Ferkelamun Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (3, -11, D:1) 21 arrows (9, 2, D:1) a +0 dagger (10, -15, D:1) a +0 dagger 2 stones (20, 19, D:1) a +0 whip (36, 3, D:1) a stone (36, 5, D:1) a stone (37, 8, D:1) a +0 dagger (45, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 40, D:2) a +0 club (13, 3, D:2) a +0 club (19, 0, D:2) a +0 hand axe (20, 42, D:2) a +0 club (21, 35, D:2) a +0 club (25, 23, D:2) a +0 short sword (26, 8, D:2) a +0 club (27, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -31, D:3) 8 javelins (8, 4, D:3) a cursed -1 short sword a +0 leather armour (8, 7, D:3) a cursed -2 short sword a +0 mace a +0 ring mail a +0 hand axe 2 tomahawks a +0 leather armour (9, -32, D:3) a +0 leather armour (16, -24, D:3) a +0 war axe (18, -26, D:3) a +0 dagger (22, -24, D:3) a +0 hand axe a +0 leather armour (25, 2, D:3) a +0 club (26, -30, D:3) 6 poisoned needles (30, -13, D:3) a +0 leather armour (32, -13, D:3) a stone (33, -13, D:3) a stone (34, -13, D:3) a stone (35, 1, D:3) 25 arrows (39, -24, D:3) a +0 ring mail (46, -20, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve a +2 lajatang of protection (3000 gold) the ring "Tufrus" {rPois EV+4 Dex+4 Slay-3} (4300 gold) [ring of evasion] It affects your evasion (+4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. the ring of Ciciov {rF+ Int+4} (4040 gold) [ring of protection from fire] It affects your intelligence (+4). It protects you from fire. the +6 mace of Tenacity {drain, rElec} (4940 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (0, 0, D:4) a +0 hunting sling (7, -19, D:4) a cursed -3 giant club (14, -52, D:4) a +0 ring mail (15, -37, D:4) a +0 plate armour (30, -10, D:4) a +0 giant club (36, -13, D:4) a +0 scale mail (37, -32, D:4) a +0 flail a +0 trident a +0 ring mail a +0 mace (38, -28, D:4) a +0 leather armour a +0 club (46, -24, D:4) 20 arrows (53, -41, D:4) a cursed -2 club Level 5 of the Dungeon (6, 20, D:5) 27 arrows (7, 14, D:5) a +0 hand axe (12, 15, D:5) a potion of heal wounds (12, 18, D:5) a +0 whip (13, 7, D:5) a +0 plate armour (16, -16, D:5) 19 bolts (17, -17, D:5) a cursed +0 falchion a -3 dagger (18, -32, D:5) 21 poisoned needles (18, 21, D:5) a +0 whip (19, -2, D:5) a +0 ring mail (22, -18, D:5) a +4 chain mail a +0 club (27, -22, D:5) 19 arrows (39, 13, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (6, -3, D:6) a +0 dagger a +0 robe (6, -2, D:6) a +0 club a +0 ring mail (14, 4, D:6) an arrow (15, 5, D:6) an arrow (16, 4, D:6) an arrow (17, 26, D:6) a +0 dagger (18, 4, D:6) a +0 shortbow 10 arrows (18, 5, D:6) a +0 shortbow (23, 0, D:6) a +0 leather armour (27, 34, D:6) a cursed -1 falchion (32, 29, D:6) a +0 club (34, 19, D:6) a +0 short sword Level 7 of the Dungeon (31, 13, D:7) a +0 club (34, -21, D:7) a +0 whip (34, 0, D:7) a +0 chain mail a +0 flail a +0 leather armour a +0 hand axe (35, 1, D:7) a +0 flail a +0 leather armour (38, -34, D:7) 13 bolts (41, 12, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Plog's Antique Weapon Shop a +0 hunting sling (46 gold) the +7 mace