Fairytaker Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 34, D:1) 8 arrows (8, 13, D:1) 12 arrows (9, 10, D:1) a +0 dagger (9, 11, D:1) a +0 whip (11, 11, D:1) a +0 club (13, 14, D:1) a +0 club (18, 15, D:1) 19 poisoned needles (21, 41, D:1) a +2 dagger of holy wrath (37, 7, D:1) a +0 leather armour (38, 12, D:1) a +0 dagger (43, 14, D:1) a +0 club a +0 club (46, 16, D:1) a +0 short sword Level 2 of the Dungeon (1, 4, D:2) a +0 trident (5, -36, D:2) a +0 dagger (7, -21, D:2) a +0 falchion (7, -12, D:2) a +0 leather armour (7, -4, D:2) a +0 ring mail (14, -18, D:2) a +0 dagger (19, -34, D:2) a +2 scale mail of magic resistance (27, -6, D:2) a +0 chain mail (30, -34, D:2) 16 stones (42, -3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -11, D:3) a +0 short sword (8, -10, D:3) a +0 club (10, -12, D:3) a stone (10, 0, D:3) 8 arrows (13, -5, D:3) a +0 rapier (15, -36, D:3) a +0 club (27, -45, D:3) a +2 flail of holy wrath a +0 dagger a +0 mace a +0 chain mail a +0 flail (30, -25, D:3) 21 bolts (33, -22, D:3) a +0 flail (33, -5, D:3) a sling bullet (34, -3, D:3) a +1 hunting sling of freezing 12 sling bullets (36, -28, D:3) 20 arrows (39, -18, D:3) a cursed +0 club a +0 hunting sling 15 stones (48, -20, D:3) a +0 robe Level 4 of the Dungeon [Shop] Yrghem Fudof's Jewellery Shoppe a +2 ring of protection (140 gold) the ring of Melee {Ice *Corrode rN+ MP-9 Int+7} (369 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+7). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your magic capacity (-9). It may corrode you when you take damage. an uncursed amulet of magic regeneration (420 gold) a cursed -3 ring of dexterity (28 gold) an uncursed amulet of the gourmand (420 gold) an uncursed amulet of the gourmand (420 gold) a cursed ring of teleportation (63 gold) an uncursed ring of wizardry (420 gold) a +2 ring of strength (105 gold) the amulet "Sihirph" {+Rage rC- Str+4 Slay+6} (1030 gold) [amulet of rage] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to cold. It lets you go berserk. an uncursed amulet of guardian spirit (420 gold) the amulet of Sin {RegenMP rPois Int+6} (753 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+6). It protects you from poison. a +2 ring of intelligence (105 gold) an uncursed amulet of regeneration (420 gold) (0, 0, D:4) a +0 dagger (5, -16, D:4) a +2 pair of gloves (6, 9, D:4) 22 stones (7, -15, D:4) a +0 rapier (10, -18, D:4) 34 bolts (10, 5, D:4) 20 stones (14, -28, D:4) a +0 club (18, -26, D:4) a +0 leather armour (25, -29, D:4) a +0 leather armour of fire resistance (27, 3, D:4) a +0 war axe (30, -17, D:4) a +0 scale mail (42, 2, D:4) a +0 pair of gloves (43, -8, D:4) a +0 mace Level 5 of the Dungeon [Shop] Moynich's Armour Emporium the +1 plate armour of Kaphamux {Int+4 Dex+7 Stlth-} (737 gold) It affects your intelligence (+4). It affects your dexterity (+7). It makes you less stealthy. a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 plate armour (299 gold) a +1 leather armour of cold resistance (182 gold) a cursed +0 ring mail (13 gold) (0, 0, D:5) a +0 hand axe a +0 flail (6, 23, D:5) a cursed -2 dagger (7, 8, D:5) a +0 ring mail (7, 11, D:5) a cursed +0 leather armour (7, 22, D:5) a +0 club (10, 22, D:5) a +0 club a +0 dagger a +0 club a +0 flail a cursed +0 scale mail (11, 22, D:5) a +0 club a +0 dagger a +1 dagger of electrocution a +0 robe (11, 23, D:5) a +0 dagger a +0 hand axe a cursed -3 dagger a +0 robe (13, 22, D:5) a +0 dagger (13, 23, D:5) a +0 club (26, 4, D:5) a +0 rapier (35, -1, D:5) a +0 flail (35, 22, D:5) 22 arrows (35, 35, D:5) a +0 hand axe (36, -3, D:5) a +0 flail a +0 halberd (37, 2, D:5) a +1 whip of flaming a +0 robe (48, 12, D:5) 23 stones (51, 5, D:5) a +0 flail (51, 6, D:5) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour Level 6 of the Dungeon [Shop] Keuwuh's Antique Armour Shoppe a +0 leather armour (68 gold) a +2 pair of gloves (561 gold) a +1 pair of boots (391 gold) a +0 ring mail of fire resistance (374 gold) a +0 pair of gloves (153 gold) a +0 leather armour (68 gold) a +4 plate armour of poison resistance (1598 gold) a +0 chain mail (153 gold) a +0 ring mail (136 gold) [Shop] Weheuppyrgh's Weapon Shop a +0 quarterstaff (40 gold) the +7 rapier of Qyibos {freeze, MR+ Str+4 Dex+5} (737 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. a +0 flail of venom (62 gold) a +0 hand axe (30 gold) 17 sling bullets (85 gold) a +0 short sword (30 gold) a +0 rapier (40 gold) a cursed -3 flail (1 gold) a +0 falchion (30 gold) a +0 short sword (30 gold) a +0 broad axe (40 gold) [Shop] Naremn's Assorted Antiques a +1 morningstar of holy wrath (326 gold) a +0 hunting sling (34 gold) a +0 leather armour (46 gold) a +0 club (23 gold) a book of Minor Magic (460 gold) a +2 scale mail of poison resistance (414 gold) a +2 long sword of slicing (395 gold) a cursed +0 scale mail (69 gold) (0, 0, D:6) a +0 giant spiked club (3, 30, D:6) a +0 giant spiked club (8, 35, D:6) a +0 spear (12, 14, D:6) a +0 giant club (13, 8, D:6) the +2 long sword of the Morning {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. (15, 26, D:6) a +0 rapier (22, 15, D:6) a +0 dagger a +0 chain mail (26, 30, D:6) a +0 short sword (31, 27, D:6) a cursed -2 robe (35, 14, D:6) 22 arrows (40, 7, D:6) a +1 dagger of venom (43, 12, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a stone (0, 3, D:7) a +0 short sword (0, 4, D:7) a +0 whip (0, 5, D:7) a +0 short sword a +0 short sword (0, 6, D:7) a cursed -1 whip (10, -13, D:7) 17 arrows (21, -34, D:7) a +0 falchion (22, -1, D:7) 10 arrows (23, -34, D:7) a +0 leather armour a +0 hand axe a +0 flail (27, -12, D:7) 18 stones (28, -5, D:7) a +2 trident of freezing (38, -22, D:7) a +0 dagger of speed a +0 robe (38, -21, D:7) a +0 dagger a +0 robe (40, -20, D:7) a +1 vampiric short sword Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (4, 22, D:8) a +1 flail of protection (5, 27, D:8) a +0 ring mail (7, -4, D:8) a +0 dagger (7, 3, D:8) 26 stones (17, 23, D:8) 2 arrows (17, 24, D:8) 2 arrows (18, 25, D:8) an arrow (20, 26, D:8) an arrow (22, 28, D:8) 16 arrows a +0 shortbow (25, 47, D:8) 24 stones (29, -7, D:8) a +0 leather armour (33, 15, D:8) 17 stones (34, 11, D:8) a +0 hand axe a +0 animal skin (40, 25, D:8) a +2 long sword of draining (41, 17, D:8) a +0 scale mail (47, 45, D:8) a +0 club a +0 chain mail (49, 47, D:8) a +0 leather armour a +0 short sword a cursed +0 leather armour (59, 6, D:8) a +0 leather armour (63, 33, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) 22 stones (2, 19, D:9) a +0 hand axe (2, 21, D:9) a +0 mace (3, 22, D:9) a +0 mace a +0 leather armour (3, 23, D:9) a +0 dagger a +0 ring mail (13, 2, D:9) a +0 short sword (13, 7, D:9) a +0 mace (13, 8, D:9) a +0 chain mail (18, -17, D:9) a +0 ring mail (20, -17, D:9) a +0 giant spiked club (21, 26, D:9) a +0 robe (24, 16, D:9) 7 stones (25, -18, D:9) an uncursed staff of power (25, 18, D:9) 16 stones (27, -15, D:9) a +0 dagger (28, -16, D:9) a +0 dagger a +0 robe (28, -15, D:9) a +0 ring mail a +0 dagger a +0 scale mail (30, 6, D:9) 19 stones (41, -10, D:9) a +0 dagger a +0 robe (41, 14, D:9) a +0 bardiche (42, -10, D:9) a +0 dagger a cursed +0 robe (42, -9, D:9) a cursed -2 club a +0 club a +0 chain mail a +0 battleaxe a +0 plate armour (43, -14, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +0 leather armour a +0 hand axe a cursed -2 dagger a +0 robe a +0 falchion (0, 39, D:10) a +0 flail (3, 9, D:10) a cursed +0 shortbow 20 arrows (5, 17, D:10) 27 stones (6, 17, D:10) a +0 mace (7, 9, D:10) an arrow (7, 17, D:10) a cursed -3 dagger a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (8, 10, D:10) 2 arrows (19, -3, D:10) 16 bolts (22, -3, D:10) a +0 dagger a +0 robe (23, -2, D:10) 5 curare-tipped needles (23, -1, D:10) a +0 trident a +0 plate armour (23, 0, D:10) a +2 dagger of flaming a cursed +0 leather armour a +0 leather armour (23, 1, D:10) a +0 whip a +0 whip a +0 leather armour (25, 9, D:10) a +0 short sword (26, 9, D:10) a +1 whip of pain (26, 43, D:10) a +0 scale mail (29, 9, D:10) a stone (31, 43, D:10) a basilisk skeleton (32, 43, D:10) 3 poisoned needles 2 stones (33, 43, D:10) a +0 club a +0 whip 2 stones a +0 dagger a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a kobold skeleton a big kobold skeleton (34, 43, D:10) a +0 blowgun 11 poisoned needles a stone (34, 44, D:10) a stone (35, 43, D:10) a +0 ring mail (38, -1, D:10) a +0 giant spiked club a +0 giant club (38, 23, D:10) 13 stones (38, 56, D:10) a +0 leather armour (42, 10, D:10) a +0 glaive a +1 chain mail of poison resistance (43, 9, D:10) a +0 trident a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a cursed -3 trident (5, 3, D:11) a +0 giant club an ogre skeleton (5, 4, D:11) a scorpion corpse (7, -3, D:11) a +0 dagger (12, -17, D:11) a +0 dagger (unseen) (12, -15, D:11) an arrow (12, -14, D:11) 2 arrows (12, -12, D:11) an arrow (13, -2, D:11) 14 arrows (13, 1, D:11) 18 gold pieces (16, -15, D:11) a meat ration the Ecumenical Temple