Fenrir042 Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones (8, 10, D:1) 29 stones (9, -5, D:1) 23 stones (23, 5, D:1) a +0 short sword (27, 0, D:1) a +0 dagger (36, 2, D:1) a +0 ring mail (40, 22, D:1) a +0 short sword (42, 14, D:1) a +0 hunting sling (48, -8, D:1) a +0 robe (48, 16, D:1) a cursed +0 ring mail (54, -7, D:1) a +0 short sword (58, 17, D:1) a -2 ring of evasion (60, 22, D:1) a +0 club Level 2 of the Dungeon (7, -18, D:2) a cursed -3 club (7, -17, D:2) a +0 flail a +0 chain mail (13, 4, D:2) a +0 club (16, -18, D:2) 20 sling bullets (22, -23, D:2) a +0 dagger (23, -19, D:2) a +0 club (23, -6, D:2) 13 stones (31, -9, D:2) a +0 leather armour (32, -9, D:2) a +0 flail a +0 chain mail (37, 5, D:2) 26 bolts (44, -17, D:2) 22 arrows (44, -9, D:2) 17 sling bullets (47, -22, D:2) a +0 chain mail (48, -9, D:2) a +0 leather armour Level 3 of the Dungeon (2, 7, D:3) a +2 club a cursed +0 leather armour (7, -14, D:3) a +0 ring mail (12, 15, D:3) a +0 quarterstaff (17, 7, D:3) 4 stones (18, -15, D:3) a +0 mace a +0 leather armour (19, -15, D:3) a +0 dagger a +0 club (20, -15, D:3) a +0 hand axe a +0 leather armour a +0 whip (21, -15, D:3) a +0 scythe a +0 robe (27, 2, D:3) a +0 club (28, 14, D:3) a +0 club a +0 falchion a +0 leather armour a cursed -1 flail (29, -22, D:3) a +0 ring mail (29, -16, D:3) a +0 mace (29, 12, D:3) a +0 falchion a +0 leather armour (32, -11, D:3) a +0 dagger (34, -26, D:3) a +0 club a +0 ring mail (34, 8, D:3) a +0 hand axe (38, -21, D:3) a +0 spear (45, -2, D:3) 21 stones (48, -11, D:3) a +2 quarterstaff of chaos (49, -10, D:3) a cursed -2 mace Level 4 of the Dungeon (1, -18, D:4) 16 stones (3, -16, D:4) 17 arrows (11, -36, D:4) a +0 chain mail (13, -7, D:4) a cursed -3 trident a +1 leather armour of cold resistance (19, -2, D:4) a +0 war axe (20, -4, D:4) 23 stones (20, 3, D:4) a tomahawk (20, 5, D:4) a tomahawk (21, 3, D:4) a cursed -3 dagger a +0 ring mail (21, 5, D:4) a +0 falchion of holy wrath a +0 leather armour (21, 8, D:4) a +0 hand crossbow (22, 4, D:4) 12 stones (32, -2, D:4) 19 sling bullets (33, -22, D:4) a +0 morningstar (36, -29, D:4) a +0 chain mail (36, -28, D:4) a +0 dagger a +0 ring mail (37, -29, D:4) a +0 hand axe (38, -29, D:4) a +0 chain mail of fire resistance a +0 club (40, 5, D:4) 16 arrows Level 5 of the Dungeon (10, 31, D:5) a +0 club (15, -14, D:5) a +0 halberd a cursed +0 robe (23, 23, D:5) a +0 war axe (31, 11, D:5) a +0 ring mail (31, 19, D:5) a +0 vampiric trident (33, 2, D:5) a +0 hand axe (34, 28, D:5) a +0 ring mail (49, -25, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 4, D:6) a +0 leather armour (8, 6, D:6) a cursed +0 ring mail a +0 dagger a +0 robe (8, 14, D:6) a +0 flail (9, 14, D:6) a +0 dagger (12, 22, D:6) a +0 quarterstaff (14, -1, D:6) 15 stones (16, 27, D:6) a +0 robe (20, -12, D:6) a +0 long sword of protection (27, 20, D:6) 26 arrows (28, 22, D:6) a +0 dagger a +0 robe an uncursed ring of poison resistance (32, 45, D:6) a +0 dagger a +0 robe (34, 45, D:6) a +0 war axe a +0 plate armour (36, 45, D:6) a +0 dagger a +0 chain mail (44, 14, D:6) 9 poisoned needles (44, 22, D:6) a +0 dagger (48, 16, D:6) a +0 short sword 4 tomahawks of returning a +0 chain mail (49, 16, D:6) a +0 club 20 stones a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 21, D:7) the +8 falchion of the Lame Duck {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (13, 13, D:7) a +0 scale mail (21, -9, D:7) a +0 falchion (22, -13, D:7) a +0 quarterstaff (23, 9, D:7) a +0 dagger a +0 robe (24, -1, D:7) a +0 hand axe (25, -5, D:7) 9 bolts (28, 7, D:7) a +0 quarterstaff (33, -24, D:7) 22 arrows (34, 24, D:7) 8 steel javelins (36, -20, D:7) a +0 ring mail (40, 2, D:7) 11 stones (46, 12, D:7) a +0 long sword of holy wrath Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -13, D:8) a +0 scale mail (2, -12, D:8) a cursed -2 dagger a +0 robe (3, -14, D:8) a +0 falchion a +0 ring mail (5, -8, D:8) 22 bolts (11, 6, D:8) 25 stones (21, 15, D:8) an arrow (22, 17, D:8) an arrow a +0 giant spiked club a +0 great mace (23, -4, D:8) 19 stones (23, 16, D:8) a +0 ring mail (24, 22, D:8) an arrow (25, 22, D:8) an arrow (25, 23, D:8) a +0 shortbow 19 arrows (26, -7, D:8) a +0 cloak (27, 24, D:8) a +0 plate armour of cold resistance (30, 25, D:8) 2 arrows (33, 20, D:8) a +1 hand crossbow of freezing (35, 13, D:8) a +0 short sword (37, 5, D:8) a +0 spear a throwing net (37, 6, D:8) a +0 spear (37, 7, D:8) a +0 spear (38, 7, D:8) a +0 flail (43, 13, D:8) a +0 short sword a +0 leather armour (43, 15, D:8) a +0 trident a +0 chain mail (50, 33, D:8) a +0 war axe (52, 34, D:8) a +0 mace a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger a +0 robe (52, 35, D:8) a +0 war axe a +0 chain mail Level 9 of the Dungeon (12, 6, D:9) a +0 scale mail (33, -2, D:9) a +0 giant club (34, -4, D:9) a +0 great mace (46, -16, D:9) a +2 antimagic short sword (47, -16, D:9) a +0 mace (48, 17, D:9) a +0 falchion (56, -1, D:9) a +0 robe (57, -8, D:9) the cursed +1 falchion of Tartarus {elec, Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It has a curse placed upon it. (59, 5, D:9) a +0 flail (62, 3, D:9) 15 arrows Level 1 of the Lair of Beasts (1, 12, Lair:1) the cursed +0 long sword "Iniggaph" {slice, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It has a curse placed upon it. (10, 2, Lair:1) a +0 chain mail (17, -15, Lair:1) a +2 naga barding (41, 22, Lair:1) 28 stones Level 2 of the Lair of Beasts (6, 4, Lair:2) a +0 long sword (17, -10, Lair:2) 14 gold pieces (17, -3, Lair:2) a +1 leather armour of cold resistance (18, -10, Lair:2) 11 gold pieces (18, -9, Lair:2) a +0 buckler (18, -6, Lair:2) a +0 ring mail (18, 15, Lair:2) a +0 ring mail (19, -9, Lair:2) a +0 broad axe (19, -7, Lair:2) a +0 leather armour (20, -6, Lair:2) 7 stones (21, -10, Lair:2) a +0 helmet (21, -9, Lair:2) 17 gold pieces (21, -8, Lair:2) the +1 long sword "Spriggan's Peril" {flame, *Contam rC+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from negative energy. It causes magical contamination when unequipped. (35, 12, Lair:2) 14 stones (39, 8, Lair:2) 10 poisoned needles (41, 11, Lair:2) a +0 dagger (42, 10, Lair:2) 23 arrows (42, 16, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (14, -47, Lair:3) a +0 ring mail (20, -5, Lair:3) a +0 long sword (22, -41, Lair:3) a +0 war axe (31, -16, Lair:3) a +0 dagger (46, -5, Lair:3) 22 stones Level 4 of the Lair of Beasts (2, 20, Lair:4) 5 poisoned needles (3, 18, Lair:4) a +0 scale mail (9, 14, Lair:4) a +0 plate armour (11, -23, Lair:4) 21 arrows (19, 3, Lair:4) the cursed +0 flail "Dragon's Undoing" {drain, +Inv Stlth+} A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (27, -16, Lair:4) a +0 rapier (27, 14, Lair:4) 12 stones (31, 29, Lair:4) a +2 shield (42, 23, Lair:4) 8 tomahawks Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 sling bullets (2, -17, Lair:5) 21 stones (11, -38, Lair:5) a +0 mace (44, 2, Lair:5) 17 stones (46, 11, Lair:5) 20 stones (51, -33, Lair:5) a lamp of fire (59, 8, Lair:5) 12 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 arrows (2, -6, Lair:6) a yak corpse (skeletalised by now) (3, -6, Lair:6) a yak corpse (skeletalised by now) (16, 14, Lair:6) a polar bear corpse (38, -2, Lair:6) a yak corpse (43, 22, Lair:6) a spiny frog corpse (46, 5, Lair:6) a +0 plate armour