Fear Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets of flame (-15, 2, D:1) a +0 club (-46, 5, D:1) a +0 dagger (-46, 9, D:1) a +0 mace (2, 11, D:1) a hobgoblin corpse (skeletalised by now) (-13, 12, D:1) a beef jerky (-19, 13, D:1) a potion of brilliance (-27, 15, D:1) a +0 club (-20, 17, D:1) a +0 robe (-3, 20, D:1) a +0 leather armour (-19, 21, D:1) a +0 ring mail (3, 23, D:1) a royal jelly (-23, 27, D:1) a +0 leather armour (-9, 28, D:1) a +0 club (-42, 37, D:1) a +0 club (7, 37, D:1) a +0 club (-13, 45, D:1) a +0 dagger (-9, 51, D:1) a potion of heal wounds (-25, 52, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (-4, 7, D:2) a +0 scale mail (2, 8, D:2) a +0 robe (-10, 11, D:2) 8 gold pieces (-4, 14, D:2) a +0 club (-16, 15, D:2) a +0 ring mail (-11, 16, D:2) a potion of cure mutation (-21, 20, D:2) a scroll of blinking (-14, 20, D:2) 9 gold pieces (5, 21, D:2) an adder corpse (1, 26, D:2) a +0 robe (0, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (-1, 3, D:3) an adder corpse