Ferkelamun Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 12, D:1) a +0 robe (16, 10, D:1) a +0 club (23, -7, D:1) a +0 dagger (25, 1, D:1) a +0 dagger (31, 28, D:1) a +0 club (33, -12, D:1) a cursed -2 short sword (38, -6, D:1) a +0 mace (39, 28, D:1) a +0 club (42, -10, D:1) a +0 club (51, 13, D:1) a +0 chain mail (53, 0, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 0, D:2) a +0 spear (11, 6, D:2) a +0 club (21, 39, D:2) a +0 scale mail (37, 27, D:2) a +0 hand axe (52, 17, D:2) a +0 robe (55, 40, D:2) a +0 club (56, 46, D:2) a +0 dagger (58, 43, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (2, 6, D:3) a +0 club (6, 41, D:3) a +0 robe (7, 18, D:3) a +0 leather armour (10, -6, D:3) a +0 club (unseen) (12, 34, D:3) a +0 robe (21, 13, D:3) 16 arrows (30, 9, D:3) a stone (30, 10, D:3) a stone (32, 28, D:3) a +0 club (33, 18, D:3) a +0 ring mail (33, 22, D:3) 7 bolts (37, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +1 whip of electrocution (2, 0, D:4) a +0 battleaxe (4, -6, D:4) a +0 spear a cursed -1 flail (5, -6, D:4) a +1 whip of electrocution (8, 5, D:4) a +0 dagger a +0 robe (10, 36, D:4) a +0 short sword (11, -8, D:4) a +0 leather armour (14, 1, D:4) a +2 dagger of flaming a +0 robe (16, 11, D:4) a +0 robe (17, 0, D:4) a +0 dagger a +0 robe (18, 0, D:4) a +0 flail a +0 hand axe (25, 15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (2, -2, D:5) a +0 chain mail (8, -14, D:5) a +0 short sword (18, -22, D:5) a +0 flail (25, 0, D:5) a +0 dagger a +0 robe (33, -27, D:5) 15 arrows a +0 shortbow (34, -26, D:5) 2 arrows (35, -25, D:5) an arrow (35, -24, D:5) an arrow (45, -17, D:5) a +0 dagger a +0 robe (45, -16, D:5) a cursed -1 club a +0 dagger a +0 robe (45, -15, D:5) a +0 whip a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 16 bolts (2, 11, D:6) a +0 spear an uncursed amulet of faith an uncursed ring of wizardry Sif Muna's Collected Works on Displacement Spells Type Level a - Apportation Translocation 1 a +5 dagger a +0 robe (3, 20, D:6) a +0 dagger of venom (3, 21, D:6) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (4, 11, D:6) a +0 dagger a +0 robe (4, 20, D:6) a +0 plate armour a +0 falchion (4, 21, D:6) a cursed +0 dagger (5, 21, D:6) a +0 club a +0 leather armour (34, 47, D:6) 19 bolts Level 7 of the Dungeon (0, 0, D:7) a book of Battle a book of Misfortune (10, -12, D:7) the +0 lajatang "Ziesamul" {flame, *Drain rElec rC+ MR+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. (21, -31, D:7) an arrow (22, -31, D:7) 2 arrows (23, -31, D:7) an arrow (23, -25, D:7) a +0 dagger a +0 robe a cursed -2 whip (24, -31, D:7) 3 arrows (24, -30, D:7) 2 arrows (24, -25, D:7) a +0 dagger a +0 robe (27, -31, D:7) 7 arrows a +0 shortbow (30, -7, D:7) a +0 robe (31, -10, D:7) an uncursed ring of magical power Level 8 of the Dungeon (0, 0, D:8) a cursed -2 giant spiked club a +0 giant club (5, -19, D:8) a +0 giant spiked club (24, -44, D:8) an uncursed staff of summoning (37, -18, D:8) a +0 whip (44, -28, D:8) 22 arrows (51, -41, D:8) a +0 