Dungeon Crawl Stone Soup version 0.17.2-1-ge4368a0 (webtiles) character file. 10 Fear the Insei (level 2, 0/24 HPs) Began as a Mummy Monk on Apr 28, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (483 turns). Fear the Insei (Mummy Monk) Turns: 483, Time: 00:00:22 Health: 0/24 AC: 0 Str: 14 XL: 2 Next: 10% Magic: 2/2 EV: 13 Int: 9 God: Gold: 34 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Rnd*Tele + (no boots) MR ..... (no amulet) Stlth ++........ a - ring of teleportation (curse) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Evoke Teleportation You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth + Level 3.7 Unarmed Combat You had one spell level left. You didn't know any spells. Inventory: Jewellery a - a cursed ring of teleportation (right hand) Scrolls b - a scroll of noise {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒.▒ ▒.▒ ▒.▒ ▒†▒ ▒▒▒▒▒▒.▒▒▒ ▒........▒ ▒.▒▒▒▒.▒.▒ ▒▒▒▒▒▒▒▒▒.▒▒▒▒.▒.▒ ▒..hM........▒.▒.▒▒▒▒ ▒.▒▒▒▒▒▒▒.▒▒(.......† ▒........▒▒▒▒ ▒▒▒▒▒...▒▒ ▒▒.▒▒ ▒.▒ ▒.▒ ▒+▒ You could see a jackal. Message History The jackal is severely wounded! The jackal barely misses you! x2 You beat the jackal into a bloody pulp! You annihilate the jackal!!! You have reached level 2!!! You regained 2 hp, and now have 10/24 hp! MP restored: 2 You pummel the jackal but do no damage! The jackal bites you! * * * don't die * * * You take 3 damage, and have 7/24 hp! You pulverise the jackal but do no damage! The jackal bites you! * * * don't die * * * The jackal bites you! * * * don't die * * * You take 3 damage, and have 4/24 hp! You barely miss the jackal! The jackal bites you! * * * don't die * * * You take 1 damage, and have 3/24 hp! You barely miss the jackal! The jackal misses you! You pulverise the jackal! The jackal is moderately wounded! The jackal bites you! * * * don't die * * * The jackal closely misses you! You take 1 damage, and have 2/24 hp! You beat the jackal into a bloody pulp! You annihilate the jackal!!! The jackal bites you! rip Action || total -------------------------++------- Melee: Unarmed || 37 Vault maps used: D:1: saegor_arrival_simple_c Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Fear the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 477 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 482 | D:1 | HP: 2/24 [jackal (1)] 483 | D:1 | Slain by a jackal Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 jackals (D:1) A ball python (D:1) A giant newt (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished.