Ferkelamun Level 1 of the Dungeon (0, 0, D:1) a +0 arbalest (6, 20, D:1) a +0 short sword (7, 25, D:1) a +0 chain mail (8, 19, D:1) a +0 club (8, 20, D:1) a +0 ring mail (14, 12, D:1) a +0 dagger (22, 9, D:1) a +0 club (48, -2, D:1) a +0 club (49, -7, D:1) a +0 short sword (51, -1, D:1) a +0 club (57, -3, D:1) a +0 leather armour (58, 1, D:1) 7 stones Level 2 of the Dungeon (9, -2, D:2) 4 stones (12, -10, D:2) a +0 short sword (21, -10, D:2) a +0 club (21, 13, D:2) a +0 mace (23, -23, D:2) 4 stones (42, -19, D:2) a +0 dagger a +0 dagger (42, 0, D:2) a +0 whip (42, 1, D:2) a +0 helmet (43, -19, D:2) a +0 sling a +0 club a +0 dagger a +0 short sword a stone (43, -18, D:2) a +0 club (46, -16, D:2) a +0 robe (48, -17, D:2) a +0 short sword (49, -16, D:2) 6 stones (52, -18, D:2) a +0 morningstar (54, -19, D:2) 5 boomerangs (55, 5, D:2) 5 stones (56, -17, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 3 stones (5, -13, D:3) a +0 club (10, 20, D:3) a +0 club (12, 15, D:3) a +0 ring mail (14, -6, D:3) a +0 dagger 2 stones (18, -4, D:3) a +0 dagger (28, -4, D:3) a +0 club (31, 7, D:3) a +0 dagger a +0 chain mail (35, 5, D:3) a +0 ring mail (39, -10, D:3) 3 poisoned darts (43, 12, D:3) a +0 sling (57, 28, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 11, D:4) 3 stones (3, 20, D:4) a +0 club (5, 24, D:4) a +0 mace (7, 20, D:4) a book of Debilitation (15, 6, D:4) 6 stones (24, -14, D:4) a book of Necromancy (28, 18, D:4) a +2 dagger of venom (29, 19, D:4) a +0 robe a +0 dagger (30, 19, D:4) a +0 chain mail a +0 club (30, 20, D:4) a +0 dagger a +0 war axe (33, -11, D:4) a +0 robe (34, -12, D:4) a +0 dagger (51, 24, D:4) a +0 falchion (52, 11, D:4) a +0 club (53, 7, D:4) a +0 spear (53, 8, D:4) a +0 club a +0 club a +0 leather armour (53, 9, D:4) a +0 spear (53, 10, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 5 large rocks (7, -35, D:5) a +0 leather armour a +0 dagger (9, -48, D:5) a +0 leather armour (11, -48, D:5) a +0 dagger (12, -3, D:5) 4 stones (14, -45, D:5) a +0 giant spiked club (31, -31, D:5) a +0 dagger (33, -32, D:5) a +0 scale mail a +0 flail (36, -51, D:5) a +0 chain mail (36, -31, D:5) a +2 long sword of holy wrath a +0 plate armour (37, -37, D:5) a +0 leather armour a +0 dagger (37, -36, D:5) a +0 leather armour a +0 hand axe a +0 club (37, -35, D:5) a +0 dagger (51, -28, D:5) a +0 helmet (54, -5, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 sling (11, 2, D:6) a +0 scimitar (12, -1, D:6) 8 stones (19, 3, D:6) a +0 quarterstaff (25, -5, D:6) a +0 trident (26, 22, D:6) a +3 great sword of freezing a +0 robe (29, 11, D:6) a +0 short sword a +0 hand axe 7 stones a +0 robe a +0 short sword a +0 robe a +0 dagger 6 poisoned darts a +0 dagger a +0 club (29, 12, D:6) a +0 dagger (29, 14, D:6) a +0 hand axe a +0 robe (29, 16, D:6) a +3 mace a +0 robe (38, -9, D:6) a +0 robe Level 7 of the Dungeon [Shop] Fokkummo's Antique Weapon