Fairytaker Level 1 of the Dungeon (21, 25, D:1) a +1 pair of boots (29, 0, D:1) a +0 spear (30, -11, D:1) a +0 club (50, 16, D:1) a +0 club (56, 4, D:1) a +0 chain mail of willpower Level 2 of the Dungeon [Shop] Myfrient's Book Emporium a book of Necromancy (208 gold) a book of Blood (364 gold) a book of Frost (286 gold) a book of Changes (234 gold) Sif Muna's Guide on Stones and Confrontation (494 gold) Spells Type Level Known a - Searing Ray Conjuration 2 yes b - Borgnjor's Vile Clutch Necromancy/Earth 5 no c - Shatter Earth 9 no a book of Party Tricks (208 gold) a book of Geomancy (234 gold) a book of Changes (234 gold) a book of Storms (416 gold) (3, -20, D:2) a +0 leather armour (21, -16, D:2) a +0 hand axe (24, 8, D:2) a +0 robe (30, -14, D:2) 24 arrows (30, -10, D:2) a +0 ring mail (33, -20, D:2) a +0 ring mail (40, -1, D:2) a +0 ring mail (44, -8, D:2) a +0 ring mail (57, -8, D:2) a +0 spear (57, 18, D:2) 19 arrows (69, -7, D:2) a +0 club Level 3 of the Dungeon (2, -3, D:3) 23 bolts (16, 9, D:3) a +0 scythe a +0 robe (20, 29, D:3) the +6 quarterstaff "Hellblazer" {drain, +Blink rF- rC+++ Will+} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. +Blink: It lets you blink. Will: It increases your willpower. (21, 27, D:3) 20 arrows (23, 11, D:3) 15 arrows (35, -15, D:3) a +0 robe (38, -1, D:3) a +0 ring mail (40, 14, D:3) a +2 antimagic rapier (44, 1, D:3) a +0 ring mail (57, -2, D:3) a +0 robe (57, 5, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 whip a +0 mace a +0 ring mail Level 4 of the Dungeon (1, 52, D:4) a +0 falchion (6, 10, D:4) a +0 scale mail (9, 16, D:4) a +0 club (9, 53, D:4) a +0 club (12, 37, D:4) 20 arrows (25, 16, D:4) a +0 mace (28, 13, D:4) a +0 trident (31, 50, D:4) a +0 ring mail (34, 18, D:4) a +0 whip (36, 23, D:4) 19 sling bullets (37, 41, D:4) the +4 war axe of the Twelve Scars {spect, rC+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. (43, 18, D:4) a +0 club a +0 leather armour (49, 46, D:4) a +0 dagger (50, 12, D:4) 15 bolts (54, 22, D:4) a +0 halberd (55, 23, D:4) a +0 spear (55, 24, D:4) a +0 spear (59, 16, D:4) 11 bolts (64, 32, D:4) a +0 robe (66, -2, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Levuypt's Antique Weapon Emporium a +0 long sword (70 gold) a +0 great sword (130 gold) a +1 dire flail of draining (284 gold) a +0 short sword (60 gold) a +0 longbow (90 gold) a +3 scimitar of holy wrath (484 gold) a +0 long sword (70 gold) a +0 great sword (130 gold) a +6 morningstar of protection (736 gold) a +0 rapier (80 gold) a +0 hunting sling (30 gold) (0, 0, D:5) a +0 hand axe (18, -4, D:5) a +0 war axe a +0 leather armour (19, 3, D:5) a +0 dagger a +0 leather armour (20, -27, D:5) 13 bolts (22, 15, D:5) a +0 quarterstaff (28, -22, D:5) a +0 spear (43, 3, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Ibeec's Assorted Antiques a +2 pair of boots (330 gold) a condenser vane (800 gold) a staff of fire (500 gold) a phantom mirror (800 gold) a +0 vorpal fustibalus (490 gold) a +0 barding (460 gold) (0, 0, D:6) a +0 club (6, 17, D:6) 20 arrows (8, 14, D:6) a +0 ring mail (11, 0, D:6) a +0 club a +0 hand crossbow of freezing 13 bolts a +0 dagger (11, 23, D:6) 20 arrows (12, 0, D:6) a +0 short sword (13, 1, D:6) a +0 dagger (14, 1, D:6) a +0 dagger (15, 25, D:6) a +0 robe (22, 15, D:6) a +0 scale mail (24, 24, D:6) a +1 vorpal spear a +0 ring mail a +0 kite shield (25, 24, D:6) a +0 whip a +0 flail a +0 spear (27, 24, D:6) a +0 flail (30, 4, D:6) a staff of air (30, 14, D:6) a +0 hand axe (30, 22, D:6) a +0 club (36, 8, D:6) a +0 giant spiked club (43, -1, D:6) a +0 flail a +0 flail a +0 club a +0 robe a +0 whip a +0 club (57, 17, D:6) a +0 dagger a +0 short sword a +1 ring mail of willpower a +0 club a +0 whip a +0 robe (58, 17, D:6) a +0 whip a +0 halberd (61, 15, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a book of the Wilderness (24, 16, D:7) a +0 leather armour (30, -14, D:7) a +0 dagger (31, -14, D:7) a +0 club (31, -13, D:7) a +0 short sword (31, 20, D:7) 29 bolts (32, -14, D:7) a +2 dagger of venom (40, 13, D:7) a +0 shortbow 14 arrows (54, 13, D:7) a +0 club a +0 ring mail (55, 13, D:7) a +0 dagger a +0 robe a +0 dagger (59, 0, D:7) a +0 robe (59, 1, D:7) a +0 falchion a +0 robe a +0 spear a +0 robe Level 8 of the Dungeon [Shop] Demofi's Assorted Antiques