Dungeon Crawl Stone Soup version 0.25-a0-734-g73332aeda9 (webtiles) character file. Game seed: 12106227303185069567, levelgen mode: deterministic 28 FessEmpty the Conjurer (level 3, -7/25 HPs) Began as a Gnoll Conjurer on Apr 10, 2020. Mangled by a wyvern zombie (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:44 (349 turns). FessEmpty the Conjurer (Gnoll Conjurer) Turns: 349, Time: 00:03:45 Health: -7/25 AC: 3 Str: 10 XL: 3 Next: 14% Magic: 0/9 EV: 14 Int: 17 God: Gold: 75 SH: 0 Dex: 16 Spells: 9/12 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe b - a +0 leather armour (worn) Scrolls e - 2 scrolls of remove curse {unknown} f - a scroll of amnesia {unknown} g - a scroll of identify {unknown} h - a scroll of fog {unknown} i - a scroll of teleportation {unknown} Comestibles c - 3 rations Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex ###... 12% 3 ###.... Fulminant Prism Conj/Hex ###....... 38% 4 ####... Iskenderun's Mystic Bla Conj/Tloc ###..... 38% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The jackal barks! You hear a bark! The jackal moves out of view. You see here 2 stones. A jackal comes into view. x2 You see here 15 gold pieces. You now have 47 gold pieces (gained 15). You see here 2 stones. You hit the jackal. You kill the jackal! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal! You kill the jackal! You see here 9 gold pieces. You barely miss the jackal. You bite the jackal, but do no damage. The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You now have 56 gold pieces (gained 9). You see here a jackal corpse. e - a scroll labeled WUORAMOHETH c - 2 rations (gained 1) A hobgoblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (hasn't noticed you) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You hear an angry hiss. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! A ball python comes into view. The ball python hisses angrily. The ball python moves out of view. Things that are here: a +0 club; a scroll labeled SIODIP TURUT Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python The magic dart hits the ball python. You kill the ball python! e - 2 scrolls labeled WUORAMOHETH (gained 1) Magic restored. f - a scroll labeled ODDUSTR NAOTOEM You see here 13 sling bullets. You see here 13 sling bullets. You now have 64 gold pieces (gained 8). A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin falls through a shaft! The shaft crumbles and collapses. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard The magic dart hits the frilled lizard! You kill the frilled lizard! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You see here a stone. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword, wearing an uncursed ring of ice and quivering 4 stones You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword, wearing an uncursed ring of ice and quivering 4 stones The magic dart hits the kobold but does no damage. The kobold throws a stone. The stone hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword, wearing an uncursed ring of ice and quivering 3 stones The magic dart hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword, wearing an uncursed ring of ice and quivering 2 stones (severely wounded) The magic dart hits the kobold. You kill the kobold! Memorise Searing Ray, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found a stone staircase leading down. There is a stone staircase leading down here. Your magical contamination has completely faded away. You climb downwards. An adder and a kobold come into view. Found a mace and a hunting sling. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) The searing ray hits the adder. The adder is heavily wounded. The adder hisses angrily. (Press . to maintain the ray.) The adder completely misses you. The searing ray hits the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (resting) The magic dart hits the kobold. You kill the kobold! Your Spellcasting skill increases to level 5! You see here a hunting sling. There is a stone staircase leading down here. You climb downwards. A rat comes into view. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) The magic dart hits the rat. You kill the rat! A bat comes into view. You see here a scroll labeled SIODIP TURUT. g - a scroll labeled SIODIP TURUT Found a stone staircase leading up. Found a stone staircase leading down. You closely miss the bat. The bat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat! You kill the bat! You now have 75 gold pieces (gained 11). c - 3 rations (gained 1) h - a scroll labeled ZICVENOSTI i - a scroll labeled RAAKOGGI DIZXA A wyvern zombie comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern zombie Aim: a wyvern zombie The searing ray hits the wyvern zombie. The wyvern zombie is lightly damaged. (Press . to maintain the ray.) The wyvern zombie closely misses you. The searing ray hits the wyvern zombie! The wyvern zombie is moderately damaged. The wyvern zombie bites you! You hit the wyvern zombie. The wyvern zombie is moderately damaged. The wyvern zombie bites you! * * * LOW HITPOINT WARNING * * * The wyvern zombie bites you! Ouch! That really hurt! You die... ##...∆ ....### #..... ####....###<# .. .........#.# #.. #.........# #..##.........# #......<......### ..#....@........# #..#..Z......#.## ... #.........#.!# . ##.......###.# ...###.........##Z# ...>...........##.# ######.........##.# #.........##.# #............# You could see a wyvern zombie. Vanquished Creatures An adder (D:2) A worm (D:1) A bat (D:3) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 4 kobolds 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FessEmpty the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 41 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/7 288 | D:1 | Learned a level 2 spell: Searing Ray 304 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/9 305 | D:2 | Reached skill level 5 in Spellcasting 349 | D:3 | Mangled by a wyvern zombie Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic D:2: layout_basic, lexackson_kobold_supper D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 7.1 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Unarmed || 4 Short sword || 10 Bite || 1 Cast: Magic Dart || 22 Searing Ray || 2 Armor: Robe || 1 Leather armour || 4 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 5 | 12.2 | 16 | 1 | 5.9 +---------+---------+-------+---------+---------+------- D:1 | 18 | 5 | 21.7 | 12 | 1 | 7.7 D:2 | 15 | 0 | 0.0 | 2 | 0 | 0.0 D:3 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------