of Extremism {freeze, Dex+4} (1729 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). a +2 battleaxe of chopping (672 gold) a +0 rapier of venom (210 gold) a +0 quarterstaff (124 gold) a +0 spear (93 gold) a +0 short sword (93 gold) a +0 short sword (93 gold) (0, 0, D:8) a +0 hunting sling (6, -2, D:8) 21 bolts (8, -19, D:8) a +0 short sword (21, -20, D:8) a -2 hunting sling (22, -19, D:8) a +2 vampiric long sword a cursed -2 short sword a cursed -3 short sword a +0 spear a +0 dagger (24, -11, D:8) 14 arrows (27, -14, D:8) a cursed +0 giant club (43, 8, D:8) 3 poisoned tomahawks (43, 9, D:8) a +0 whip a +0 scale mail a +0 mace a +0 ring mail (43, 11, D:8) a +0 club a +0 leather armour a +0 mace a cursed +0 ring mail (44, -14, D:8) 16 arrows (44, 16, D:8) a +0 scale mail (49, -6, D:8) a +0 war axe (58, -11, D:8) 21 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a cursed +0 club (0, 2, D:9) 7 javelins of returning (1, 4, D:9) a +0 dagger (5, -11, D:9) a +0 whip a cursed +0 leather armour (5, -10, D:9) a +0 whip (9, -24, D:9) 20 bolts (9, -14, D:9) a +0 short sword a +0 robe (10, 11, D:9) a +0 trident (11, 1, D:9) a +0 animal skin (19, 17, D:9) a +0 animal skin (21, 25, D:9) a potion of degeneration (33, -29, D:9) 17 arrows (34, 16, D:9) 11 poisoned needles (38, 10, D:9) a +0 shortbow 10 arrows (39, 20, D:9) an arrow (40, 9, D:9) a scroll of noise (40, 19, D:9) an arrow (49, 10, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 leather armour (0, 20, D:10) a lamp of fire (1, 18, D:10) a +0 flail (10, 0, D:10) a +0 plate armour a +0 mace (11, 10, D:10) an exploding tomahawk a +0 leather armour (16, -5, D:10) a +0 leather armour (17, 4, D:10) a +0 robe a +0 dagger (18, 3, D:10) a +0 scale mail a +0 hand axe (20, 24, D:10) a +0 giant club (23, 22, D:10) a +0 rapier (26, 17, D:10) a +0 flail (27, 16, D:10) a +0 whip (27, 17, D:10) a +0 dagger of venom a +0 dagger (27, 18, D:10) a +0 mace (28, 17, D:10) a +0 hand axe (29, 17, D:10) a +0 club a +0 leather armour (30, 18, D:10) a tomahawk (31, 19, D:10) a tomahawk (32, 18, D:10) a +0 dagger a +0 robe (32, 19, D:10) a +0 leather armour (32, 20, D:10) a tomahawk (33, -3, D:10) a +0 hand axe (34, 22, D:10) a tomahawk (35, 18, D:10) a +0 giant club (36, 11, D:10) a cursed -1 club a +0 leather armour (36, 16, D:10) a +0 leather armour a +0 flail a cursed +0 leather armour a +0 short sword (37, 12, D:10) a +0 short sword a cursed +0 leather armour a +0 dagger of freezing a +0 robe (37, 15, D:10) a +0 club (38, 12, D:10) a +0 war axe a +0 chain mail (39, 11, D:10) a +0 whip a +0 leather armour (40, 11, D:10) 10 poisoned needles (44, 0, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail a +0 hand axe a +0 dagger a cursed -3 short sword a +0 mace a +0 club a +0 trident a +0 plate armour a +0 ring mail a +0 short sword a +0 leather armour a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (31, 8, Lair:1) a wand of polymorph (12/24) (33, -24, Lair:1) a spiny frog corpse (skeletalised by now) (37, -38, Lair:1) a +0 chain mail (58, -20, Lair:1) a +0 great sword