Ferkelamun Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -11, D:1) a +0 club (19, 22, D:1) a +0 whip (20, -9, D:1) a +0 halberd (20, 17, D:1) a +0 spear (25, -21, D:1) a +0 club (27, 12, D:1) a +0 dagger (43, -13, D:1) a cursed -2 short sword (47, -10, D:1) a cursed -2 club (52, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, -10, D:2) a cursed -3 club (13, -11, D:2) a +0 dagger (14, -14, D:2) a +0 club (15, 12, D:2) a +0 club (16, 6, D:2) a +0 robe (17, -11, D:2) a +0 dagger a +0 club a +0 dagger (17, 19, D:2) a +0 ring mail (20, -2, D:2) a +0 whip (25, -15, D:2) 24 bolts (27, -2, D:2) a +0 animal skin (32, 7, D:2) a +0 quarterstaff (32, 12, D:2) a +0 club (33, -13, D:2) a +0 club (35, 8, D:2) 17 arrows (40, 17, D:2) 20 arrows (43, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 44, D:3) a +0 robe (21, 37, D:3) 13 gold pieces (27, 10, D:3) a +0 club (30, 50, D:3) a +0 dagger (31, 0, D:3) a +0 short sword (33, 29, D:3) a +0 short sword (34, 45, D:3) a +0 mace (35, 40, D:3) a +0 club (40, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +7 hand axe of Coat {flame, rC+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from cold. (0, 2, D:4) a +0 spear (0, 6, D:4) 31 arrows (2, 0, D:4) a +0 falchion (2, 2, D:4) a +0 mace (29, 6, D:4) a +0 short sword (32, -13, D:4) a +0 flail (32, 1, D:4) a +0 scale mail (33, -7, D:4) a +0 falchion (33, 21, D:4) a +0 robe (33, 26, D:4) a +0 spear (34, -13, D:4) a +0 dagger a +0 scale mail (37, -21, D:4) a +2 morningstar of flaming (37, 28, D:4) an uncursed amulet of rage a +0 ring mail (38, 25, D:4) a +3 leather armour of poison resistance (41, 30, D:4) a +0 whip a +0 whip a throwing net (44, 21, D:4) a +0 rapier (46, 8, D:4) a +0 mace (53, 2, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 3, D:5) a +0 mace (0, 6, D:5) a +0 mace (0, 8, D:5) a +0 mace (1, 4, D:5) a +0 mace (1, 6, D:5) a +4 quarterstaff of chaos a +0 cloak a +0 mace (2, 8, D:5) a +0 mace (8, -3, D:5) a scroll of amnesia (10, -17, D:5) a +0 shortbow 9 arrows (11, -16, D:5) an arrow (13, -14, D:5) a +0 short sword (20, -17, D:5) a +0 falchion (24, -9, D:5) a potion of berserk rage (25, -18, D:5) a +0 robe (28, -19, D:5) 8 javelins (29, -18, D:5) a +0 scale mail (30, -32, D:5) the cursed +0 war axe of Discord {chop, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It has a curse placed upon it. (30, -23, D:5) an arrow (31, -22, D:5) 13 arrows a cursed +0 shortbow (31, -21, D:5) an arrow (31, -20, D:5) an arrow (33, -24, D:5) a +0 leather armour (37, -6, D:5) 17 bolts Level 6 of the Dungeon [Shop] Missar's Distillery a potion of haste (140 gold) a potion of magic (112 gold) 2 potions of brilliance (112 gold) a potion of haste (140 gold) a potion of degeneration (14 gold) a potion of berserk rage (70 gold) a potion of flight (42 gold) a potion of berserk rage (70 gold) a potion of flight (42 gold) (0, 0, D:6) a +0 falchion a +0 leather armour (7, -20, D:6) an uncursed ring of wizardry (12, 0, D:6) a +0 falchion a +0 dagger a +0 robe a +1 vampiric short sword a +0 chain mail a +0 flail a +0 leather armour a +2 ring mail of fire resistance (13, -5, D:6) a +0 robe (13, 13, D:6) a +0 short sword (17, -20, D:6) a +0 halberd (29, -21, D:6) a +0 robe (29, -15, D:6) a +0 halberd (29, -14, D:6) a +0 flail (31, -20, D:6) a +0 falchion (32, -16, D:6) a +0 club a +0 short sword a +0 dagger a +0 robe (35, 3, D:6) a scroll of amnesia (40, 3, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 scale mail (0, 1, D:7) a +0 mace (1, 1, D:7) a +0 ring mail a +0 falchion (18, -14, D:7) a +0 club a +0 hand axe a +0 flail a +0 hand axe (20, -18, D:7) a +0 dagger a +0 robe (31, -30, D:7) 17 arrows (31, -8, D:7) an uncursed staff of conjuration (35, -7, D:7) a +0 war axe (36, 4, D:7) a +0 arbalest (38, -43, D:7) 22 arrows (48, -3, D:7) a +0 long sword (52, -6, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, 9, D:8) a +0 ring mail (23, -2, D:8) an arrow (23, 18, D:8) 13 poisoned needles (24, -2, D:8) an arrow a +0 dagger (24, 13, D:8) a +0 giant club (25, -2, D:8) an arrow a +0 whip a +0 whip (26, -1, D:8) a +0 shortbow 16 