Ferkelamun Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (2, 16, D:1) 20 stones (3, -6, D:1) a +0 club (14, -30, D:1) 18 sling bullets (16, -5, D:1) 26 stones (17, -10, D:1) 20 bolts (21, -18, D:1) a cursed +0 dagger a stone (21, 18, D:1) a +0 short sword 5 stones (24, 1, D:1) 24 stones (30, 1, D:1) a +0 club (35, -14, D:1) a +0 hunting sling (47, -7, D:1) 28 sling bullets (51, -16, D:1) a +0 mace (62, 14, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (1, -20, D:2) a +0 whip a stone (2, -20, D:2) a +0 club (3, -17, D:2) a stone (5, -14, D:2) 2 stones (6, -14, D:2) a stone (15, -24, D:2) a +0 ring mail (17, -1, D:2) a +0 ring mail (24, -26, D:2) a +0 dagger (25, -22, D:2) a +0 quarterstaff (29, -32, D:2) 12 stones (30, -11, D:2) a +0 ring mail (31, -19, D:2) 17 stones (43, 7, D:2) a +0 hand axe (45, -42, D:2) a +0 club (45, -40, D:2) a +0 dagger a +0 animal skin a +0 helmet (46, -38, D:2) a +0 dagger (46, -24, D:2) a +0 club (56, 2, D:2) 14 stones (58, 2, D:2) a +0 flail Level 3 of the Dungeon (5, 15, D:3) 9 stones (7, -12, D:3) 15 stones (12, -29, D:3) a +0 robe (24, -5, D:3) a +0 club (28, 12, D:3) a cursed -3 club (30, -37, D:3) 24 arrows (31, -33, D:3) a +0 club of chaos (34, -31, D:3) a +0 club of chaos (34, 10, D:3) a +0 ring mail (37, -30, D:3) a +0 dagger of chaos (43, -20, D:3) 7 stones (47, -9, D:3) 2 stones (50, -24, D:3) a +0 ring mail (53, 3, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Poodyng's General Store a +0 helmet (58 gold) a +1 ring mail of cold resistance (208 gold) 22 stones (28 gold) a scroll of magic mapping (45 gold) an ornate deck of destruction (260 gold) a +0 helmet (58 gold) a scroll of random uselessness (13 gold) (30, -31, D:4) a +0 great sword (36, 8, D:4) 11 sling bullets (45, -33, D:4) 12 sling bullets (57, 13, D:4) a +0 flail (60, 16, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (6, -9, D:5) 22 stones (8, -13, D:5) a +0 war axe (9, 7, D:5) 22 stones (14, -30, D:5) a +0 club (31, -22, D:5) a +0 hand axe a +0 chain mail a +0 ring mail a +0 club a +0 flail (32, -23, D:5) a +0 hand axe a +0 ring mail (51, -7, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a cursed amulet of inaccuracy (3, -1, D:6) a +0 rapier (4, 32, D:6) a +0 arbalest (31, 39, D:6) a +0 robe a +0 dagger (33, 14, D:6) a +0 club a potion of degeneration a -3 ring of strength (33, 39, D:6) 25 arrows (34, 33, D:6) the +4 short sword of the Final Decision {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (34, 36, D:6) a cursed +0 ring mail (35, 36, D:6) a +0 robe a cursed -3 dagger (42, 41, D:6) a +0 ring mail (50, 28, D:6) a +0 leather armour a cursed +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, -29, D:7) a +0 dagger a +0 robe (2, -28, D:7) a +0 dagger a +0 robe (3, -25, D:7) a +0 whip (5, -9, D:7) a +0 leather armour (6, -10, D:7) a +0 club a +0 ring mail a +0 dagger (6, -9, D:7) a +0 dagger a cursed +0 robe (6, 11, D:7) a +0 long sword (7, -10, D:7) a +0 flail (8, 0, D:7) a +0 quarterstaff a +0 hunting sling 8 sling bullets a +0 leather armour (9, 0, D:7) a +0 giant club (14, -21, D:7) a sling bullet (16, 2, D:7) a +0 mace (24, 11, D:7) a +0 spear a +0 helmet (30, -21, D:7) a sling bullet (30, 10, D:7) a +0 leather armour (31, -21, D:7) a sling bullet (38, -22, D:7) 4 sling bullets (43, -18, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Xuuvae's Food Shoppe a meat ration (50 gold) 4 fruits (60 gold) a meat ration (50 gold) a beef jerky (15 gold) a bread ration (50 gold) a beef jerky (15 gold) 2 fruits (30 gold) a meat ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) a royal jelly (20 gold) a beef jerky (15 gold) a meat ration (50 gold) a bread ration (50 gold) (0, 0, D:8) a +0 robe a +0 dagger (2, 3, D:8) a +0 leather armour a cursed +0 hand axe (4, 6, D:8) a +0 chain mail a +0 mace (7, -7, D:8) a +0 ring mail (9, 25, D:8) a +1 short sword of venom a +0 leather armour (10, 25, D:8) a +0 dagger a +0 robe (10, 26, D:8) a +0 flail a +0 leather armour (12, 15, D:8) a +0 giant club (12, 16, D:8) a +0 dagger a +0 ring mail (12, 25, D:8) a +0 war axe (12, 32, D:8) a +0 rapier (21, 19, D:8) a +0 pair of boots (23, 30, D:8) a +0 rapier (23, 35, D:8) 16 bolts (25, 13, D:8) a +0 ring mail (30, 4, D:8) a -3 ring of slaying (32, 29, D:8) a +0 giant club a +0 giant club (36, 18, D:8) a +0 war axe Level 9 of the Dungeon (1, -20, D:9) a +0 club (7, -28, D:9) a +0 shortbow an arrow (8, -28, D:9) a +0 shortbow 5 arrows (9, -27, D:9) 3 arrows (10, -27, D:9) an arrow (12, -26, D:9) 2 arrows (12, -25, D:9) an arrow (21, -11, D:9) a +0 robe a +0 dagger (21, -10, D:9) a +0 leather armour a +0 club (21, -9, D:9) a +0 ring mail a +0 dagger a +0 short sword a +0 scale mail (22, -12, D:9) a +0 chain mail a +0 long sword (30, -12, D:9) an uncursed staff of summoning (31, -32, D:9) a +0 dagger (31, -29, D:9) the +6 hand axe "Ruuxzul" {vamp, rN+++ MR+++ Stlth-} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. (33, 1, D:9) a +0 hand axe (34, -3, D:9) a +0 flail (35, -4, D:9) a +0 hand axe a +0 trident a +0 dagger a +0 leather armour a +0 dagger a +0 chain mail a +0 short sword a +0 chain mail a +0 mace a cursed -3 morningstar a +1 dagger of speed a +0 robe (36, -4, D:9) a +0 glaive a +0 chain mail (39, 0, D:9) a cursed -3 club (39, 1, D:9) a +0 flail a +0 leather armour (39, 2, D:9) a +0 short sword a +0 ring mail (42, -29, D:9) a +0 club a +0 scale mail (43, -2, D:9) a +0 hand axe (44, -6, D:9) a +0 mace (44, -3, D:9) a +0 dagger (46, -6, D:9) a +0 halberd a +0 chain mail (48, -7, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 leather armour (1, 0, D:10) a +0 scale mail (2, 0, D:10) a cursed -2 mace (6, -8, D:10) the +1 leather armour of Distant Shores {*Confuse rF+ rN+ MP+9} It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). It may confuse you when you take damage. (16, -43, D:10) a +0 falchion (16, -27, D:10) a +0 chain mail (31, -14, D:10) a +0 plate armour (33, -5, D:10) a +0 robe (43, -9, D:10) 19 sling bullets the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a plain deck of summoning (34, -28, Lair:1) a +0 leather armour (39, 8, Lair:1) a +0 leather armour (40, -1, Lair:1) a +0 pair of gloves (61, 0, Lair:1) 21 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 leather armour (8, 12, Lair:2) a +0 long sword (16, 0, Lair:2) a +0 falchion (47, 23, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak corpse (0, 1, Lair:3) a yak corpse