Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6234028805958244735 3581 Farlane the Cleaver (level 9, 0/82 HPs) Began as a Mountain Dwarf Fighter on Nov 15, 2024. Succumbed to a killer bee's poison ... on level 8 of the Dungeon. The game lasted 00:10:59 (8284 turns). Farlane the Cleaver (Mountain Dwarf Fighter) Turns: 8284, Time: 00:11:00 Health: 0/82 AC: 19 Str: 20 XL: 9 Next: 84% Magic: 9/9 EV: 5 Int: 8 God: Gold: 438 SH: 6 Dex: 19 Spells: 8/8 levels left rFire + + . G - +0 war axe of Exquisite Torment {vamp, rElec rF+} rCold . . . c - +0 buckler rNeg . . . A - +0 plate armour rPois . q - +0 helmet rElec + n - +0 cloak rCorr . E - +0 pair of gloves SInv + M - +0 pair of boots Will +.... (no amulet) Stlth D - ring of Umeaschu {Fly rF+ Dex+6 Slay+2} HPRegen 0.33/turn z - ring of see invisible MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -8), enlightened, flying A: runic magic, artefact enchanting, agile 1, weak 1 a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 438 gold pieces. Inventory: Hand Weapons a - a +1 war axe l - a +2 mace of holy wrath o - a +0 sling of freezing B - a +4 flail of holy wrath G - the +0 war axe of Exquisite Torment (weapon) {vamp, rElec rF+} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. rElec: It insulates you from electricity. Missiles u - 2 throwing nets (quivered) F - 14 poisoned darts Armour b - a +0 scale mail c - a +0 buckler (worn) i - the +0 leather armour of Starshine {rElec rN+ rCorr} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. n - a +0 cloak (worn) p - a +0 animal skin q - a +0 helmet (worn) A - a +0 plate armour (worn) E - a +0 pair of gloves (worn) M - a +0 pair of boots (worn) Jewellery h - a ring of positive energy z - a ring of see invisible (right hand) D - the ring of Umeaschu (left hand) {Fly rF+ Dex+6 Slay+2} (You found it on level 5 of the Dungeon) [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. Fly: It grants you flight. Q - a ring of resist corrosion S - an amulet of reflection Wands H - a wand of paralysis (7) P - a wand of digging (6) U - a wand of light (9) Scrolls d - a scroll of brand weapon {unknown} f - 3 scrolls of vulnerability g - 4 scrolls of enchant weapon j - 3 scrolls of amnesia k - 2 scrolls of teleportation {unknown} m - a scroll of poison {unknown} s - a scroll of noise {unknown} w - 3 scrolls of fear y - a scroll of immolation {unknown} J - a scroll of fog N - a scroll of enchant armour {unknown} O - a scroll of blinking T - a scroll of revelation {unknown} Potions e - 2 potions of degeneration r - 2 potions of heal wounds t - a potion of attraction v - 2 potions of brilliance x - 2 potions of mutation C - a potion of enlightenment K - a potion of curing {unknown} L - a potion of haste {unknown} R - a potion of might Skills: + Level 8.4 Fighting + Level 8.8 Axes + Level 8.4 Armour + Level 8.5 Shields You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 71% 1 Shock Conj/Air 0% 1d3 71% 1 Blink Tloc 0% N/A 85% 2 Call Imp Summ 0% N/A 85% 2 Lesser Beckoning Tloc 0% N/A 85% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 97% 3 Swiftness Air 0% N/A 97% 3 Teleport Other Tloc 0% N/A 97% 3 Airstrike Air 0% 2d(0-16) 100% 4 Cause Fear Hex 0% N/A 100% 4 Fireball Conj/Fire 0% 3d3 100% 5 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair (0/5) D:8 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Annotations: D:5 2 transporters, tronn's ghost, novice OpBr Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You are agile. (Dex +4, Str/Int -1) You are weak. (Str -2) Message History The killer bee is moderately wounded. You completely miss the killer bee. You feel very sick. The killer bee barely misses you. The killer bee stings you but does no damage. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee stings you but does no damage. You feel less invigorated. You feel less confused. You feel very sick. The killer bee stings you but does no damage. The killer bee attacks as it pursues you! The killer bee stings you but does no damage. x2 The killer bee stings you. * * * LOW HITPOINT WARNING * * * You slash the killer bee! You feel better. You kill the killer bee! You hit the killer bee. You feel very sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee barely misses you. You miss the killer bee. The killer bee is heavily wounded. You feel sick. The killer bee stings you but does no damage. x2 The killer bee stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The killer bee poisons you! You miss the killer bee. The killer bee is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The killer bee barely misses you. You block the killer bee's attack. Unknown command. You hit the killer bee. The killer bee is almost dead. You die... ##............................. #..#........................... ##........##.................... #..y......##.................... ##.####...# #.....#............ ..yy.# #...####.....####......... .....y.#....##.......###..#...... #......####..##...........###.... ......y####...#.@#####..### #.... ...............