Dungeon Crawl Stone Soup version 0.25-a0-860-gf695395b5c (webtiles) character file. Game seed: 16115574654763286954, levelgen mode: deterministic 49 FessEmpty the Firebug (level 3, -2/35 HPs) Began as an Ogre Fire Elementalist on Apr 27, 2020. Slain by an ice beast (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:35 (655 turns). FessEmpty the Firebug (Ogre Fire Elementalist) Turns: 655, Time: 00:05:36 Health: -2/35 AC: 3 Str: 10 (12) XL: 3 Next: 75% Magic: 2/7 EV: 9 Int: 16 (17) God: Gold: 23 SH: 0 Dex: 6 (9) Spells: 7/8 levels left rFire . . . SeeInvis . b - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, stab A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) h - a +0 short sword n - a +0 quarterstaff Armour a - a +0 robe (worn) Scrolls e - a scroll of noise {unknown} g - a scroll of remove curse m - a scroll of magic mapping o - a scroll of identify {unknown} Potions k - a potion of brilliance Comestibles c - a ration d - 10 chunks of flesh Skills: + Level 1.9 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.0 Spellcasting + Level 1.7 Conjurations + Level 3.1 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire ###. 7% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ###..... 21% 3 None Inner Flame Hex/Fire ##...... 30% 3 None Sticky Flame Conj/Fire ###..... 56% 4 None Fireball Conj/Fire ###....... 88% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History k - 2 golden potions (gained 1) The hobgoblin is too close now for your liking. 2 bats come into view. The hobgoblin shouts! You hear a bark! The bat hits you but does no damage. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat barely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the bat but does no damage. The foxfire hits the bat. The bat is moderately wounded. The bat completely misses you. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the bat but do no damage. You closely miss the bat. The foxfire hits the bat. The bat is severely wounded. The bat hits you but does no damage. The bat misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat hits you but does no damage. The bat hits you. The foxfire hits the bat. You kill the bat! The foxfire hits the bat. You kill the bat! You butcher the bat corpse. d - 8 chunks of flesh (gained 1) You see here a bat skeleton. x2 o - a scroll labeled WOGOSS XYUPS You see here a bat skeleton. You see here a +0 club. You butcher the bat corpse. d - 9 chunks of flesh (gained 1) You see here a bat skeleton. x2 A jackal comes into view. The jackal barks! A jackal comes into view. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barks! A jackal comes into view. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the jackal. You kill the jackal! A kobold comes into view. It is wielding a +0 whip. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal but does no damage. The kobold throws a stone. The stone hits you but does no damage. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. The jackal is heavily wounded. A worm comes into view. The foxfire hits the jackal. The jackal is almost dead. The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal. The jackal is almost dead. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! The kobold throws a stone. The stone barely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone barely misses you. The foxfire hits the kobold. You kill the kobold! The foxfire hits the worm. The worm is moderately wounded. Okay, then. You see here a bat skeleton. You see here a +0 club. Your magical contamination has completely faded away. Some of the chunks of flesh in your inventory have rotted away. You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! An adder comes into view. The adder hisses angrily. A quokka comes into view. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the adder. The adder is moderately wounded. The foxfire hits the adder. The adder is severely wounded. You hit the adder. You kill the adder! Your Spellcasting skill increases to level 3! The foxfire hits the quokka. The quokka is almost dead. The foxfire hits the quokka. You kill the quokka! p - a bubbling ruby potion You butcher the adder corpse. d - 10 chunks of flesh (gained 2) You see here an adder skeleton. x2 An ice beast comes into view. You see here an adder skeleton. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The foxfire hits the ice beast. The ice beast is lightly wounded. The foxfire hits the ice beast but does no damage. The ice beast is lightly wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ice beast but does no damage. The ice beast is lightly wounded. The foxfire hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ice beast hits you. The ice beast freezes you! You hit the ice beast but do no damage. The ice beast is lightly wounded. The foxfire hits the ice beast but does no damage. The ice beast is lightly wounded. The foxfire hits the ice beast. The ice beast is lightly wounded. The ice beast closely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ice beast barely misses you. You hit the ice beast. The ice beast is lightly wounded. The foxfire hits the ice beast but does no damage. The ice beast is lightly wounded. The foxfire hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast barely misses you. The ice beast hits you but does no damage. As you read the scroll labeled DEPPIY ECEROPS, it crumbles to dust. You feel as if something is helping you. It was a scroll of remove curse. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * As you read the scroll labeled MARGHU HABETING, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar, and 2 shops/portals. It was a scroll of magic mapping. The ice beast closely misses you. Okay, then. As you read the scroll labeled SELIXTAZARI, it crumbles to dust. It is a scroll of amnesia. Really abort (and waste the scroll)? Uppercase [Y]es or [N]o only, please. Really abort (and waste the scroll)? Okay, then. You hear the slow rusting of a very distant drain. The ice beast hits you but does no damage. As you read the scroll labeled CAPORCH XACUSTU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Okay, then. Your surroundings seem slightly different. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. It was a potion of curing. You feel better. It was a potion of stabbing. You feel ready to backstab. A frilled lizard comes into view. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The frilled lizard hisses. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... *#.#,**,# *,# *...,**.###.# *#l####.....#**** * #.##........,,,*** ###g##....####**,,,, #.......).# ***** ####.#.#.....## *,,,, #......Y......# **,*** #.##.#@#......# **,*,** *,*#......#.#.###.#**,* *,*###.##.#.#....#* **, #.####.#......###.#**,* #..............#**,*,** ######....รท..#.# **,*** #.##......# *,* * #.##.#.#.###**,*** #.##.#......,,,,,, You could see an ice beast, a goblin and a frilled lizard. Vanquished Creatures An adder (D:3) A dart slug (D:2) A leopard gecko (D:2) 4 giant cockroaches (D:1) 4 goblins 3 hobgoblins 3 jackals (D:2) A quokka (D:3) A ball python (D:1) 4 bats 2 frilled lizards (D:2) 5 kobolds 4 rats (D:1) 34 creatures vanquished. Vanquished Creatures (others) 68 foxfires 68 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FessEmpty the Ogre Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 29 | D:1 | Reached skill level 1 in Conjurations 78 | D:1 | Reached XP level 2. HP: 17/26 MP: 1/5 116 | D:1 | Reached skill level 1 in Fighting 432 | D:2 | Reached XP level 3. HP: 27/33 MP: 2/7 593 | D:2 | You fall into a shaft and drop 1 floor! 616 | D:3 | Noticed an ice beast 643 | D:3 | HP: 1/35 [ice beast (8)] 655 | D:3 | Slain by an ice beast Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring D:2: layout_loops_ring, serial_park_tiny_pond, chequers_serial_rivers_room_b, minmay_misc_feat_rows, ashenzari_altar_1 D:3: layout_loops_ring, overflow_temple_1_default, gammafunk_ghost_abyssal_escape, portal_sewer_entry_d Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.7 Fighting | 1 | 1.9 Fire Magic | 3 | 3.1 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.4 Action || total -------------------------++------- Melee: Hand axe || 39 Cast: Foxfire || 40 Use: Scroll || 4 Potion || 4 Stab: Sleeping || 5 Armor: Robe || 17 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 70 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------