Fairytaker Level 1 of the Dungeon (0, 0, D:1) a stone (2, 1, D:1) a stone (3, 1, D:1) a +0 short sword 3 stones (3, 2, D:1) a +0 club (17, -9, D:1) a stone (19, -13, D:1) a +0 short sword (19, 11, D:1) a +0 leather armour (26, 12, D:1) a stone (28, 12, D:1) a +0 dagger (31, -4, D:1) 13 stones (36, 0, D:1) a +2 hand axe of venom (42, 14, D:1) a +0 mace (46, -2, D:1) a +0 spear (46, 17, D:1) a +0 hunting sling (47, 12, D:1) a +0 short sword (48, 18, D:1) 12 poisoned needles Level 2 of the Dungeon (6, 10, D:2) a +0 rapier (8, 19, D:2) a +0 club (18, 38, D:2) 16 stones (34, 3, D:2) a +0 leather armour (43, 42, D:2) a cursed -2 mace (48, 31, D:2) a +0 dagger (50, 23, D:2) 15 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (38, -33, D:3) a +0 club (39, -27, D:3) a +0 mace a cursed -3 trident a +0 leather armour (40, -27, D:3) a +2 leather armour of poison resistance (40, -17, D:3) a +0 club a +0 leather armour a +0 war axe (48, -19, D:3) 20 bolts (52, 12, D:3) 19 stones (57, -9, D:3) a +0 dagger (59, -16, D:3) 16 arrows (65, -33, D:3) 24 arrows Level 4 of the Dungeon (0, 0, D:4) 25 sling bullets (2, -7, D:4) 19 arrows (7, 7, D:4) a +0 leather armour a +0 quarterstaff (18, 4, D:4) 24 stones (20, 7, D:4) a cursed -3 whip a +0 robe a +0 dagger (26, 4, D:4) a +0 robe a +0 dagger (36, 34, D:4) a +0 dagger (40, 6, D:4) a +0 chain mail a +0 whip (41, 5, D:4) a +0 falchion (41, 6, D:4) a +0 ring mail a +0 club a +0 robe a +0 dagger (42, 5, D:4) a +0 trident (45, 30, D:4) 18 stones (47, 38, D:4) a +0 mace (51, 31, D:4) 31 stones Level 5 of the Dungeon [Shop] Zybakhluif's Weapon Shop 4 sling bullets (24 gold) a +0 rapier (48 gold) a +3 spear (240 gold) a +0 dagger (24 gold) a +0 whip (30 gold) a +4 hand axe of draining (328 gold) a +0 rapier (48 gold) a +0 rapier (48 gold) a +0 mace (36 gold) the +4 rapier of Abuse {pierce, rElec rC+ Dex+3} (639 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. a +2 dagger of venom (172 gold) (0, 0, D:5) a +0 flail (18, 6, D:5) a +0 giant club (19, 45, D:5) a cursed -3 dagger a cursed -3 club a +0 whip a +0 scale mail a +0 hand axe a +0 ring mail (39, 0, D:5) a +0 giant spiked club (48, 14, D:5) a +0 long sword (54, 12, D:5) 23 arrows (62, 3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 23 bolts (1, -28, D:6) a +0 robe (2, 1, D:6) a +2 rapier of speed (7, 1, D:6) a +0 dagger a cursed -1 robe (15, -29, D:6) a +0 leather armour (16, -29, D:6) a +0 dagger (33, -15, D:6) a +0 robe a +3 scimitar of freezing (34, -35, D:6) a +0 pair of gloves (35, -23, D:6) a +0 robe a cursed +4 falchion a +0 great sword a +0 robe (43, -13, D:6) a +2 short sword of holy wrath a +0 ring mail an orc corpse (46, -43, D:6) a +0 chain mail (47, -43, D:6) 25 arrows (50, -42, D:6) a +0 leather armour (52, -33, D:6) the +4 short sword of Irritation {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (53, -30, D:6) 13 stones (54, -14, D:6) 14 arrows (59, -30, D:6) a quokka skeleton