Fartwhistle Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -3, D:1) a +0 ring mail (11, -14, D:1) a +0 dagger (20, 6, D:1) a +0 dagger 7 stones (20, 14, D:1) 2 stones (21, -30, D:1) 3 stones (24, -22, D:1) a +0 club (25, -11, D:1) 4 stones (27, -11, D:1) a +0 whip (33, 12, D:1) a +0 robe (35, -11, D:1) a +0 leather armour (36, 17, D:1) a +0 hand axe (39, -10, D:1) 2 stones (41, 5, D:1) a +0 whip (46, 6, D:1) 5 stones (46, 11, D:1) a +0 club Level 2 of the Dungeon [Shop] Fizig's Distillery a potion of mutation (80 gold) a potion of flight (30 gold) a potion of brilliance (40 gold) a potion of flight (30 gold) 3 potions of ambrosia (240 gold) a potion of mutation (80 gold) (0, 0, D:2) a +0 robe (5, -2, D:2) a +0 club (8, 6, D:2) a +0 robe (12, -24, D:2) a +0 chain mail (22, 19, D:2) a +0 robe (33, 7, D:2) a +0 mace (36, -15, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Muytur's Weapon Boutique 3 poisoned darts (25 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) 5 curare-tipped darts (84 gold) the +9 mace "Gnoll's Doom" {drain, Fly rC+ Int+3 SInv} (1078 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. SInv: It lets you see invisible. Fly: It grants you flight. the +7 morningstar of Coqevula {flame, rC++} (933 gold) rC: It greatly protects you from cold. 4 large rocks (84 gold) (0, 0, D:3) a +0 hand axe (1, -1, D:3) a +0 short sword (20, 21, D:3) a +0 dagger (22, 38, D:3) a +0 sling (23, 14, D:3) a +0 flail a +0 leather armour (28, 2, D:3) a +0 flail a +0 scale mail (29, 34, D:3) a stone (39, 19, D:3) a +0 dagger (41, 19, D:3) a +0 dagger (43, 20, D:3) 8 stones (43, 24, D:3) a +0 leather armour (43, 25, D:3) a +0 leather armour (53, 33, D:3) 3 stones Level 4 of the Dungeon (7, 27, D:4) a +0 club (7, 29, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 20, D:4) 4 stones (12, 6, D:4) a +0 dagger (16, 31, D:4) a +3 trident of venom a +0 ring mail (16, 32, D:4) a +0 hand axe a +0 ring mail (16, 33, D:4) a +0 short sword (17, 19, D:4) a +0 robe