Shoppe a +1 morningstar of protection (283 gold) a +0 sling (36 gold) a +0 spear (72 gold) a +3 dagger of venom (465 gold) a +0 short sword (72 gold) a +4 flail of draining (679 gold) the +5 battleaxe of Noon {flame, rF+ Dex+2} (1317 gold) Dex: It affects your dexterity (+2). rF: It protects you from fire. a +0 mace (72 gold) a +0 spear (72 gold) (6, -11, D:7) a +0 falchion (11, -20, D:7) a +0 short sword a +0 leather armour a +0 club (11, -19, D:7) a +0 dagger (12, -19, D:7) a +1 dagger of venom a +0 robe (23, 0, D:7) a +0 rapier (29, -4, D:7) a +0 shortbow (30, -4, D:7) a +0 shortbow (31, -14, D:7) a +0 shortbow (32, 2, D:7) a +0 leather armour (33, -17, D:7) a +0 animal skin a +0 whip of freezing (36, 9, D:7) 5 stones (50, 0, D:7) 2 boomerangs (50, 1, D:7) a boomerang (51, -3, D:7) a +0 plate armour (51, 0, D:7) a +0 hand axe a boomerang (51, 1, D:7) a boomerang (52, 1, D:7) a +0 club Level 8 of the Dungeon (2, -9, D:8) 3 poisoned darts (23, 1, D:8) a +0 whip a +0 leather armour (24, 0, D:8) a +0 short sword a +0 leather armour (25, -2, D:8) a +0 heavy triple sword a +0 short sword a +0 ring mail (26, -3, D:8) a +0 flail a +0 chain mail (26, -2, D:8) a +0 short sword of speed a +0 leather armour a +0 club a +0 leather armour (27, -3, D:8) a +0 flail a +0 flail a +0 scale mail (36, 24, D:8) a +0 short sword 2 boomerangs a +0 hand axe (36, 27, D:8) a +0 club (37, 4, D:8) a +0 robe (47, -4, D:8) a +0 giant club (50, -12, D:8) a +0 trident (60, 11, D:8) a +0 ring mail Level 9 of the Dungeon (4, 16, D:9) a +0 flail (5, -6, D:9) 8 stones (5, 0, D:9) a +0 scale mail (7, -29, D:9) 5 stones (21, -19, D:9) a +0 whip (21, -18, D:9) a +0 dagger a +0 robe (22, -19, D:9) a +0 club 2 stones (23, -19, D:9) a +0 club (23, -18, D:9) a +0 dagger (27, 14, D:9) a +0 dagger a +0 scale mail a +0 trident a +0 hand axe a +0 leather armour (28, 15, D:9) a +0 mace a +0 dagger a +0 robe a +0 shortbow (32, -12, D:9) 5 large rocks (33, -19, D:9) a +0 rapier (33, -18, D:9) a ring of fire (36, -27, D:9) a +0 dagger a +0 robe (36, -11, D:9) a +0 club a +0 leather armour (36, 14, D:9) a +0 leather armour (37, -24, D:9) a +0 helmet (38, -13, D:9) 4 stones (41, -14, D:9) 5 stones (42, -29, D:9) a +0 dagger a +0 robe (50, -9, D:9) a +0 mace (52, -1, D:9) +0 steam dragon scales Level 10 of the Dungeon (0, 0, D:10) a potion of flight (1, -17, D:10) a +0 flail (8, -26, D:10) a +0 rapier (9, -23, D:10) a stone (10, -8, D:10) a +0 club (10, -7, D:10) a +0 short sword (10, -6, D:10) a +0 flail a +0 mace (11, -7, D:10) a +0 short sword a +0 hand axe (12, -7, D:10) a +0 whip (13, -6, D:10) a +0 dagger (14, -7, D:10) a +2 dagger of draining (16, 5, D:10) a +0 robe (17, -2, D:10) a +0 whip (17, 14, D:10) a +0 giant club a +0 giant club (18, -4, D:10) a +0 leather armour a +0 club (18, -3, D:10) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 trident (18, -1, D:10) a +0 flail (18, 1, D:10) a +0 