Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 16313644776413415062 56 Fartwhistle the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Apr 19, 2022. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:41 (2021 turns). Fartwhistle the Conjurer (Draconian Conjurer) Turns: 2021, Time: 00:03:41 Health: -1/26 AC: 6 Str: 9 XL: 3 Next: 71% Magic: 0/7 EV: 12 Int: 20 God: Gold: 36 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . b - +3 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . h - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons b - a +3 falchion (weapon) Armour h - a +0 pair of gloves (worn) Wands d - a wand of flame (22) Scrolls e - a scroll of enchant weapon {unknown} f - 2 scrolls of immolation {unknown} i - a scroll of teleportation {unknown} Potions a - a potion of curing c - 2 potions of invisibility g - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Shops: D:1 ? Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence shouts, "DIE!!!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 mace. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is almost dead. Terence hits you with a +0 mace. You die... #.......##†....'.........$. ##+#####.†.#####........... ...# #.#####.#.# ######'##### #..# #.......#.# #... ... #########.# #..## #.## #.# #..# .##..###########.######. #..# ............÷..@...[... .... #..###'#######@######. #..# #..(#....# #.# #.#.#....# #.# #.#....).# #.# #.##.....# #.. #.##.#'### ### ##.##.#.# #..##.#.# #.###.#.# ########## You could see Terence. Vanquished Creatures 2 adders (D:2) 3 ball pythons An endoplasm (D:2) 6 giant cockroaches (D:1) 7 hobgoblins (D:1) 2 quokkas 4 frilled lizards (D:2) A goblin (D:2) 5 kobolds 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fartwhistle the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 450 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 532 | D:1 | Learned a level 2 spell: Searing Ray 1173 | D:1 | Found Zehorr's Magic Scroll Emporium. 1177 | D:1 | Bought a scroll of identify for 24 gold pieces 1203 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1458 | D:2 | Found an ornate altar of the Wu Jian Council. 1651 | D:2 | Found a runed translucent door. 1652 | D:2 | Noticed Crazy Yiuf 1815 | D:2 | Reached skill level 5 in Conjurations 1990 | D:2 | Noticed Terence 2021 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_ring, serial_shops, shop D:2: layout_basic, basic_altar, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Falchion || 7 Tailslap || 3 Cast: Magic Dart || 80 Searing Ray || 1 Use: Scroll || 2 Armor: Skin || 1 Dodge: Dodged || 12