arrows (36, -2, D:8) a +0 flail a +0 ring mail (37, -4, D:8) a tomahawk (37, -2, D:8) 4 tomahawks a +0 leather armour (37, 1, D:8) 6 tomahawks (38, -2, D:8) a +0 flail (39, 0, D:8) a +0 long sword (39, 12, D:8) 6 needles of frenzy (42, 4, D:8) a +1 long sword a +0 robe (45, 0, D:8) a +0 short sword a +0 robe a +5 mace of freezing a +0 robe a cursed +0 morningstar a +0 robe Level 9 of the Dungeon [Shop] Ezxiar's General Store a scroll of enchant armour (112 gold) a potion of mutation (120 gold) 14 stones (21 gold) 4 silver javelins (144 gold) a +0 scale mail (60 gold) 18 sling bullets (135 gold) a potion of brilliance (60 gold) a meat ration (75 gold) 28 bolts (84 gold) 10 poisoned needles (60 gold) [Shop] Ahoom's Elemental Accessories a fan of gales (560 gold) an uncursed staff of cold (350 gold) the Guide on Earth (576 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 Trog disapproves of the use of such an item. a wand of flame (20/48) (154 gold) (0, 0, D:9) a +0 chain mail a +0 trident a wand of polymorph (0/24) (1, -4, D:9) a cursed +0 ring mail (2, 21, D:9) a cursed -1 giant club a +0 giant club (7, 23, D:9) a +0 whip (9, 10, D:9) a +0 battleaxe (9, 32, D:9) a +0 hand axe (9, 33, D:9) a +0 dire flail a +0 chain mail a +0 hand axe a cursed +0 leather armour (10, -11, D:9) a +0 robe (12, -9, D:9) a +0 spear (15, 2, D:9) an arrow (15, 3, D:9) an arrow (16, 3, D:9) an arrow (16, 19, D:9) 12 poisoned needles (16, 28, D:9) a tomahawk (17, 3, D:9) an arrow (17, 28, D:9) a tomahawk (18, 22, D:9) a tomahawk (18, 26, D:9) a +0 dire flail 2 tomahawks a +0 chain mail (18, 27, D:9) a +0 whip a +0 quarterstaff a +0 leather armour 3 tomahawks (18, 28, D:9) a +0 mace a +0 leather armour (19, 3, D:9) a +0 shortbow 25 arrows (19, 28, D:9) a +0 trident a +0 chain mail (38, 0, D:9) a -2 hunting sling (40, 2, D:9) a +0 robe (43, 1, D:9) a +0 troll leather armour (52, 33, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Syiryloang's Antique Weapon Shop a +0 shortbow (99 gold) a +0 fustibalus (495 gold) a +0 battleaxe (214 gold) a +0 flail (115 gold) a +0 blowgun (82 gold) a +0 short sword (99 gold) a +0 long sword (115 gold) a +2 glaive of freezing (782 gold) a +0 falchion (99 gold) a +0 war axe (115 gold) a +0 arbalest (148 gold) a +0 shortbow of flaming (244 gold) (0, 0, D:10) a +0 shortbow 12 arrows (0, 7, D:10) an arrow (7, 3, D:10) a +0 ring mail (7, 6, D:10) a +0 scale mail (7, 48, D:10) a +0 scale mail (8, 6, D:10) a +0 dagger (25, 7, D:10) a +0 mace of protection (27, 2, D:10) a +0 ring mail (28, 11, D:10) a cursed -2 giant club a +0 giant club (34, 29, D:10) 8 tomahawks (36, 2, D:10) a cursed -1 club a +0 leather armour (36, 50, D:10) a scroll of amnesia (37, 2, D:10) a +0 flail 7 tomahawks a +0 plate armour (38, 2, D:10) a +2 mace of holy wrath a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (49, 13, D:10) a +0 pair of gloves (50, 32, D:10) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (33, 17, Lair:1) a +0 dagger (44, 2, Lair:1) a +0 falchion (52, 17, Lair:1) 15 bolts (55, 17, Lair:1) a +0 great sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 28 arrows (16, -21, Lair:2) an uncursed ring of magical power (21, -22, Lair:2) an uncursed amulet of harm (21, -20, Lair:2) a Young Poisoner's Handbook (22, -27, Lair:2) a +0 cloak (22, -25, Lair:2) a +0 scimitar 4 throwing nets a cursed +0 ring mail (27, 3, Lair:2) 5 tomahawks of returning (35, -9, Lair:2) 26 bolts (38, 3, Lair:2) 15 poisoned needles (39, -34, Lair:2) an uncursed amulet of rage (63, -49, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (1, 0, Lair:3) a scroll of remove curse (2, 1, Lair:3) a scroll of remove curse (22, 31, Lair:3) the +6 war axe "Domesis" {flame, rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It affects your resistance to hostile enchantments. (24, 31, Lair:3) a +0 large shield (26, -24, Lair:3) a +0 scimitar (30, 2, Lair:3) 22 arrows (47, -22, Lair:3) a book of Beasts (49, -12, Lair:3) a +0 chain mail (54, -16, Lair:3) a +0 blowgun Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 needles of confusion (2, -24, Lair:4) 26 bolts