Ferkelamun Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, 14, D:1) a +0 dagger (20, -28, D:1) a +0 helmet (27, 15, D:1) an uncursed ring of teleportation a -5 ring of strength (28, 17, D:1) a +0 club (29, -10, D:1) a +0 dagger (32, -6, D:1) a cursed -1 whip (48, 9, D:1) a cursed -1 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -1, D:2) a +0 dagger (4, 15, D:2) a +0 spear (6, 12, D:2) a +0 short sword (23, 9, D:2) a +0 dagger (30, 14, D:2) a +0 dagger (31, 36, D:2) a +0 dagger (34, 32, D:2) a +0 dagger (38, 18, D:2) a +0 club (41, 40, D:2) a +0 dagger (45, 12, D:2) a +0 short sword (46, 1, D:2) a +0 ring mail (47, 17, D:2) a +0 club (48, 38, D:2) a +0 helmet (49, 20, D:2) 13 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, 5, D:3) a +0 club (9, -11, D:3) a +0 short sword a cursed -2 scale mail (11, -9, D:3) a +0 mace a +0 scale mail (11, -8, D:3) a +0 dagger (27, -25, D:3) a +0 scythe of venom a +0 robe (28, -31, D:3) a +0 short sword (40, -19, D:3) a +0 ring mail (40, 1, D:3) a +0 dagger (42, -26, D:3) a +0 dagger (48, -43, D:3) a +0 robe (50, -25, D:3) a +0 quarterstaff (57, 3, D:3) a +0 chain mail (60, -17, D:3) a +0 club (63, 7, D:3) 2 scrolls of noise Level 4 of the Dungeon (0, 0, D:4) a +1 rapier of draining (0, 1, D:4) a +2 dagger of speed (2, -14, D:4) a +0 giant club (2, -6, D:4) a +1 hand axe of freezing (32, 2, D:4) 15 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a cursed -2 mace a +0 ring mail (1, 0, D:5) a +0 flail (1, 1, D:5) a +0 robe a +0 dagger a +0 dagger (1, 6, D:5) a +0 mace (10, 35, D:5) a +0 robe (22, 16, D:5) a +0 dagger a +0 robe (23, 17, D:5) a +0 short sword a +0 scale mail (34, 2, D:5) a +0 shortbow (43, 35, D:5) a +3 ring of intelligence (48, 29, D:5) a +0 flail a +0 mace a +0 flail (48, 31, D:5) a +0 mace a +0 scale mail a +0 flail (49, 28, D:5) a cursed +0 trident (49, 29, D:5) a +1 hand axe of chopping Level 6 of the Dungeon (18, 5, D:6) a tomahawk (19, 5, D:6) a +0 robe a cursed +0 dagger (19, 6, D:6) a +0 robe a +0 dagger (21, 6, D:6) a +0 robe a cursed -2 dagger (22, 5, D:6) a +0 leather armour a +0 mace (22, 6, D:6) a +0 trident (35, 8, D:6) a +0 hand axe (35, 9, D:6) a +0 chain mail a +0 whip (35, 10, D:6) a +0 halberd a +0 leather armour (35, 21, D:6) a throwing net (36, 9, D:6) a +0 leather armour a +0 hand axe (36, 10, D:6) a +0 robe a +0 dagger (37, 18, D:6) 2 tomahawks a +0 whip (38, 23, D:6) 28 bolts (39, 10, D:6) a +0 club (39, 11, D:6) a +0 ring mail a +0 spear of distortion (40, 9, D:6) a +0 club (42, 10, D:6) a +0 shortbow (47, -8, D:6) a +0 robe (49, -7, D:6) a +0 spear (57, -5, D:6) a +0 halberd (61, 7, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +1 hunting sling a +0 leather armour a +0 quarterstaff (2, -23, D:7) the +2 dagger of Makhleb's Fury {pierce, -Tele rF+ MP+9 Str+3 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+3). It protects you from fire. It affects your magic capacity (+9). It prevents most forms of teleportation. (3, 5, D:7) a +0 scimitar (4, 8, D:7) a +0 scale mail (8, -4, D:7) a +0 hand axe (9, -21, D:7) a +0 shortbow (15, -20, D:7) a +0 helmet (17, -20, D:7) a cursed -2 spear (18, -21, D:7) a +0 flail (18, -20, D:7) a +0 leather armour a +0 club (19, -20, D:7) a +0 club (21, -5, D:7) a +0 great mace (24, 6, D:7) a +1 vampiric trident (31, -1, D:7) a potion of degeneration (38, -5, D:7) a +0 helmet (38, -2, D:7) 18 bolts (46, -20, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour (4, 7, D:8) a +0 cloak a +3 dagger of draining (8, 29, D:8) a +0 plate armour (14, 23, D:8) a +0 war axe (16, 24, D:8) a +0 ring mail a +0 mace (16, 25, D:8) a +0 robe a +1 dagger of freezing (16, 26, D:8) a +0 robe a +0 dagger a +0 mace a cursed +0 plate armour a +0 dagger a +0 robe (23, 7, D:8) a +0 giant club a +0 giant club (23, 30, D:8) a +2 robe of cold resistance (24, 32, D:8) a +0 hunting sling (25, 15, D:8) a +0 giant club a +0 giant club (26, 18, D:8) a +0 giant spiked club (29, 20, D:8) a +0 club (30, 19, D:8) a +0 whip (30, 20, D:8) a +0 leather armour a +0 whip (31, 20, D:8) a +0 spear (31, 40, D:8) a +0 giant spiked club a throwing net (32, 4, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 trident (0, 11, D:9) a +0 robe (1, 2, D:9) a +0 long sword (3, -9, D:9) a +0 giant spiked club (12, -5, D:9) a +0 short sword (19, -13, D:9) a +0 giant spiked club (26, -12, D:9) a +0 giant club a +0 giant club (30, -26, D:9) a +0 troll leather armour (33, -2, D:9) a tomahawk (36, 1, D:9) a cursed -1 dagger a +0 trident a +0 club (37, 1, D:9) a cursed +0 plate armour a +0 long sword a +0 club a tomahawk a +0 leather armour (37, 2, D:9) a +0 plate armour a cursed +0 battleaxe a +0 short sword (37, 3, D:9) 3 tomahawks (44, -33, D:9) a +0 chain mail (56, -32, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 12, D:10) a scroll of immolation (2, 32, D:10) a +1 mace of holy wrath (4, 33, D:10) an uncursed ring of loudness (9, 11, D:10) a +0 troll leather armour a +0 short sword a +0 club a +0 short sword a +0 whip a +0 club a +0 flail a +0 hand axe a cursed +0 chain mail a +0 broad axe (10, 11, D:10) a +0 whip (11, -2, D:10) a +0 whip (11, 15, D:10) a +0 flail (12, -2, D:10) a +0 whip a +0 club a +0 whip a +0 dagger a +0 dagger a +0 short sword of venom (12, 13, D:10) a +0 flail (29, 20, D:10) 22 sling bullets (33, -2, D:10) a +0 scale mail (33, 29, D:10) a +0 flail (37, 29, D:10) a +0 giant spiked club a +4 hand axe (38, 29, D:10) a +0 mace a +0 mace a +0 chain mail (39, 29, D:10) a +0 dagger a +0 robe (40, 29, D:10) a +0 dagger a +0 robe (43, 32, D:10) a +0 scale mail (47, 26, D:10) a scroll of immolation Level 11 of the Dungeon [Shop] Peisuapral's Jewellery Boutique a cursed ring of teleportation (54 gold) an uncursed amulet of magic regeneration (360 gold) a +2 ring of protection (120 gold) an uncursed ring of flight (210 gold) an uncursed ring of fire (300 gold) the ring "Zeronur" {rPois MR+} (434 gold) [ring of protection from magic] It protects you from poison. It affects your resistance to hostile enchantments. the ring "Lizyu" {rElec rC+ MP+9} (492 gold) [ring of magical power] It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). the ring of Sunlight {rPois AC+3 Stlth+} (420 gold) [ring of protection] It affects your AC (+3). It protects you from poison. It makes you more stealthy. an uncursed amulet of faith (480 gold) a cursed ring of poison resistance (204 gold) a cursed ring of loudness (54 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of regeneration (360 gold) [Shop] Xacumo Sami's Armour Shoppe the +10 large shield of Ignorance {rN+ Int-4} (802 gold) It affects your intelligence (-4). It protects you from negative energy. a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a cursed +0 scale mail (14 gold) the +5 ring mail of the Lobster {rF+ Dex+3} (690 gold) It affects your dexterity (+3). It protects you from fire. a +3 chain mail of magic resistance (371 gold) the +4 ring mail of the Demon Prince {Dex+3 Slay+3} (698 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) [Shop] Jidis's Weapon Shoppe a +0 war axe (56 gold) a +0 war axe (56 gold) a +0 flail of holy wrath (132 gold) 15 stones (24 gold) a +0 broad axe (64 gold) a +0 battleaxe (104 