Felix Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 2, D:1) a +0 dagger (1, -5, D:1) a stone (2, 5, D:1) a +0 spear (13, 10, D:1) 12 poisoned needles a +0 robe (13, 12, D:1) a +0 dagger (13, 16, D:1) a +0 ring mail (14, -10, D:1) a +0 robe (15, 10, D:1) a +0 hunting sling a +0 club 16 stones (16, 14, D:1) a stone (17, 15, D:1) 3 stones (20, 18, D:1) a stone (25, 1, D:1) a +0 dagger (26, -6, D:1) a +0 leather armour (26, 16, D:1) a +0 short sword a stone (26, 19, D:1) a stone (31, -9, D:1) a +0 club (37, 21, D:1) 20 stones (39, 31, D:1) a +0 club a +0 short sword (56, 28, D:1) a +0 dagger (57, 40, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) 28 stones (7, 5, D:2) a +0 leather armour (7, 8, D:2) a +0 halberd (7, 9, D:2) a +0 ring mail (7, 31, D:2) a +0 dagger (9, 12, D:2) a +0 spear (9, 15, D:2) a +0 whip (12, -2, D:2) +0 shadow dragon scales a +0 ring mail a +0 leather armour (12, -1, D:2) a +0 leather armour (12, 31, D:2) a +0 club (16, 29, D:2) 22 sling bullets (25, -2, D:2) a +0 club (30, 2, D:2) a +0 giant club (33, 26, D:2) a +0 club (46, 3, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 ring mail (2, -2, D:3) a cursed +0 robe (8, -1, D:3) 28 sling bullets a +0 hunting sling (9, 9, D:3) a +0 whip (9, 13, D:3) a +0 dagger (13, -4, D:3) a sling bullet (14, 2, D:3) a +0 robe (33, -9, D:3) a +0 short sword (34, -8, D:3) 22 bolts (35, -8, D:3) a +0 robe (36, 14, D:3) 26 stones (36, 20, D:3) 19 stones (37, -2, D:3) a +0 whip (38, 20, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 mace (39, 20, D:3) a +0 club (51, -21, D:3) a cursed -2 dagger (52, -21, D:3) a stone Level 4 of the Dungeon [Shop] Ohepreus's Weapon Shop the +6 flail of Ubomo Weot {freeze, +Inv rElec rPois Int-2} (687 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It lets you turn invisible. 14 arrows (33 gold) the +7 rapier "Tiruisef" {pain, rF- rC+ Int+2 Dex+3} (750 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. a +1 battleaxe of electrocution (278 gold) 15 stones (18 gold) a +0 halberd (48 gold) a +2 halberd of flaming (230 gold) a +0 dagger of freezing (67 gold) a cursed +0 whip (1 gold) a +0 short sword (36 gold) (0, 0, D:4) a +0 dagger 3 tomahawks (1, -1, D:4) a +0 dagger a +0 robe a +0 chain mail (1, 0, D:4) a +0 dagger of draining a +0 robe (2, -1, D:4) a +0 club a +0 scale mail a +0 whip (3, -1, D:4) 2 tomahawks (37, 10, D:4) 16 stones (49, 17, D:4) 20 stones (58, -18, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 glaive (1, -30, D:5) a +0 ring mail (2, -13, D:5) a cursed -3 spear (4, -27, D:5) a +0 flail a +0 leather armour (8, -14, D:5) a +1 vampiric dagger (9, -28, D:5) a cursed -1 whip (10, -31, D:5) a +0 dagger a +0 flail a +0 ring mail (14, -30, D:5) a +0 club (14, 1, D:5) 13 stones (20, -10, D:5) a +0 giant club a +0 giant spiked club (36, 1, D:5) a +0 dagger a cursed +0 robe (36, 6, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 trident (4, 12, D:6) 24 bolts (6, -15, D:6) 22 stones (6, -14, D:6) 17 bolts (7, -16, D:6) an uncursed ring of see invisible (17, -12, D:6) a +0 chain mail (17, -11, D:6) a +0 pair of boots (21, -10, D:6) a +0 short sword a cursed +0 ring mail (22, -10, D:6) a +0 club a +0 leather armour (23, -10, D:6) a +0 whip (24, -10, D:6) a +0 club (24, 24, D:6) a +0 hand axe a +0 club a +0 leather armour (26, 24, D:6) a +0 war axe a +0 leather armour a +0 flail a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 scale mail (33, -6, D:6) a +0 mace (33, 4, D:6) a +1 dagger of freezing a +0 long sword a cursed -1 whip a +1 dagger of flaming a +0 short sword a +3 dagger (33, 23, D:6) 7 stones (44, -8, D:6) a +1 hunting sling of flaming Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, -15, D:7) a cursed staff of air (6, -23, D:7) a +0 giant club a throwing net (7, -22, D:7) 19 stones (19, -40, D:7) a +0 club (21, -41, D:7) a +0 shortbow a -1 shortbow (26, -32, D:7) a +0 short sword (26, -10, D:7) a +0 shortbow (28, -39, D:7) 21 poisoned needles (38, -54, D:7) a +0 leather armour (39, -31, D:7) a +0 shortbow (50, -33, D:7) an uncursed ring of see invisible (56, -47, D:7) a +0 club (58, -42, D:7) a +0 flail (58, -30, D:7) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (60, -15, D:7) an uncursed amulet of inaccuracy an uncursed staff of death an uncursed ring of teleportation (61, -8, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a stone (0, 2, D:8) a stone (1, 3, D:8) a stone (5, -22, D:8) 16 stones (6, -12, D:8) a +0 leather armour (8, 35, D:8) a +0 hand axe (11, -12, D:8) 14 stones (12, -12, D:8) an arrow (17, -5, D:8) 2 arrows (18, -12, D:8) 4 arrows (20, -12, D:8) 4 arrows (21, -12, D:8) 4 arrows (21, 22, D:8) a black bear skeleton (24, -13, D:8) 2 arrows (still there?) an arrow (still there?) (25, -13, D:8) 2 stones (26, -14, D:8) a stone 3 arrows (27, -15, D:8) an arrow (27, -14, D:8) 3 arrows (28, -20, D:8) an arrow (30, -23, D:8) a +0 robe (30, -21, D:8) a +0 club (32, -25, D:8) a +0 shortbow (33, -20, D:8) a +0 short sword a stone a +0 dagger a +0 robe (33, -13, D:8) a +0 leather armour (34, -22, D:8) an arrow (34, -21, D:8) a +0 shortbow an arrow the Ecumenical Temple