Ferkelamun Level 1 of the Dungeon (3, 45, D:1) a stone (4, 45, D:1) a stone (6, 44, D:1) a stone (15, 6, D:1) a +0 leather armour (15, 38, D:1) a +0 flail (19, 14, D:1) a +0 dagger (27, 26, D:1) a +0 short sword (28, -6, D:1) a +0 club (30, -5, D:1) a +0 dagger (40, 18, D:1) 20 stones (40, 26, D:1) a cursed -3 club (41, 32, D:1) 17 stones (48, 25, D:1) a +0 dagger (49, 11, D:1) 26 stones (49, 36, D:1) 14 arrows (52, 27, D:1) 5 stones a +0 dagger (55, 36, D:1) 4 needles of confusion (55, 42, D:1) 4 large rocks (57, 17, D:1) 22 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (4, -10, D:2) 7 stones (4, -7, D:2) 20 stones (6, 17, D:2) 26 stones (7, -11, D:2) 31 stones (13, 19, D:2) 2 stones (31, -6, D:2) a +0 whip a +0 chain mail a +0 club (39, -7, D:2) a +0 club (39, -6, D:2) a +0 dagger (47, -1, D:2) a +0 spear (54, -17, D:2) a +0 pair of gloves (56, -2, D:2) a +0 scythe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, -14, D:3) a +0 dagger a +0 ring mail (3, 1, D:3) a +0 leather armour (4, -20, D:3) a cursed -1 leather armour (9, -12, D:3) a +0 club (12, -16, D:3) a -2 dagger (13, -4, D:3) a +0 rapier (14, -26, D:3) 29 bolts (14, -9, D:3) 21 arrows (14, -7, D:3) 24 stones (15, -26, D:3) a +0 ring mail (16, -26, D:3) a +0 dagger a +0 leather armour (30, 8, D:3) a +0 robe (38, -7, D:3) a +0 ring mail (38, -1, D:3) a +0 mace a cursed +0 scale mail (39, -1, D:3) a +0 dagger a cursed -2 hunting sling a +0 chain mail (42, -14, D:3) a +0 cloak a +3 quarterstaff of chaos (42, -13, D:3) a +0 mace (48, -22, D:3) a +0 dagger (48, -16, D:3) a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, -20, D:4) a cursed +0 giant club (2, -20, D:4) a +1 dagger of holy wrath (5, 2, D:4) a meat ration (6, -23, D:4) a +0 club a +0 ring mail (8, -22, D:4) 17 arrows (9, -28, D:4) a +0 club a +0 dagger a +0 club (9, -16, D:4) a +0 pair of boots (12, -30, D:4) a +0 club a +0 mace a +0 animal skin a +0 helmet (15, -22, D:4) 13 bolts (18, 4, D:4) a +0 club (19, -30, D:4) 19 arrows (21, 2, D:4) a +0 leather armour (25, -26, D:4) a +0 plate armour (26, -2, D:4) a +0 short sword a +0 leather armour (27, -2, D:4) a +0 giant club (28, -26, D:4) a +0 robe (28, -5, D:4) a +0 scale mail (35, -13, D:4) a +0 trident a +0 chain mail (36, -19, D:4) a +0 leather armour (unseen) (46, -12, D:4) a +2 dire flail of crushing a +0 scale mail Level 5 of the Dungeon (5, -8, D:5) a +0 trident a +0 chain mail (10, 9, D:5) a +0 long sword (13, -13, D:5) 22 arrows (14, -13, D:5) a beef jerky (28, -14, D:5) a +0 giant club (33, -15, D:5) a +1 robe a +0 dagger (37, -18, D:5) a +0 flail (47, 9, D:5) a +0 flail a +0 club a +0 ring mail a cursed +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a cursed +0 robe (0, 3, D:6) a +0 short sword (0, 6, D:6) a +0 blowgun a +0 robe (1, 0, D:6) a +0 short sword (10, 2, D:6) a +0 club (10, 12, D:6) a +0 dagger (12, -6, D:6) a +0 blowgun a +0 short sword (12, -1, D:6) a +0 shortbow 15 arrows (13, -2, D:6) a +0 club (14, -3, D:6) a +0 spear (14, -2, D:6) an arrow (14, 0, D:6) a +0 club a +1 leather armour of poison resistance (16, -3, D:6) a cursed -3 war axe a +0 ring mail (19, -1, D:6) a +0 mace a cursed +0 plate armour (20, -1, D:6) 2 arrows (21, -1, D:6) a +0 halberd (22, -6, D:6) a cursed -1 giant club (22, -5, D:6) a +0 spear a +0 whip a +0 leather armour a +2 trident of protection a +0 scale mail (22, -4, D:6) a +0 club a cursed +0 ring mail (22, -3, D:6) a cursed +0 robe a +0 dagger (22, -2, D:6) a +0 whip (22, -1, D:6) a +0 shortbow 24 arrows (28, 9, D:6) a +0 mace a +0 chain mail (30, -10, D:6) a +0 whip a +0 robe (30, 23, D:6) a +0 hand axe a +0 chain mail (37, -6, D:6) a +0 flail (41, 10, D:6) a meat ration (48, 25, D:6) a meat ration (49, 16, D:6) 22 bolts (57, 21, D:6) 21 arrows (59, -8, D:6) a +0 flail a +0 dagger a +0 robe a +0 flail a +0 chain mail (61, -4, D:6) a +0 flail (70, 17, D:6) a +2 dagger Level 7 of the Dungeon (4, -5, D:7) a +0 short sword (5, -8, D:7) a +0 flail (9, -6, D:7) a +0 leather armour (11, 1, D:7) a +0 flail (12, -7, D:7) a cursed -3 dagger (18, 12, D:7) a +0 scythe (22, 10, D:7) a +0 scale mail (25, -25, D:7) 3 arrows (30, -18, D:7) 15 bolts (35, 22, D:7) a +0 leather armour (36, -6, D:7) a +0 leather armour (41, -29, D:7) a +0 shortbow 21 arrows (43, -29, D:7) an arrow (48, 5, D:7) a +0 giant spiked club (49, 20, D:7) a +0 flail (50, 18, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (17, 3, D:8) a +0 short sword (18, -27, D:8) a +0 whip (18, 1, D:8) a +0 dagger a +0 robe (19, 19, D:8) a +0 giant club (21, 2, D:8) a +0 leather armour a +0 dagger (35, -27, D:8) a +0 shortbow 16 arrows (37, 5, D:8) a +0 short sword a cursed +0 scale mail a +0 short sword a cursed -1 club a +0 trident (37, 6, D:8) a +0 whip (42, 6, D:8) a +3 battleaxe (44, 1, D:8) a +0 giant spiked club a +0 giant club (45, -4, D:8) a cursed -2 war axe a +0 plate armour (45, -3, D:8) a +0 dagger a +0 morningstar a +0 club a +0 leather armour (59, -9, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) the +11 flail "Sisesh" {flame, -Tele rPois rN+++ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It renders you almost immune to negative energy. It lets you see invisible. It prevents most forms of teleportation. (4, -38, D:9) a +0 shortbow 18 arrows a +2 whip of freezing a +0 robe (6, -43, D:9) a book of Maledictions (10, -41, D:9) 30 arrows (20, -20, D:9) a +0 pair of boots (37, -29, D:9) a +0 robe (38, -36, D:9) a +0 robe a +0 flail a +3 spear a +0 robe (39, -27, D:9) a cursed +0 ring mail a cursed -3 whip (40, -38, D:9) a +0 robe a cursed +0 flail (40, -27, D:9) a +0 mace (41, -41, D:9) a -1 dagger (42, -12, D:9) a +0 plate armour (42, -11, D:9) a +0 shortbow 15 arrows (46, -36, D:9) a +1 war axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) 3 javelins (1, 23, D:10) a +0 ring mail (13, -2, D:10) a +0 short sword a +0 whip (14, -3, D:10) a +0 whip (14, -2, D:10) a +2 dagger of speed (24, -3, D:10) a +0 club (35, -16, D:10) a +0 dagger (39, 9, D:10) a +0 club (40, -7, D:10) a cursed -1 whip (41, -7, D:10) a +4 battleaxe of freezing 4 javelins a +0 ring mail a +0 whip (41, -6, D:10) a +0 short sword (41, 23, D:10) a +0 giant club (43, -5, D:10) a +0 giant club (44, 14, D:10) 17 sling bullets (48, 9, D:10) 25 arrows (48, 32, D:10) a +0 chain mail (49, -2, D:10) a javelin (52, 35, D:10) a +0 flail (62, -4, D:10) a +0 club (63, -4, D:10) a +0 hand axe (63, -3, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (2, 1, D:11) 15 bolts (3, -29, D:11) a +2 ring of intelligence (3, -6, D:11) a +6 hunting sling of velocity (4, -29, D:11) the ring of Dasitusa {rPois rN++ Str-5 Int+3} [ring of intelligence] It affects your strength (-5). It affects your intelligence (+3). It protects you from poison. It greatly protects you from negative energy. the +4 scimitar of Watchfulness {pain, Str+2 Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your intelligence (+2). (13, -14, D:11) a +0 giant spiked club a hill giant corpse (14, -15, D:11) a worker ant corpse (17, -3, D:11) a +0 giant spiked club (18, -6, D:11) 23 sling bullets (18, 3, D:11) a +0 flail (19, -6, D:11) a +0 giant spiked club (20, -22, D:11) a +0 giant club (20, -12, D:11) a giant frog skeleton (22, 12, D:11) a +0 dagger a +0 robe (22, 13, D:11) a +0 mace a +0 leather armour a +0 scimitar a +0 chain mail (26, -4, D:11) a +0 leather armour (27, 18, D:11) a +0 battleaxe (28, -25, D:11) a cursed -2 club 5 tomahawks a +0 leather armour a +2 mace of protection (30, -26, D:11) a +0 dagger a +0 robe a +0 giant club a cursed -2 giant club a +0 dagger a +0 robe a +0 mace (30, 13, D:11) a +0 giant spiked club (38, 5, D:11) the +1 leather armour of the King of the Hill {rC+ Str-4 Int+4} It affects your strength (-4). It affects your intelligence (+4). It protects you from cold. (39, 5, D:11) a +0 scale mail (41, -13, D:11) a cursed -3 whip (43, -29, D:11) 21 bolts (45, -7, D:11) a +0 chain mail a +0 trident (46, -6, D:11) a +0 short sword (49, 3, D:11) a +0 giant spiked club (54, -1, D:11) a +2 robe a +3 dagger of chaos (55, 11, D:11) a +0 whip (55, 12, D:11) a +0 war axe a +0 scale mail (57, 10, D:11) a +0 mace a +0 dagger a +0 robe (58, 11, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 27 stones (1, 2, D:12) 2 curare-tipped needles (4, 3, D:12) 7 arrows (4, 4, D:12) an arrow (11, -21, D:12) a +0 arbalest (20, -12, D:12) a +0 giant club (24, -20, D:12) a scroll of magic mapping (27, -21, D:12) a book of Changes (33, -13, D:12) 301 stones the Ecumenical Temple