a +0 scale mail (104 gold) a lightning rod (4/4) (780 gold) a +0 leather armour of cold resistance (234 gold) [Shop] Saomn's Antique Armour Shop a +0 pair of gloves (117 gold) a +0 chain mail (117 gold) the +1 leather armour of the Aged Priests {Harm Stlth+} (436 gold) Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a +0 pair of gloves (117 gold) a +3 leather armour (494 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) (0, 0, D:8) a +0 scale mail (0, 11, D:8) a +2 pair of boots (1, -37, D:8) a +0 leather armour (8, 0, D:8) a +0 trident (11, 9, D:8) a +0 leather armour (12, -19, D:8) a +0 short sword a +0 club a +0 short sword a +0 scale mail a +0 hand axe a +0 leather armour (12, -18, D:8) a +0 trident a +0 leather armour (14, 0, D:8) a +0 hand axe (33, -22, D:8) a +0 hand axe a +0 leather armour (40, -24, D:8) a +3 hand axe a +0 hand axe a +0 leather armour a +0 morningstar a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (41, -24, D:8) a +0 dagger a +0 leather armour a +0 mace a +5 battleaxe a +0 whip (45, 19, D:8) a +0 leather armour (54, -25, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (0, 3, D:9) a +0 whip (1, 1, D:9) a +0 club a +0 robe (2, 3, D:9) a +0 flail a +0 hunting sling (9, -13, D:9) a +0 scale mail (10, -14, D:9) 21 gold pieces (11, -13, D:9) a scroll of blinking (33, -22, D:9) a +0 club (33, -20, D:9) a +0 club (34, -18, D:9) a +0 club (35, -18, D:9) a +0 club a +0 short sword (36, -18, D:9) a +0 dagger (39, -23, D:9) a +0 club (40, 14, D:9) a +0 scale mail (42, -10, D:9) a +0 falchion (53, 8, D:9) a +1 flail of protection a +0 club a +0 trident a +0 ring mail (54, 8, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 short sword of venom (2, -20, D:10) 23 arrows a +0 shortbow (3, -20, D:10) 13 arrows a +0 shortbow (4, -20, D:10) 362 stones (5, -20, D:10) (unseen) (13, -13, D:10) a +0 robe a +0 long sword (17, 1, D:10) a +0 shortbow 21 arrows (18, 0, D:10) a +0 shortbow 20 arrows +0 steam dragon scales a +0 robe (19, 8, D:10) a +0 dagger (27, 2, D:10) 20 arrows (28, -11, D:10) a +0 helmet (31, -22, D:10) a +0 club (31, -21, D:10) a +0 dagger a +0 robe (34, 0, D:10) a +0 hand axe a +0 chain mail (34, 1, D:10) a +0 flail a +0 scale mail (35, 7, D:10) a +0 mace a +0 chain mail (39, -9, D:10) 28 sling bullets (42, -25, D:10) 18 arrows a +0 shortbow (43, -24, D:10) a wand of charming (2) (57, 16, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Hoarr's Jewellery Boutique a ring of positive energy (280 gold) a ring of ice (350 gold) a ring of resist corrosion (280 gold) a ring of protection from cold (350 gold) an amulet of regeneration (420 gold) a ring of wizardry (420 gold) a ring of protection from fire (350 gold) (0, 0, D:11) 13 sling bullets (6, 2, D:11) a +0 short sword a +0 leather armour (6, 4, D:11) a +0 short sword (8, 4, D:11) a +0 trident (8, 5, D:11) a +0 club a +0 chain mail (9, 3, D:11) a +0 hand axe a +0 chain mail 23 sling bullets (16, 7, D:11) a staff of cold a +2 robe of cold resistance (18, 3, D:11) a +0 dagger (23, -4, D:11) a +0 dagger (23, 5, D:11) a +0 robe of cold resistance (24, -5, D:11) 3 stones a +0 short sword (25, -5, D:11) 2 stones a +0 whip (25, -4, D:11) a +0 short sword (25, -3, D:11) a +0 club (25, 11, D:11) 22 arrows a +0 shortbow (26, 7, D:11) 10 arrows a +0 shortbow (27, 1, D:11) 24 arrows (28, 17, D:11) a +0 helmet (29, 17, D:11) a +0 leather armour (43, 7, D:11) 10 stones (50, 5, D:11) 26 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (5, 17, D:12) 21 arrows (8, 7, D:12) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (11, 24, D:12) a +0 spear (14, -34, D:12) a +0 morningstar (17, 8, D:12) a +0 hand axe a +0 leather armour an orc corpse (18, -4, D:12) a +0 scale mail (18, -2, D:12) a +0 mace an orc corpse (20, -1, D:12) a +0 club (23, -9, D:12) a +2 dagger of chaos a +0 robe (25, 24, D:12) 19 stones (27, -20, D:12) 21 stones (35, 17, D:12) a +0 club an orc corpse (skeletalised by now) (40, 18, D:12) a +0 short sword (40, 19, D:12) a +3 short sword of flaming (40, 25, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (6, 49, Lair:1) a +0 spear of flaming (19, 42, Lair:1) a +0 plate armour (24, 51, Lair:1) 8 stones (39, 4, Lair:1) 23 stones (42, 11, Lair:1) a +0 whip (48, 52, Lair:1) a +0 falchion (63, -5, Lair:1) a +1 shortbow of freezing