrow (56, -4, D:15) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (32, -43, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Hidyom's Distillery a potion of curing (39 gold) a potion of might (52 gold) a potion of agility (52 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of resistance (130 gold) a potion of curing (39 gold) [Shop] Geakuny's Gadget Shop a box of beasts (260 gold) a wand of random effects (10/48) (78 gold) a phial of floods (520 gold) a box of beasts (260 gold) a wand of iceblast (6/15) (130 gold) a box of beasts (260 gold) a phial of floods (520 gold) a wand of digging (5/24) (234 gold) a crystal ball of energy (260 gold) [Shop] Yrphomm's Distillery a potion of curing (42 gold) 2 potions of berserk rage (140 gold) 2 potions of mutation (224 gold) a potion of heal wounds (70 gold) 2 potions of degeneration (28 gold) a potion of might (56 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of haste (140 gold) [Shop] Qystryuma's Assorted Antiques a +0 plate armour (690 gold) the cursed +1 scale mail of the Peculiar Shrikes {Stlth+} (474 gold) It makes you more stealthy. It has a curse placed upon it. a +0 bardiche of freezing (546 gold) a +0 ring mail (120 gold) a scroll of amnesia (105 gold) a potion of lignification (90 gold) a +0 scale mail (120 gold) a +1 scale mail of fire resistance (480 gold) a scroll of enchant armour (225 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 plate armour (690 gold) (0, 0, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (2, -18, Orc:2) a +0 giant club a +0 giant club (4, -8, Orc:2) a +0 giant club (6, 25, Orc:2) a +0 mace a +0 chain mail a cursed -3 dire flail a +0 chain mail a +0 battleaxe a +0 chain mail a +3 war axe a +0 plate armour a +2 dagger of venom a +0 robe a +0 giant club a +0 giant club (7, 25, Orc:2) a +0 giant club (10, 14, Orc:2) a +0 giant club (12, 1, Orc:2) a +0 whip of freezing (13, 0, Orc:2) a +0 short sword (15, -1, Orc:2) a +0 dagger of speed (15, 9, Orc:2) a +0 giant club (16, -17, Orc:2) a +0 club a +0 falchion (16, -15, Orc:2) a +0 war axe a +0 leather armour a +0 war axe (17, -17, Orc:2) a +0 giant club a +0 hand axe (17, -16, Orc:2) a +0 giant club a +0 club (17, -15, Orc:2) a +0 mace (17, -3, Orc:2) a +0 giant spiked club a cursed +0 giant club (17, -2, Orc:2) a +0 short sword a +0 hand axe (17, -1, Orc:2) a +0 chain mail a +0 hand axe of draining a +0 leather armour (18, -17, Orc:2) a +0 hand axe (18, -15, Orc:2) a +0 scimitar a +1 plate armour of fire resistance (18, -2, Orc:2) a +0 plate armour a +0 whip a +0 dagger a +0 flail (18, -1, Orc:2) a +0 chain mail (19, -2, Orc:2) a +0 giant club a +0 club a +0 hand axe (19, -1, Orc:2) a +0 scale mail a tomahawk of dispersal (20, -4, Orc:2) a tomahawk a +0 short sword (20, -3, Orc:2) a +0 leather armour (20, -2, Orc:2) a tomahawk (24, -10, Orc:2) 21 sling bullets (25, -19, Orc:2) a cursed -3 halberd a +0 chain mail (26, 2, Orc:2) a +0 short sword (27, 2, Orc:2) a +0 chain mail (28, -31, Orc:2) a +0 war axe a +0 dagger a +0 leather armour a +0 dagger a +0 robe (28, -28, Orc:2) a tomahawk a cursed +0 club (28, 1, Orc:2) a +0 glaive a +0 chain mail (29, -30, Orc:2) a +0 mace 4 tomahawks a +0 chain mail (29, 1, Orc:2) a +0 leather armour (30, -8, Orc:2) a +0 giant spiked club (32, 14, Orc:2) the +10 hand crossbow of the Fool {freeze, rPois rC+ Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. It makes you more stealthy. (40, -28, Orc:2) a +0 leather armour of magic resistance (40, -25, Orc:2) a +0 dagger a +0 robe (40, -24, Orc:2) a +0 hand axe a +0 flail of draining a +0 whip a +0 dagger a +0 robe a +0 club a +2 dagger of speed a +0 robe (40, -23, Orc:2) a +0 war axe a +0 chain mail (41, -25, Orc:2) a +0 club (47, -8, Orc:2) a +0 mace of protection a +0 leather armour (48, -10, Orc:2) a +0 mace a +0 leather armour (48, -9, Orc:2) a +0 scimitar a +0 plate armour a +0 flail a +0 leather armour a +0 club a +0 dire flail a +0 plate armour (48, -8, Orc:2) a +0 flail (48, 10, Orc:2) a +0 