club (18, 2, D:10) a +0 dagger (19, 1, D:10) a +0 ring mail a +0 hand axe a +0 flail of protection (20, 0, D:10) +0 acid dragon scales a +0 leather armour a +0 hand axe a +0 dagger a +0 hand axe (20, 1, D:10) a +0 ring mail of cold resistance a +0 dagger a +0 whip (20, 2, D:10) a +0 leather armour a +1 vampiric hand axe a +0 leather armour a +0 flail (21, 1, D:10) 4 stones a +0 short sword a +0 hand axe (22, 1, D:10) a +0 short sword a +0 whip a +0 shortbow a +0 falchion a +0 hand axe (23, 1, D:10) a +0 short sword (33, 5, D:10) a +7 broad axe (unseen) (35, 4, D:10) 5 stones (36, 5, D:10) a scroll of identify (38, -36, D:10) a potion of might (38, -35, D:10) a scroll of fear (38, -34, D:10) a scroll of identify (39, -36, D:10) 2 stones (39, -35, D:10) a +0 chain mail (39, -34, D:10) 15 gold pieces (40, -36, D:10) 11 gold pieces (40, -35, D:10) 9 gold pieces (40, -34, D:10) 9 gold pieces (49, 15, D:10) the +7 battleaxe "Demonbane" {heavy, Fragile rCorr Int-3 Dex+8} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+8). rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (50, -28, D:10) a +1 robe (51, 10, D:10) 2 stones (53, 12, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 trident (0, 21, D:11) a +0 scale mail (7, 14, D:11) a +0 giant spiked club a +0 giant spiked club (9, 12, D:11) a +0 pair of boots (31, 10, D:11) a +0 ring mail (51, 19, D:11) a +0 mace Level 12 of the Dungeon [Shop] Durghi's Wicked Wares a book of Decay (360 gold) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (1138 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +2 vampiric short sword (252 gold) a +2 falchion of draining (208 gold) a book of Necromancy (288 gold) a book of Decay (360 gold) a +0 vampiric whip (114 gold) a book of Unlife (432 gold) a book of Decay (360 gold) (0, 0, D:12) a +0 pair of gloves (5, -23, D:12) a +0 great sword (15, 14, D:12) a +0 shortbow (18, -30, D:12) a +0 ring mail (19, -35, D:12) a +0 robe (26, -22, D:12) a book of Vapours (32, -13, D:12) a -1 mace (33, -31, D:12) 6 potions of degeneration a +0 tower shield (34, -17, D:12) a -2 mace (36, -18, D:12) a -3 hand axe a -3 long sword a -3 short sword the +11 Singing Sword {sonic wave} (37, 15, D:12) 6 stones (38, -16, D:12) a -1 mace (46, 9, D:12) 3 large rocks (49, -9, D:12) a +0 ring mail (51, -24, D:12) the +7 demon whip "Ocap Xor" {antimagic, *Slow rC+ Dex+3 Stlth+} Dex: It affects your dexterity (+3). rC: It protects you from cold. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (57, -6, D:12) a +0 war axe (65, -8, D:12) a +1 ring mail of willpower (69, -24, D:12) a +3 falchion Level 13 of the Dungeon (0, 0, D:13) a +0 long sword (still there?) a +0 plate armour (still there?) a +2 kite shield (still there?) a +3 battleaxe (still there?) a +0 plate armour (still there?) a +2 long sword of electrocution (still there?) a +0 chain mail (still there?) a human corpse (still there?)