Felix Level 1 of the Dungeon (0, 0, D:1) 15 arrows (1, -5, D:1) 10 poisoned needles (3, 3, D:1) a +0 hand axe (5, -7, D:1) a +0 club (7, -9, D:1) a +0 club (9, -9, D:1) 21 sling bullets a +0 hunting sling a +0 club (13, 5, D:1) a +0 ring mail (19, 13, D:1) 6 large rocks (22, 9, D:1) 32 stones (24, 20, D:1) a cursed +0 mace (34, -11, D:1) 6 steel javelins (36, -13, D:1) a +0 whip (36, 15, D:1) a +0 club (37, -20, D:1) a +0 club (44, -11, D:1) 2 needles of confusion (44, 22, D:1) a +0 mace (52, 26, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +1 hand axe of venom (2, -4, D:2) 22 stones (11, 17, D:2) a +0 scale mail (15, 9, D:2) a +0 club a cursed -3 club (15, 15, D:2) 3 sling bullets (16, 8, D:2) 3 sling bullets (16, 9, D:2) a sling bullet (20, 27, D:2) 7 stones (22, 38, D:2) a +0 leather armour (29, 21, D:2) a +0 dagger (35, 28, D:2) a cursed -2 club (36, 12, D:2) 15 stones (42, 43, D:2) a +0 short sword 2 stones (44, 38, D:2) 16 bolts (44, 42, D:2) 2 stones (53, 34, D:2) a +0 club Level 3 of the Dungeon (1, -19, D:3) 24 sling bullets (2, -19, D:3) a +0 short sword (2, 0, D:3) a +0 hunting sling (4, -17, D:3) a +0 dagger (5, -11, D:3) 18 poisoned needles (7, -10, D:3) 9 poisoned needles (11, -2, D:3) 14 stones (12, 6, D:3) 19 stones (13, -1, D:3) a +1 flail of protection (20, -7, D:3) a +0 falchion (21, 4, D:3) a +0 flail (23, -27, D:3) a +0 robe (23, 3, D:3) a +0 dagger (24, 5, D:3) a stone (28, 6, D:3) a stone (29, 7, D:3) a +0 short sword 7 stones (30, -26, D:3) 23 sling bullets (30, 7, D:3) a +0 trident a +0 ring mail (30, 8, D:3) a +0 dagger a +0 robe (30, 9, D:3) 2 stones (31, -3, D:3) a +0 club (32, 7, D:3) a stone (37, -13, D:3) a +0 trident (37, 24, D:3) 28 stones (38, -27, D:3) a +0 short sword (38, 17, D:3) a +0 club (39, 17, D:3) 9 stones a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -2, D:4) a +0 spear (1, 0, D:4) 19 stones (1, 1, D:4) a +0 rapier (7, -29, D:4) a +0 giant spiked club (13, -21, D:4) a +0 leather armour (27, -28, D:4) a +0 flail (37, -39, D:4) a tomahawk (37, -38, D:4) a tomahawk (38, -38, D:4) a +0 whip 2 tomahawks a cursed +0 leather armour (38, -37, D:4) a +0 chain mail a +0 dagger a +0 robe a +0 club a +0 chain mail (39, -35, D:4) a tomahawk (40, -35, D:4) a -3 short sword a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (11, 16, D:5) a +0 spear a +0 halberd (12, 16, D:5) a +4 ring mail (26, 21, D:5) 22 bolts (31, 13, D:5) a +0 mace (41, 25, D:5) a +0 hand axe (43, 32, D:5) 28 stones (45, 11, D:5) a +0 leather armour (49, 20, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 22 stones (5, 3, D:6) a +0 giant club (5, 8, D:6) 16 stones (6, -2, D:6) a +0 great mace (6, 2, D:6) a +0 dagger a +0 robe (6, 9, D:6) a +0 falchion (10, -9, D:6) a +0 leather armour a +0 short sword a +0 club (13, 7, D:6) an uncursed staff of power (16, 31, D:6) a +0 hunting sling (17, 23, D:6) a cursed -1 giant club a +0 giant club (20, -5, D:6) a +0 falchion (20, 20, D:6) a +0 robe (26, 11, D:6) a +0 leather armour (28, 30, D:6) a +0 club (31, 33, D:6) a +0 hand axe a +0 robe (35, 7, D:6) a stone (35, 10, D:6) 3 stones (36, 7, D:6) a poisoned needle (36, 9, D:6) 3 stones (36, 10, D:6) a poisoned needle (37, 6, D:6) a +0 dagger a +0 blowgun a +0 blowgun 20 poisoned needles a stone a +0 dagger (37, 7, D:6) a +0 short sword 6 stones a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 0, D:7) a +0 club (2, 0, D:7) a +0 ring mail (3, 0, D:7) a +0 leather armour a +0 short sword (9, -2, D:7) a cursed -2 spear (9, -1, D:7) a cursed -3 halberd (9, 8, D:7) a +0 whip (10, 0, D:7) a +0 club (11, -1, D:7) a +0 halberd (12, -10, D:7) a +0 robe (14, 3, D:7) 3 large rocks (23, 28, D:7) 4 large rocks (24, 26, D:7) a cursed -2 leather armour (25, 35, D:7) a +0 long sword (27, 38, D:7) a +0 scale mail (28, -5, D:7) a stone (28, -4, D:7) a stone (28, -3, D:7) a +1 whip of draining (28, -2, D:7) 3 stones (29, -2, D:7) a +0 dagger (30, 6, D:7) a +0 dagger (30, 23, D:7) a +0 club (30, 24, D:7) a +0 club a +0 short sword a +0 plate armour (33, -6, D:7) a +0 ring mail (43, -6, D:7) a +0 dagger a +2 chain mail of fire resistance a +0 leather armour (43, -5, D:7) a +0 falchion a +0 hand axe a +0 ring mail (48, 6, D:7) a cursed +0 plate armour (50, 10, D:7) 5 poisoned needles (52, -7, D:7) a +0 helmet (58, -5, D:7) an uncursed staff of air Level 8 of the Dungeon [Shop] Kat Raudd's Armour Boutique a +0 leather armour (20 gold) a +2 chain mail of poison resistance (185 gold) a +0 leather armour (20 gold) a +2 robe of resistance (377 gold) a +0 leather armour (20 gold) a +0 plate armour (230 gold) a +0 chain mail (45 gold) the +1 plate armour of Anunaab {+Blink rC- MR+ rCorr Str+3} (525 gold) It affects your strength (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you blink. It protects you from acid and corrosion. a +0 buckler (45 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) (0, 0, D:8) a +0 leather armour (0, 1, D:8) a +0 robe a +0 dagger (0, 2, D:8) a +0 short sword (1, 1, D:8) a +0 short sword (1, 3, D:8) a +0 giant club (2, 2, D:8) a +0 club (6, 5, D:8) a +0 morningstar (13, 0, D:8) 17 stones (14, 4, D:8) 14 sling bullets (27, -17, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (28, -16, D:8) a +0 flail a +0 leather armour a +1 dagger of venom a +0 robe (48, -10, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 1, D:9) a +0 hand axe a +0 plate armour (1, 1, D:9) a +0 whip a cursed +0 leather armour (6, -31, D:9) a +0 shortbow (15, -22, D:9) a +0 giant club (25, -18, D:9) a stone (29, -18, D:9) a bolt (31, -18, D:9) a +2 dagger of venom a +0 hand crossbow a +0 dagger 14 bolts a cursed -3 dagger (34, -44, D:9) an uncursed staff of conjuration (47, -4, D:9) a +0 long sword a +2 robe (47, 1, D:9) 8 curare-tipped needles (52, 4, D:9) 23 stones Level 10 of the Dungeon [Shop] Enidwake's Weapon Boutique 18 arrows (57 gold) a +0 arbalest (72 gold) a +4 hand axe of chopping (424 gold) a +0 dagger of venom (70 gold) a +0 dagger (32 gold) 16 stones (25 gold) 23 arrows (73 gold) a +3 spear of piercing (344 gold) a +0 lajatang (240 gold) 17 stones (27 gold) the +3 long sword "Saezoh" {flame, *Corrode +Rage Str+4 Stlth+} (598 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It lets you go berserk. It may corrode you when you take damage. It makes you more stealthy. a +0 dire