Ferkelamun Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -1, D:1) a +0 dagger of holy wrath (10, 6, D:1) 22 stones (12, 2, D:1) a +0 club (15, -7, D:1) a +0 club (15, 19, D:1) a +0 dagger (23, 17, D:1) a +0 club (25, -8, D:1) 11 arrows (25, 27, D:1) a +0 dagger (28, -3, D:1) a +0 hand axe (29, -24, D:1) 18 stones (32, 25, D:1) a +0 leather armour (34, 8, D:1) a +0 club (34, 26, D:1) a +0 dagger (38, 12, D:1) a +0 club (39, 12, D:1) a +0 club (43, 6, D:1) a +0 leather armour (51, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (18, 6, D:2) a +0 club (24, -4, D:2) a +0 club (29, -18, D:2) a +0 club (29, 0, D:2) a +0 ring mail (36, -8, D:2) a +0 spear (36, 8, D:2) a +0 club (38, 8, D:2) a +0 helmet (40, 12, D:2) a +0 club (41, 7, D:2) 13 poisoned needles (43, -23, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 19 arrows (2, -1, D:3) a +0 dagger (13, -14, D:3) a +0 hand axe (16, -14, D:3) an uncursed staff of air (29, -14, D:3) a +0 hand axe a +0 leather armour (43, -17, D:3) 2 scrolls of random uselessness Level 4 of the Dungeon (0, 0, D:4) 5 tomahawks (1, -1, D:4) a +0 plate armour (5, -14, D:4) a -2 hunting sling (9, 12, D:4) a +0 scale mail (14, -15, D:4) a +0 naga barding (16, 5, D:4) a +0 robe (24, 26, D:4) a +0 scythe (27, 24, D:4) a +0 robe Level 5 of the Dungeon [Shop] Gorurhin's Antique Weapon Shoppe the +6 glaive "Huephir" {flame, rC+ rN+ MR+ Dex+3} (1795 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 club (25 gold) a +0 shortbow (75 gold) a +0 long sword of holy wrath (207 gold) a +0 dagger (50 gold) a +0 fustibalus (375 gold) a +1 spear of piercing (287 gold) a +0 morningstar (100 gold) a +0 quarterstaff (100 gold) the +5 quarterstaff of the Shrike {crush, +Blink} (1125 gold) It inflicts extra damage upon your enemies. It lets you blink. the +7 short sword of Geose {drain, +Fly rPois MR-} (1237 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (0, 0, D:5) a cursed -2 mace (3, -54, D:5) a cursed +0 hand axe (6, -45, D:5) a +1 helmet (9, -28, D:5) a +0 robe (11, -40, D:5) a +0 falchion (20, -19, D:5) a +0 scale mail (35, -35, D:5) 22 sling bullets (46, -51, D:5) an uncursed amulet of inaccuracy (46, 1, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon [Shop] Eddeoset's Distillery a potion of degeneration (12 gold) a potion of brilliance (48 gold) a potion of flight (36 gold) a potion of agility (48 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of lignification (36 gold) a potion of mutation (96 gold) a potion of brilliance (48 gold) (0, 0, D:6) a +0 flail (0, 1, D:6) a +0 falchion (2, 18, D:6) an arrow (2, 21, D:6) 19 arrows a cursed -1 shortbow (10, -16, D:6) a +0 giant spiked club (15, 27, D:6) a +0 dagger a +0 robe a +0 scimitar a +2 mace of protection a +0 leather armour (18, -5, D:6) a +0 whip (20, 28, D:6) a steel tomahawk (21, 26, D:6) 4 steel tomahawks (22, 23, D:6) a +0 mace a +0 ring mail (22, 24, D:6) a steel tomahawk (23, 23, D:6) a +0 hand axe a +0 leather armour (29, 26, D:6) a +0 animal skin (30, 25, D:6) a +0 animal skin (35, -1, D:6) a +0 dagger (36, 30, D:6) a cursed -2 giant club (43, -3, D:6) a +0 mace (47, 18, D:6) a +3 halberd a +0 robe (49, 10, D:6) a +1 war axe a +0 robe (50, -2, D:6) a +0 leather armour (50, 10, D:6) a +2 short sword a +0 robe (50, 31, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin (3, 38, D:7) 4 large rocks (5, -10, D:7) a scroll of recharging (9, -7, D:7) 13 poisoned needles (11, -8, D:7) a stone (19, -7, D:7) a +0 robe a +0 dagger (22, -9, D:7) a +0 short sword a +0 chain mail (31, 14, D:7) 18 arrows (34, 15, D:7) a +0 whip of flaming a +0 robe (38, 4, D:7) a +0 mace (39, 4, D:7) a +0 hand axe a +0 hand axe a +0 leather armour (40, 3, D:7) a +0 dagger a +0 robe (51, 30, D:7) a +0 war axe (57, 41, D:7) 8 tomahawks (58, 40, D:7) a +0 quarterstaff (62, 19, D:7) 15 arrows the Ecumenical Temple