Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 0 FarmerKarma the Insei (level 1, -2/18 HPs) Began as a Mummy Monk on June 8, 2016. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (54 turns). FarmerKarma the Insei (Mummy Monk) Turns: 54, Time: 00:01:16 Health: -2/18 AC: 0 Str: 14 XL: 1 Next: 8% Magic: 1/1 EV: 13 Int: 9 God: Gold: 14 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no armour) rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. You aren't carrying anything. Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth + Level 3.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, FarmerKarma the Mummy Monk. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Drop what? 1/52 slots (_ for help) (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You drop a +0 robe. Unknown command. Unknown command. You open the door. There is an open door here. You open the door. There is an open door here. A rat comes into view. The helpless rat fails to defend itself. You hit the rat. You kill the rat! You see here a rat corpse. Unknown command. You now have 14 gold pieces. A jackal comes into view. The jackal barks! A jackal comes into view. You see here a rat corpse. A hobgoblin comes into view. The hobgoblin shouts! The jackal bites you. You barely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You completely miss the jackal. The jackal bites you. x2 You hit the jackal. The jackal is moderately wounded. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the jackal but do no damage. The jackal is lightly wounded. The hobgoblin hits you. You die... #. ##.... .. #.. ..+.. ... #... #..$ .... #.#..##..#..... #..........h..h ##.# ## ########..###.# ##..###...##.....#..# .. ......g@h.......#..##... ......#####......#....# (..####(..####.....#### .###.........###'### #......<......'.+ ###.........###+# ####...#### ##### You could see a jackal and a hobgoblin. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FarmerKarma the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 53 | D:1 | HP: 2/18 [jackal (3)] 54 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 8 Stab: Sleeping || 1 Dodge: Dodged || 3 Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_curved, infiniplex_forest_clump_medium, infiniplex_forest_clump_long, infiniplex_forest_end_double, infiniplex_forest_lined_4_way, lexackson_kobold_supper Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.7 | 35.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.7 | 35.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------