gold) a +0 short sword (48 gold) a +0 hand crossbow (56 gold) the +6 shortbow of Gozag's Wrath {freeze, MP+9} (980 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your magic capacity (+9). a +1 longbow of velocity (219 gold) [Shop] Ledaff's Weapon Emporium a +0 quarterstaff (72 gold) a +0 falchion (54 gold) a +0 mace (54 gold) the +6 mace "Hydraslayer" {distort, rElec MR+ Str+3 Int+3} (1254 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+3). It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 great sword (117 gold) the +8 hunting sling of Vutrac {venom, *Drain +Inv MP+9 Stlth+} (1294 gold) It poisons the ammo it fires. It affects your magic capacity (+9). It lets you turn invisible. It causes draining when unequipped. It makes you more stealthy. a +0 lajatang (270 gold) 20 sling bullets (180 gold) a +0 hand axe (54 gold) a cursed -3 glaive (1 gold) a +0 dagger (36 gold) [Shop] Gijih's General Store 27 stones (43 gold) 17 sling bullets (136 gold) a scroll of brand weapon (320 gold) a scroll of remove curse (48 gold) a +0 mace (48 gold) a +0 hand axe (48 gold) a scroll of enchant weapon (120 gold) a +0 rapier (64 gold) a scroll of teleportation (48 gold) (0, 0, D:11) a +0 club a +0 ring mail (10, 8, D:11) 15 bolts (43, -15, D:11) a +0 short sword a cursed -2 flail (44, -16, D:11) a +0 dagger (45, 4, D:11) a +0 club (47, 22, D:11) 2 curare-tipped needles (50, 24, D:11) a curare-tipped needle (50, 25, D:11) a +0 short sword (51, 23, D:11) a cursed -3 dagger a +0 blowgun 8 poisoned needles (51, 24, D:11) a +0 giant club (51, 25, D:11) a +0 short sword (52, 25, D:11) a +0 whip a +0 blowgun (56, -6, D:11) a large rock (58, -2, D:11) a +5 vampiric executioner's axe (59, -1, D:11) 3 large rocks Level 12 of the Dungeon [Shop] Fuseusoa's Book Shoppe a Fen Folio (1125 gold) a book of Fire (975 gold) a book of Summonings (1050 gold) a book of Death (1050 gold) a book of Maledictions (375 gold) a book of Spatial Translocations (975 gold) (0, 0, D:12) a +0 ring mail (6, -8, D:12) a +0 shortbow (18, -42, D:12) 8 needles of confusion (19, -25, D:12) an uncursed ring of stealth (19, 13, D:12) a +0 long sword (20, -25, D:12) a +0 giant club (20, 13, D:12) a +2 battleaxe of freezing a +0 scale mail (22, -14, D:12) a +0 leather armour (23, -32, D:12) a +0 giant club a +0 giant spiked club (26, -25, D:12) a cursed -2 shortbow (28, -44, D:12) the +1 lajatang "Onug Dae" {speed, Str+3 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (+3). It makes you more stealthy. (28, -42, D:12) a large rock (29, -42, D:12) a large rock (30, -42, D:12) a large rock (31, -7, D:12) a +0 giant spiked club (39, -47, D:12) a +0 broad axe a +0 chain mail (39, 5, D:12) 4 tomahawks (42, -9, D:12) a +0 shortbow (43, -9, D:12) the +3 falchion of Traps {drain, +Blink rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you blink. (44, -17, D:12) a +0 shortbow (45, -10, D:12) 2 large rocks (46, -3, D:12) a +0 leather armour (48, -19, D:12) a cursed -3 giant spiked club a +0 giant club (52, -15, D:12) a +0 robe (55, 11, D:12) 12 poisoned needles (60, 0, D:12) a +0 dire flail a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) 18 gold pieces (4, 3, D:13) 14 gold pieces (10, -16, D:13) 26 gold pieces (26, -8, D:13) a +0 leather armour (26, 0, D:13) 10 gold pieces (29, -7, D:13) a +0 mace (30, 16, D:13) a +0 flail (31, -7, D:13) 2 arrows 6 large rocks (32, -8, D:13) 4 arrows (33, -8, D:13) a +1 longbow of freezing 6 arrows (33, -7, D:13) an arrow (33, -6, D:13) a +0 longbow (33, -5, D:13) 3 arrows (33, -4, D:13) 6 arrows (34, -10, D:13) 2 arrows (34, -8, D:13) a +3 chain mail (34, 16, D:13) a +2 hat (35, -12, D:13) an arrow (35, -7, D:13) 2 tomahawks (35, 16, D:13) a wand of flame (26/48) a wand of iceblast (9/15) a wand of confusion (17/48) (36, 21, D:13) a +2 ring of protection (36, 22, D:13) a book of Summonings a book of Power (40, -7, D:13) an arrow (53, 17, D:13) 2 arrows (53, 18, D:13) an arrow a large rock (54, 20, D:13) an arrow (56, 22, D:13) a +0 shortbow (57, 23, D:13) a large rock the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 long sword (1, 3, Orc:1) a cursed +0 ring mail a +0 hand axe (2, 0, Orc:1) a +0 robe a +1 dagger of pain (4, -3, Orc:1) 3 javelins (7, -3, Orc:1) a javelin (7, -2, Orc:1) a javelin (7, 0, Orc:1) a javelin (9, 2, Orc:1) a +0 scale mail a +1 scimitar of electrocution (17, 17, Orc:1) an uncursed ring of ice a +0 quarterstaff of freezing a +1 robe of cold resistance (30, 28, Orc:1) a +3 troll leather armour {Snorg} (42, 41, Orc:1) a +0 dagger (42, 43, Orc:1) a +0 dagger (43, 41, Orc:1) a +0 robe a +0 dagger a +0 plate armour 7 tomahawks a +0 trident (43, 42, Orc:1) a cursed -1 ring mail 3 large rocks a +0 robe a +0 dagger a +0 flail (43, 43, Orc:1) a +0 leather armour a +0 ring mail a +0 hand axe of freezing a +0 flail a +3 dagger a +0 robe (44, 43, Orc:1) a cursed -2 short sword Level 2 of the Orcish Mines [Shop] Epuoc's Food Shoppe a royal jelly (22 gold) 4 fruits (66 gold) a meat ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a royal jelly (22 gold) a meat ration (55 gold) [Shop] Jyumyqadgh's Book Shop a Fen Folio (1050 gold) a book of Flames (490 gold) a book of Air (490 gold) a book of Conjurations (420 gold) the Reference Book on the Harmful Arsonist (980 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Fireball Conjuration/Fire 5 c - Bolt of Cold Conjuration/Ice 6 d - Ring of Flames Charms/Fire 7 a book of Geomancy (490 gold) a book of Beasts (770 gold) a book of Maledictions (350 gold) a book of Death (980 gold) a book of Spatial Translocations (910 gold) a book of Misfortune (280 gold) Tila's Disquisition on Nocuous Lightness (658 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Venom Bolt Conjuration/Poison 5 e - Freezing Cloud Conjuration/Ice/Air 6 [Shop] Keptesk's Book Shop a book of Conjurations (540 gold) a book of Necromancy (540 gold) a book of Clouds (810 gold) a book of Clouds (810 gold) the Disquisition on Unholy Rites and the Oath (1224 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Cause Fear Hexes 4 c - Control Undead Necromancy 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Metabolic Englaciation Hexes/Ice 5 a book of Geomancy (630 gold) the Guide on the Arsonist and Boosts (1236 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Song of Slaying Charms 2 c - Throw Flame Conjuration/Fire 2 d - Ignite Poison Fire/Transmutation/Poison 3 a book of Callings (540 gold) a manual of Dodging (1987 gold) a book of Beasts (990 gold) a book of Summonings (1260 gold) a book of Party Tricks (900 gold) [Shop] Geschisu's Weapon Emporium a +2 mace of crushing (181 gold) a +0 bardiche (99 gold) 23 stones (25 gold) 20 arrows (44 gold) a +0 great sword (71 gold) a +0 battleaxe (71 gold) a +0 war axe (38 gold) the +3 war axe "Fepnieck" {chop, MR+ Str+3 Int+2} (476 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It affects your resistance to hostile enchantments. the cursed +1 hand crossbow "Iwibbugi" {venom, *Corrode rElec rF++ Str+4} (445 gold) It poisons the ammo it fires. It affects your strength (+4). It greatly protects you from fire. It insulates you from electricity. It may corrode you when you take damage. It