Felix Level 1 of the Dungeon (0, 0, D:1) 18 stones (2, 47, D:1) a +0 dagger (6, 17, D:1) a +0 leather armour (11, -7, D:1) a +0 club (16, 27, D:1) a +0 ring mail (19, 15, D:1) a +0 club (36, -7, D:1) a +0 robe (39, 42, D:1) a +0 club (47, 45, D:1) a +0 ring mail (48, 45, D:1) a +0 club (49, 43, D:1) a stone (49, 45, D:1) a stone (49, 48, D:1) a +0 short sword (50, -7, D:1) a +0 hunting sling (50, -3, D:1) a +0 dagger (63, 35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 18, D:2) a +0 club (3, 34, D:2) a +0 leather armour (4, 30, D:2) a +0 scale mail (6, 18, D:2) a +0 club (11, 26, D:2) a +0 dagger (14, -5, D:2) 5 javelins (14, 7, D:2) a +0 club (16, 7, D:2) a +0 flail a +0 short sword a +0 scale mail (21, 18, D:2) a +0 hand axe (21, 31, D:2) a +0 robe (35, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 ring mail (8, -19, D:3) a +0 chain mail (9, 1, D:3) a +0 leather armour (12, -11, D:3) a cursed +0 chain mail (48, -24, D:3) a +0 hand axe a +0 club (49, -24, D:3) a +0 dagger a +0 dagger a +0 robe (49, -14, D:3) a +0 whip (50, -24, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon [Shop] Neofoz's Weapon Shoppe the +7 long sword "Inyept" {freeze, +Rage rElec Str+4 Stlth+} (700 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It lets you go berserk. It makes you more stealthy. a +3 spear of venom (206 gold) a +0 scimitar of slicing (80 gold) a +0 morningstar (40 gold) a +0 hand axe (30 gold) a +0 flail (35 gold) a +0 whip (25 gold) a +0 long sword (35 gold) 26 arrows (52 gold) (0, 0, D:4) a +0 short sword (16, 0, D:4) a +0 hunting sling (18, 0, D:4) a +0 trident (18, 1, D:4) a +0 dagger (18, 14, D:4) a +0 whip (18, 15, D:4) a +0 dagger (18, 16, D:4) a +0 hand axe (21, 1, D:4) a +0 dagger (23, 17, D:4) a +0 plate armour (26, 5, D:4) a +0 club (28, 7, D:4) a +0 dagger (29, 19, D:4) 13 poisoned needles (34, 36, D:4) a +0 robe a +0 dagger (41, 16, D:4) a +0 spear (44, 35, D:4) a +0 club a +0 whip (44, 36, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (0, 1, D:5) a +0 hand axe (0, 3, D:5) a +0 leather armour (0, 5, D:5) a +0 giant spiked club a +0 robe a +0 dagger (5, -9, D:5) 7 javelins (6, -13, D:5) a +0 hand axe (7, -36, D:5) a +0 buckler (13, -7, D:5) a +0 plate armour (13, 2, D:5) a cursed +0 pair of boots (17, -31, D:5) a +2 flail of protection a +0 robe (17, -30, D:5) 27 arrows (17, -28, D:5) a +0 dagger (27, -25, D:5) a +0 hand axe (28, -21, D:5) a +0 short sword a +0 dagger a +0 animal skin a +0 animal skin a cursed +0 animal skin a +0 animal skin (33, -11, D:5) a +0 robe a +0 leather armour (34, -33, D:5) a +0 spear (42, -26, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 13 arrows (5, 22, D:6) a +0 dagger a +0 robe (5, 25, D:6) a +0 mace a cursed +0 ring mail a +0 war axe a +0 chain mail (9, -1, D:6) a +0 robe (10, 5, D:6) a +0 club (19, 6, D:6) a +1 whip of venom (20, 6, D:6) a +0 giant club a +0 halberd (21, 7, D:6) a cursed -2 halberd (30, 12, D:6) a +0 giant club (34, -14, D:6) a +0 trident (46, 16, D:6) the cursed +0 buckler of the Tarantula {*Drain +Fly rF- rC+++} It makes you vulnerable to fire. It renders you almost immune to cold. It lets you fly. It causes draining when unequipped. It has a curse placed upon it. (50, -30, D:6) a +0 leather armour (50, -29, D:6) a +0 flail a +0 chain mail (51, 12, D:6) a +0 halberd (52, -27, D:6) a +0 falchion (55, -38, D:6) 3 tomahawks (57, -34, D:6) a tomahawk (68, -29, D:6) a +0 shortbow 17 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (1, 9, D:7) a +0 hand axe (7, -24, D:7) a +0 giant spiked club (8, -3, D:7) a +0 trident 3 tomahawks a +0 plate armour (9, 5, D:7) a tomahawk (9, 8, D:7) a +0 short sword (9, 9, D:7) a tomahawk (9, 11, D:7) a cursed -2 hand axe 3 tomahawks (9, 12, D:7) a +0 club a cursed -2 scimitar a +0 plate armour (9, 13, D:7) a cursed -1 flail 3 tomahawks a +0 ring mail (10, -7, D:7) a +0 robe a +1 whip of flaming (12, -4, D:7) a tomahawk (13, -5, D:7) a tomahawk (13, -4, D:7) a tomahawk (14, -5, D:7) a tomahawk (15, 3, D:7) 13 sling bullets (18, -8, D:7) 2 tomahawks (18, -6, D:7) a tomahawk (18, -1, D:7) a +0 flail 2 tomahawks a +0 leather armour (22, 22, D:7) a +0 hand axe (24, 22, D:7) a +0 dagger a +0 robe (28, 6, D:7) a +0 mace (29, 5, D:7) a +0 short sword a +0 scale mail (29, 6, D:7) a +0 dagger a cursed +0 robe a +0 short sword (30, 6, D:7) a +0 trident a cursed +0 chain mail (31, -20, D:7) a +0 robe a +0 dagger (31, -19, D:7) a cursed +0 ring mail a +0 flail (31, -18, D:7) a +0 robe a +0 dagger (33, 8, D:7) 12 sling bullets (35, 4, D:7) 18 arrows (35, 16, D:7) a cursed -2 dagger (40, 23, D:7) a +0 hand axe a +0 ring mail (41, 15, D:7) a +0 dagger (41, 23, D:7) a +2 hand axe of flaming (42, -11, D:7) a +0 trident Level 8 of the Dungeon [Shop] Nackysol's Antique Weapon Shoppe a +0 flail (59 gold) a +0 scimitar of holy wrath (156 gold) a +0 battleaxe (110 gold) a +0 dagger (34 gold) a +0 short sword of draining (125 gold) a +0 shortbow (51 gold) a +0 spear (51 gold) a +0 mace (51 gold) (5, 1, D:8) a +0 hand axe a +0 leather armour (13, 3, D:8) a +0 halberd (14, -9, D:8) 21 bolts (27, -4, D:8) a +0 dagger a +0 dagger of draining a +0 robe a +0 mace a +0 dagger (28, -4, D:8) a +0 dagger (29, -4, D:8) a +0 dagger a +0 robe a +0 dagger of pain a +0 robe (30, -4, D:8) a +0 flail a +0 chain mail (31, 20, D:8) a +0 falchion (37, 4, D:8) a +0 giant club a +0 dire flail (40, 8, D:8) a +0 mace (40, 18, D:8) a cursed +3 short sword a +0 robe a +2 battleaxe a +0 blowgun a +0 robe a +2 morningstar of freezing a +0 robe a +3 trident a +0 robe (41, 19, D:8) a cursed +2 trident a +0 robe (44, -16, D:8) a +0 giant club (51, 23, D:8) a cursed -2 trident (53, -18, D:8) an uncursed staff of fire Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (5, -17, D:9) a +0 dagger a +0 robe a +0 dagger (5, -16, D:9) a +0 falchion a +0 ring mail a +0 trident a +0 chain mail (6, -16, D:9) a +0 short sword a +0 scale mail (7, -17, D:9) a +2 dagger of venom a +0 leather armour (7, -16, D:9) a +0 dagger a +0 robe (9, -17, D:9) a +0 club a +0 leather armour (9, 1, D:9) a +0 club (12, -17, D:9) 2 tomahawks (12, -1, D:9) a +0 halberd (15, 17, D:9) a +0 hand axe (22, -18, D:9) a +0 pair of gloves (24, -5, D:9) a +0 falchion (25, -17, D:9) a +0 giant spiked club (25, -5, D:9) a +0 short sword (25, -4, D:9) a cursed -1 battleaxe a +0 plate armour a +0 club (31, -17, D:9) the +1 long sword "Hempoam" {flame, rElec rC++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It insulates you from electricity. (43, -8, D:9) a +0 flail a +0 plate armour (44, -8, D:9) a +0 short sword (45, -8, D:9) a +0 whip a +0 ring mail (46, -9, D:9) a +0 hand axe a +0 leather armour (49, -14, D:9) a tomahawk (50, -19, D:9) a cursed +0 club a +0 falchion a +0 leather armour (50, -18, D:9) a +0 long sword a +0 chain mail (50, -17, D:9) a +0 flail a +0 ring mail (50, -14, D:9) a tomahawk the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 arrows (8, 37, Lair:1) a +0 ring mail (23, -10, Lair:1) a +0 helmet (25, 9, Lair:1) a +0 pair of gloves (41, 3, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (3, -13, Lair:2) a +0 mace (9, -24, Lair:2) a +0 scale mail (10, -36, Lair:2) 6 needles of confusion (15, -43, Lair:2) a +0 war axe (15, -9, Lair:2) 27 sling bullets (15, -8, Lair:2) a +0 hand crossbow (16, 2, Lair:2) a +0 shortbow (16, 9, Lair:2) a +0 ring mail (22, -17, Lair:2) a +0 battleaxe (23, -15, Lair:2) a +3 glaive (32, -20, Lair:2) a cursed +0 scale mail (35, -17, Lair:2) a +0 robe a +1 dagger of holy wrath (38, -29, Lair:2) a cursed -1 short sword a +0 robe (38, -14, Lair:2) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 rapier a cursed -1 robe (42, -31, Lair:2) a +0 club (44, -4, Lair:2) a +0 helmet (47, -26, Lair:2) a +0 robe a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 poisoned needles (2, 4, Lair:3) 16 bolts (5, -5, Lair:3) an arrow (7, -11, Lair:3) 2 arrows (7, -7, Lair:3) an arrow (8, -10, Lair:3) an arrow (8, -9, Lair:3) an arrow (8, -8, Lair:3) a +0 shortbow a +0 shortbow 15 arrows (8, -7, Lair:3) a +0 shortbow 19 arrows (8, -6, Lair:3) a +0 shortbow 14 arrows a centaur skeleton (8, -5, Lair:3) a water moccasin corpse (9, -8, Lair:3) an arrow (17, -6, Lair:3) a stone (17, 2, Lair:3) a +0 ring mail (24, -2, Lair:3) a stone (28, -2, Lair:3) a ration (29, 3, Lair:3) a scroll of identify (34, -26, Lair:3) a water moccasin corpse (skeletalised by now)