Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 4 Ferkelamun the Poker (level 1, -1/16 HPs) Began as a Merfolk Skald on July 25, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (94 turns). Ferkelamun the Poker (Merfolk Skald) Turns: 94, Time: 00:00:40 Health: -1/16 AC: 3 Str: 12 XL: 1 Next: 60% Magic: 1/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - 19 stones (quivered) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.1 Fighting * Level 3.6 Polearms - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal but do no damage. Your magical infusion is running out. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal pauses to sniff the ground. The jackal bites you but does no damage. You are no longer magically infusing your attacks. You are too injured to fight recklessly! You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... #...# # ####.#[# .##. #....#.# ..... #.#....###### ......##.......)...# #.......#.#######.# ....####.#.#...# #.# . ..#.#.#.###.# ####.#.#..@hh# ..#.####### ###)#...# #.###.### #.......# #######.# #.######## #.#......# #.#.###..# You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Ferkelamun the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 94 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Spear || 18 Cast: Infusion || 1 Stab: Sleeping || 1 Armor: Leather armour || 3 Dodge: Dodged || 8