Fairytaker Level 1 of the Dungeon (25, 15, D:1) a +0 dagger (26, -15, D:1) a +0 rapier (29, 2, D:1) a +6 dagger of venom (33, -6, D:1) 3 poisoned darts (37, 25, D:1) a +0 dagger (41, 2, D:1) a +0 whip (58, 1, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -2, D:2) a +0 hand axe (8, -19, D:2) a +0 kite shield (13, -3, D:2) a +0 club (27, -5, D:2) a +0 dagger (28, -25, D:2) a +0 short sword (30, -15, D:2) a +0 short sword (31, -25, D:2) a +0 dagger (34, -6, D:2) a +0 leather armour (43, 9, D:2) a +0 plate armour Level 3 of the Dungeon (22, -41, D:3) the +1 leather armour "Faasifil" {Rampage Fly rF++ MP-9} rF: It greatly protects you from fire. MP: It affects your magic capacity (-9). Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. (24, 14, D:3) a +0 buckler (29, -38, D:3) a +0 dagger (30, -7, D:3) a +0 hand axe (35, -17, D:3) a +0 short sword (38, -34, D:3) a +0 flail (38, 1, D:3) a +0 short sword (43, -12, D:3) a +0 club (49, -14, D:3) 14 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +4 ring mail of poison resistance a +0 rapier (0, 2, D:4) a +0 flail a +0 ring mail (2, 3, D:4) a +3 dagger of draining a +0 robe (6, -9, D:4) a +0 robe (9, -29, D:4) a +0 leather armour (10, -2, D:4) a +0 hand axe (11, -2, D:4) a +0 dagger of electrocution (12, -2, D:4) a +0 robe a +0 dagger (15, -10, D:4) a +0 club (18, -19, D:4) a +0 flail (19, -23, D:4) 5 poisoned darts (36, 5, D:4) a +0 trident (41, -12, D:4) a +0 whip (44, -29, D:4) a +0 short sword a +0 robe the orc corpse of Blork the orc (skeletalised by now) (48, 8, D:4) a +0 club (57, 10, D:4) 12 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (8, -3, D:5) a hound corpse (skeletalised by now) (10, 10, D:5) a +0 club (10, 11, D:5) a +0 flail (still there?) a +0 leather armour (still there?) (12, 11, D:5) a +0 dagger a +0 robe a +0 whip a +0 leather armour