has a curse placed upon it. 27 bolts (59 gold) 4 javelins (35 gold) a +0 fustibalus (165 gold) (0, 0, Orc:2) a +0 giant spiked club (3, 4, Orc:2) a +1 glaive of distortion a +0 plate armour (3, 6, Orc:2) a +0 giant spiked club (3, 8, Orc:2) a +0 giant spiked club a +0 giant spiked club (10, 15, Orc:2) a +0 giant club (12, 1, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 robe a +2 robe of the Archmagi a +2 flail of protection a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club (14, 8, Orc:2) a +0 giant club a +0 giant club (25, 5, Orc:2) a +0 giant club a +0 giant club (26, 5, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (26, 6, Orc:2) a +0 giant club a cursed -3 giant club (26, 7, Orc:2) a +0 giant club (27, 5, Orc:2) a +0 robe a +0 club (27, 7, Orc:2) a +0 giant club (27, 9, Orc:2) a +0 giant club (28, 8, Orc:2) a +0 robe a +0 dagger (28, 10, Orc:2) a +0 robe a +0 dagger (29, 8, Orc:2) a +0 robe a +0 spear a +0 giant club a +0 giant club (30, 8, Orc:2) a +0 giant spiked club (31, 10, Orc:2) a +0 giant spiked club a +0 giant club (33, -19, Orc:2) a +0 dagger (still there?) Sif Muna's Grimoire of Darkness (still there?) Spells Type Level a - Animate Skeleton Necromancy 1 (34, -19, Orc:2) a +0 dagger (unseen) (51, -8, Orc:2) a +0 scale mail (51, -7, Orc:2) a +0 dagger a +0 robe (51, -6, Orc:2) a +0 mace (52, -7, Orc:2) a +0 chain mail a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 35, Lair:1) a +4 lajatang (22, 3, Lair:1) a +0 robe (45, 43, Lair:1) 23 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (17, 22, Lair:2) a +0 robe (22, 59, Lair:2) a +0 long sword (45, 9, Lair:2) a +0 ring mail (47, 51, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (1, 13, Lair:3) 2 scrolls of immolation (8, -3, Lair:3) a +0 spear (8, 35, Lair:3) a fruit (9, 35, Lair:3) a fruit (10, 35, Lair:3) 3 fruits (11, 35, Lair:3) 3 fruits (12, -5, Lair:3) a +0 glaive (12, 5, Lair:3) a +0 robe (12, 34, Lair:3) 3 fruits (29, 33, Lair:3) 14 bolts (32, 21, Lair:3) a +0 spear (35, 18, Lair:3) a +0 trident (41, 8, Lair:3) a +0 spear a +0 robe (43, 8, Lair:3) a +0 trident (46, 24, Lair:3) a +0 war axe (52, 38, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 plate armour of cold resistance (7, -5, Lair:4) the +5 trident "Pahyffym" {protect, rPois MR+ Str+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. (13, 38, Lair:4) a potion of degeneration (19, 28, Lair:4) a +0 robe (25, 37, Lair:4) 18 bolts (32, 34, Lair:4) a +0 robe a +0 short sword (44, 33, Lair:4) 10 curare-tipped needles 79 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (6, 32, Lair:5) a +1 cloak (9, 35, Lair:5) 7 javelins a wand of random effects (10/48) (15, 32, Lair:5) a +0 arbalest (18, 1, Lair:5) 20 bolts (19, 27, Lair:5) 21 bolts (19, 41, Lair:5) a +0 leather armour (35, 19, Lair:5) a +0 mace (37, 17, Lair:5) 18 bolts (38, -6, Lair:5) a +0 long sword (39, 18, Lair:5) a +2 rapier of draining Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 long sword (3, 24, Lair:6) a Young Poisoner's Handbook a book of the Sky a book of Changes (4, 24, Lair:6) a wand of confusion (32/48) a wand of digging (10/24) a +2 hunting sling of velocity a +2 broad axe of electrocution (17, 22, Lair:6) a scroll of noise (38, 21, Lair:6) a +0 dire flail (46, -17, Lair:6) a cursed +0 scale mail (54, -19, Lair:6) an uncursed ring of ice (55, -20, Lair:6) a +0 robe (56, -19, Lair:6) the +9 dagger of Execution {elec, +Blink Str+2 Int+6 Dex-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+6). It affects your dexterity (-3). It lets you blink. the +6 arbalest "Damnation" {damnation}