flail (64 gold) a +0 halberd (64 gold) (0, 0, D:10) a +0 short sword (0, 3, D:10) a +0 short sword (5, 5, D:10) a stone (6, 4, D:10) a stone (6, 5, D:10) a stone (6, 6, D:10) 2 stones (7, 1, D:10) 16 stones (7, 5, D:10) an uncursed staff of cold a +2 robe of cold resistance (18, 9, D:10) a +0 giant spiked club (27, 1, D:10) a +0 giant club a cursed -3 giant club (41, -26, D:10) 2 needles of frenzy (43, -25, D:10) 27 bolts (44, 7, D:10) a +0 leather armour (47, -7, D:10) a +0 mace (48, -19, D:10) a book of Necromancy 6 silver tomahawks a +0 shortbow a +1 pair of boots a +0 leather armour (53, -33, D:10) a cursed +0 robe a +0 battleaxe a +0 robe a +4 war axe of freezing (54, -33, D:10) a cursed -2 robe a +4 dagger (54, -32, D:10) a +0 robe a cursed +5 long sword (55, -33, D:10) a +0 robe a cursed +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 spear (3, -20, D:11) a +3 dire flail (15, -13, D:11) 5 curare-tipped needles (23, -14, D:11) a stone (25, -29, D:11) a +0 halberd (26, -30, D:11) a +0 halberd (26, -28, D:11) a +0 spear (26, -9, D:11) a curare-tipped needle (26, -8, D:11) a +0 club (26, -7, D:11) a +0 short sword a +0 blowgun 7 curare-tipped needles (27, -29, D:11) a +2 halberd of chopping (27, -13, D:11) a cursed +0 ring mail (27, -7, D:11) 3 stones the +8 scale mail "Ciewama" {rF+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. (28, -18, D:11) a +0 war axe (44, 7, D:11) a +0 giant club (51, -4, D:11) a +0 rapier (53, -24, D:11) 25 sling bullets (55, 10, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 helmet a +0 shortbow 3 arrows a +2 crystal plate armour 2 potions of mutation (29, 17, Lair:1) 19 stones (33, -1, Lair:1) a scroll of random uselessness (35, -9, Lair:1) a +0 dagger a +0 robe (35, 2, Lair:1) a +0 quarterstaff (42, -1, Lair:1) a +0 large shield (44, -15, Lair:1) 26 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 javelins (12, -9, Lair:2) a +0 scale mail (13, 19, Lair:2) a +0 long sword (16, 22, Lair:2) a +0 ring mail (23, 3, Lair:2) an uncursed ring of teleportation (31, 6, Lair:2) a +0 trident (44, 24, Lair:2) a +0 ring mail (69, -27, Lair:2) a +0 pair of gloves 11 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hunting sling (3, 32, Lair:3) 19 stones (26, 37, Lair:3) a +0 shortbow (32, -9, Lair:3) a +0 hand axe (40, 0, Lair:3) 27 arrows (43, 18, Lair:3) a scroll of immolation 2 scrolls of noise an uncursed ring of see invisible a wand of random effects (48/48) the +1 leather armour "Durau" {MR+ Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +1 short sword of electrocution a +2 short sword of venom a +2 rapier of speed (64, 30, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (2, -13, Lair:4) 19 stones (21, -13, Lair:4) a +0 falchion (34, -20, Lair:4) a +1 centaur barding (54, -24, Lair:4) 12 stones (57, 3, Lair:4) a +0 leather armour (60, -19, Lair:4) a +0 dagger a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 inedible chunks of flesh a hydra skeleton (1, -4, Lair:5) a +0 war axe (1, 3, Lair:5) a hog corpse (3, 4, Lair:5) a yak corpse (7, 15, Lair:5) 12 stones (13, 3, Lair:5) an uncursed amulet of harm (13, 9, Lair:5) a porcupine corpse