giant club (60, -17, D:8) a +0 chain mail (63, -22, D:8) a +1 short sword a +0 robe a cursed +1 war axe of freezing a +0 robe a +2 long sword a +0 robe (64, -27, D:8) a +0 plate armour a +0 glaive (65, -28, D:8) a +0 robe a +0 dagger a +2 ring mail of magic resistance a +0 hand axe a cursed +0 robe a +0 dagger a +0 robe a +3 mace (66, -15, D:8) 8 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, -1, D:9) a cursed -2 club a +0 whip a +0 leather armour (8, -25, D:9) a +0 cloak (17, -32, D:9) 20 arrows (18, -30, D:9) 2 arrows (19, -30, D:9) a +0 shortbow 15 arrows a +0 flail (19, -29, D:9) a +0 dagger of protection a +0 robe a +0 mace (22, -25, D:9) a +0 greatsling (24, -18, D:9) a cursed +0 hand axe (38, -50, D:9) a +2 flail of protection (39, -50, D:9) a +0 hand axe a cursed -1 leather armour a +0 long sword a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (0, 19, D:10) 26 arrows (1, 2, D:10) a +0 dagger a +0 robe (11, 13, D:10) a troll hide a +0 flail a +0 scale mail (13, 6, D:10) a cursed +0 chain mail a +0 glaive (13, 8, D:10) a +0 leather armour (14, 5, D:10) a +0 club (14, 6, D:10) a cursed +0 whip (16, 7, D:10) a +0 giant spiked club (22, -4, D:10) a tomahawk (23, -4, D:10) a tomahawk (23, -2, D:10) 2 tomahawks (23, 0, D:10) a cursed -2 short sword a +0 chain mail a +0 club (23, 1, D:10) a +0 dagger a +0 robe a +0 whip (23, 2, D:10) a tomahawk (24, -6, D:10) a +0 robe (25, 41, D:10) a +0 giant club (31, 10, D:10) a +0 dagger (35, 18, D:10) 24 arrows (39, 19, D:10) a +0 shortbow 14 arrows (40, 20, D:10) a +0 dagger a +0 robe (41, 20, D:10) 4 arrows a +0 chain mail a +0 flail a +0 trident (46, 3, D:10) a +0 dagger a +0 ring mail (46, 50, D:10) 3 curare-tipped needles (47, 4, D:10) a +0 hand axe a +0 chain mail (48, 5, D:10) a +0 dagger a +0 robe (58, 24, D:10) a +0 hand axe a +0 scale mail Level 11 of the Dungeon (6, 26, D:11) a +0 falchion (18, 3, D:11) a +0 scale mail (27, 22, D:11) a +0 whip a +0 ring mail a +0 flail a +0 plate armour a +0 scimitar a +0 plate armour (27, 24, D:11) a +0 dagger a +0 robe (29, 26, D:11) a +0 leather armour a +0 short sword a +0 scale mail a +0 mace (33, 34, D:11) a +0 war axe a +0 leather armour (40, 19, D:11) a poisoned needle (40, 21, D:11) a poisoned needle (40, 22, D:11) a +0 club (40, 23, D:11) a +0 blowgun a +0 club 4 poisoned needles (42, 24, D:11) a +0 short sword of venom (42, 25, D:11) a +0 dagger (45, 41, D:11) a +0 ring mail (46, 19, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (10, 14, Lair:1) a +0 hand axe (14, -21, Lair:1) a +0 rapier (27, 0, Lair:1) a +1 hand crossbow of flaming (33, -22, Lair:1) a +0 mace (41, -33, Lair:1) a +0 falchion (48, -25, Lair:1) (unseen) Level 2 of the Lair of Beasts (0, 0, Lair:2) 27 arrows (4, -3, Lair:2) a +0 dagger (5, -7, Lair:2) the +9 shortbow of the Hummingbird {flame, +Fly rPois rC-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It protects you from poison. It lets you fly. (11, -20, Lair:2) a +0 flail (20, 6, Lair:2) a +0 dagger (30, -10, Lair:2) 21 arrows (37, -7, Lair:2) a +0 flail (38, 3, Lair:2) a +0 morningstar (38, 4, Lair:2) a +0 ring mail (41, -22, Lair:2) a +0 chain mail (62, -13, Lair:2) 28 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (12, -11, Lair:3) a +0 scale mail (15, -24, Lair:3) 19 arrows (16, -35, Lair:3) a +0 war axe (18, -15, Lair:3) a +0 falchion (30, -8, Lair:3) a +0 chain mail (33, -1, Lair:3) a +0 short sword (38, -33, Lair:3) a wand of lightning (7/15) a book of the Dragon (39, -33, Lair:3) a +0 hunting sling 2 tomahawks of returning 8 silver tomahawks 21 sling bullets 560 stones (40, -35, Lair:3) a +0 ring mail (43, 11, Lair:3) 24 stones (44, -18, Lair:3) a +0 dire flail (48, -31, Lair:3) a +0 chain mail (58, -7, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 ring of strength (7, 39, Lair:4) a +1 spear of venom a +0 halberd a +0 robe (17, 15, Lair:4) a +2 ring of evasion (22, 7, Lair:4) a +0 leather armour (31, 23, Lair:4) a +0 whip (31, 39, Lair:4) a +0 scale mail (36, 11, Lair:4) 17 arrows (38, 25, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (3, 4, Lair:5) a wand of flame (17/48) (4, 19, Lair:5) a wand of flame (23/48) a wand of slowing (0/48) a wand of disintegration (11/24) (5, 19, Lair:5) 2 potions of lignification 3 potions of degeneration (8, 52, Lair:5) a +0 leather armour (13, 22, Lair:5) a +0 naga barding (23, 46, Lair:5) 20 stones (42, 22, Lair:5) a +0 pair of boots (54, 31, Lair:5) the +4 crystal plate armour of Hospitality {rPois rF+ rC+} It protects you from fire. It protects you from cold. It protects you from poison. Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (7, 4, Lair:6) a +2 plate armour of cold resistance a +0 broad axe of electrocution (24, 1, Lair:6) 15 stones (29, 1, Lair:6) a +0 war axe (34, -14, Lair:6) 3 tomahawks of returning (39, 13, Lair:6) a +0 ring mail (47, 10, Lair:6) a +0 robe (53, 11, Lair:6) a +0 spear (53, 29, Lair:6) 16 bolts (54, 23, Lair:6) a +0 falchion (56, 1, Lair:6) a +0 hat (58, -14, Lair:6) a box of beasts Level 7 of the Lair of Beasts (0, 0, Lair:7) 17 sling bullets (13, 2, Lair:7) a +0 mace (18, -4, Lair:7) a +0 hand crossbow (25, -31, Lair:7) a cursed -1 chain mail (32, 16, Lair:7) a +0 spear (42, 3, Lair:7) a +0 leather armour Level 8 of the Lair of Beasts (0, 0, Lair:8) 19 stones (6, -43, Lair:8) a +0 trident (7, -48, Lair:8) 10 bolts (8, -37, Lair:8) a +0 leather armour (9, -38, Lair:8) a +0 hat (11, -22, Lair:8) a book of Summonings (11, -17, Lair:8) a +0 scale mail (14, -13, Lair:8) 2 scrolls of noise (15, -44, Lair:8) 20 gold pieces (16, -31, Lair:8) a wand of lightning (9/15) (18, -44, Lair:8) a +0 mace (19, -46, Lair:8) a +0 leather armour (35, -34, Lair:8) a wand of disintegration (14/24) (36, 9, Lair:8) 14 stones (37, -4, Lair:8) a death yak skeleton (39, -10, Lair:8) a +0 falchion (46, -23, Lair:8) a +0 dagger a +0 robe (46, 0, Lair:8) a blink frog corpse (51, -24, Lair:8) 13 stones (52, -3, Lair:8) a hydra corpse (56, 4, Lair:8) a +0 dagger a +0 robe (56, 8, Lair:8) a +1 antimagic demon trident (57, 8, Lair:8) a +0 trident