dire flail (48, 11, Orc:2) a +0 plate armour (48, 12, Orc:2) a +1 dagger of draining a +0 robe (49, -9, Orc:2) a +0 leather armour (49, 13, Orc:2) a +0 battleaxe (49, 15, Orc:2) a +0 dagger (50, 15, Orc:2) a +0 flail a +0 chain mail (51, -13, Orc:2) a +0 dagger a +0 robe (52, 16, Orc:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 gold pieces (0, 1, Lair:1) a scroll of acquirement (1, -1, Lair:1) 14 gold pieces (1, 1, Lair:1) a +0 short sword (2, -2, Lair:1) a scroll of amnesia (2, -1, Lair:1) 21 gold pieces (2, 0, Lair:1) 20 stones (3, -2, Lair:1) 17 gold pieces (3, 1, Lair:1) 12 gold pieces Level 2 of the Lair of Beasts (53, 17, Lair:2) 9 stones (58, 8, Lair:2) a +0 trident Level 3 of the Lair of Beasts Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (0, 0, Lair:6) the +6 lightning scales {run, rElec} It insulates you from electricity. (6, -27, Lair:6) a +2 battleaxe (9, -24, Lair:6) a +3 leather armour of fire resistance (14, 15, Lair:6) a +0 falchion (14, 16, Lair:6) an uncursed ring of resist corrosion an uncursed amulet of harm an uncursed amulet of faith (34, -6, Lair:6) 4 large rocks Level 1 of the Swamp (0, 0, Swamp:1) 19 stones (8, -6, Swamp:1) the +6 hunting sling "Hoqal" {flame, Str-4 Dex+2 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your dexterity (+2). It lets you see invisible. (26, 6, Swamp:1) a cursed +0 ring mail (52, -20, Swamp:1) 24 stones (52, -4, Swamp:1) a +0 pair of gloves (54, -21, Swamp:1) a potion of haste 3 scrolls of immolation 2 potions of degeneration Level 2 of the Swamp (0, 0, Swamp:2) 3 potions of mutation (3, 9, Swamp:2) a cursed -2 hand crossbow (28, -3, Swamp:2) a +0 dagger a +0 robe (30, 5, Swamp:2) a potion of degeneration (40, -1, Swamp:2) the +5 hunting sling of Ylant {velocity, MR+} Any stone fired from it inflicts extra damage. It affects your resistance to hostile enchantments. Level 3 of the Swamp (0, 0, Swamp:3) a +0 scale mail (0, 11, Swamp:3) a scroll of teleportation (2, -1, Swamp:3) a +0 spear (4, 2, Swamp:3) a +1 flail of protection a +0 spear a +0 buckler 9 stones Level 4 of the Swamp (0, 0, Swamp:4) a +0 quarterstaff a +0 robe (2, 8, Swamp:4) 24 stones (2, 13, Swamp:4) a +0 robe a +0 quarterstaff (4, 19, Swamp:4) a +0 quarterstaff a +0 robe (4, 20, Swamp:4) a +0 spear (5, 20, Swamp:4) a +0 spear (11, 13, Swamp:4) a +0 hand crossbow (13, 3, Swamp:4) a +0 spear (14, 1, Swamp:4) a +3 spear (14, 2, Swamp:4) a +0 spear (16, -3, Swamp:4) a +0 hand axe (17, 0, Swamp:4) a +1 scale mail of poison resistance (21, 12, Swamp:4) a +0 plate armour (23, 20, Swamp:4) an uncursed ring of resist corrosion (25, 14, Swamp:4) a +0 spear a +0 spear (25, 15, Swamp:4) a +0 spear (28, 12, Swamp:4) a +0 scimitar (29, 12, Swamp:4) a +0 scale mail (40, 4, Swamp:4) a +0 arbalest (42, 12, Swamp:4) a scroll of teleportation (43, 10, Swamp:4) a +0 hunting sling (46, -5, Swamp:4) an uncursed staff of poison (48, 12, Swamp:4) a +0 flail (51, 36, Swamp:4) a +0 vampiric falchion Level 5 of the Pits of Slime (0, 0, Slime:5) the +7 quarterstaff "Ox" {holy, rF- rC+++ rN+ Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from negative energy. (1, -4, Slime:5) the +3 glaive of the Sneaky Runes {elec, rC+ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It protects you from cold. (1, 8, Slime:5) the +7 mace "Jelly's Funeral" {antimagic, Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). (9, -3, Slime:5) the +2 great sword "Hocac" {slice, Fragile rPois rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. It protects you from poison. It will be destroyed if unequipped. (9, 0, Slime:5) the cursed +0 robe of Xom's Condemnation {*Contam Regen+ rCorr Dex+7} It affects your dexterity (+7). It causes magical contamination when unequipped. It increases your rate of regeneration. It protects you from acid and corrosion. It has a curse placed upon it. (9, 9, Slime:5) the +4 spear of Cetefam {protect, Str+5} It protects the one who uses it against injury (+AC on strike). It affects your strength (+5).