Dungeon Crawl Stone Soup version 0.20.0-8-g6b59dc7 (webtiles) character file. Falkn the Charmwright (Formicid Skald) Turns: 38, Time: 00:01:15 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 2.1 Fighting + Level 2.0 Axes + Level 1.1 Armour + Level 1.7 Dodging + Level 2.1 Spellcasting + Level 3.0 Charms You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Falkn the Formicid Skald. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. You open the door. There is an open door here. You open the large door. There is a large open door here. You open the large door. There is a large open door here. There is a fountain of clear blue water here. You hit the plant but do no damage. x2 You hit the plant but do no damage. You hit the plant. You hit the plant but do no damage. x2 You sense a monster nearby. A rat comes into view. .... .... ... { . ..############.# #.............. #.............. #########.............. #⌠......#......@....... ##PPP................... .#####.##............... .'...#.##............... .'...'.###.............r ##...'.# #######........ .#####.# #........ <# ♣.# #........ ## ..# You can see a rat (sleeping). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Falkn the Formicid Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 Action || total -------------------------++------- Melee: Hand axe || 3