Fairytaker Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 16, D:1) a +0 club (3, 6, D:1) 18 arrows (4, 0, D:1) a +0 ring mail (6, 17, D:1) 22 stones (7, -1, D:1) a +0 leather armour (8, 19, D:1) 20 sling bullets (8, 24, D:1) a stone (9, 22, D:1) a stone (20, 28, D:1) a +0 hand axe (22, 36, D:1) a +0 club (24, 33, D:1) a +0 dagger of venom (28, 19, D:1) 18 stones Level 2 of the Dungeon (4, 3, D:2) a +0 hand axe (10, -12, D:2) a +0 club (10, 19, D:2) a +0 short sword (15, -10, D:2) 10 arrows (20, -8, D:2) 10 bolts (27, 6, D:2) a +0 club (32, -3, D:2) a +0 club (33, 7, D:2) a +0 dagger a +0 club (34, -10, D:2) 22 arrows (38, -8, D:2) a +0 club (40, 14, D:2) a +3 club a +2 ring mail of cold resistance (40, 17, D:2) a +0 short sword (43, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 26, D:3) a +0 dagger a +0 robe a +0 whip of venom (11, 18, D:3) a +0 leather armour (11, 24, D:3) a +0 club a +0 ring mail (17, 15, D:3) a +0 club a +0 whip (17, 17, D:3) a +0 dagger a +0 leather armour (19, 13, D:3) a +0 whip (20, 8, D:3) a +0 ring mail (20, 40, D:3) 23 stones (21, 2, D:3) a +0 rapier (21, 11, D:3) 2 curare-tipped needles (23, 5, D:3) a +0 long sword (24, 31, D:3) a +0 hand axe a +0 ring mail (34, 48, D:3) 33 stones (49, 38, D:3) a +0 club (49, 47, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, 6, D:4) a +0 arbalest (8, 35, D:4) a +0 leather armour (25, 14, D:4) a +0 scimitar a cursed -1 robe (30, 26, D:4) a +0 leather armour (32, 14, D:4) 21 arrows (36, 4, D:4) a +0 ring mail (37, -3, D:4) 27 stones (39, -3, D:4) 29 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (9, 4, D:5) a +0 spear (12, -14, D:5) 16 bolts (17, -14, D:5) an arrow (17, 10, D:5) 18 bolts (18, -17, D:5) a +1 shortbow of flaming 21 arrows (18, 10, D:5) a +0 quarterstaff (25, 2, D:5) a +0 dagger a +0 robe (27, 2, D:5) a +2 short sword of speed a +0 scale mail (29, 11, D:5) 15 poisoned needles (35, -17, D:5) a +0 naga barding (35, 0, D:5) a +0 whip a +0 ring mail a +0 giant club a +0 short sword a +0 leather armour a +0 hand axe a +0 dagger a +0 robe of positive energy (36, -1, D:5) a +0 dagger a +0 robe (42, -34, D:5) the cursed +0 robe "Bygasuet" {rN+ Regen+ Str+3} It affects your strength (+3). It protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. (46, -10, D:5) a +0 robe (48, 7, D:5) a +0 whip Level 6 of the Dungeon [Shop] Owipo's Antique Weapon Boutique a +0 demon blade (360 gold) a +1 trident of venom (268 gold) a +0 blowgun (60 gold) a +0 quarterstaff (96 gold) a +0 dagger of venom (105 gold) a +1 mace of draining (297 gold) a +1 hand axe of draining (297 gold) a +0 whip (60 gold) a +0 falchion (72 gold) a +0 spear (72 gold) a +2 short sword of protection (374 gold) (12, 32, D:6) a +0 dagger a +0 robe (14, 1, D:6) a +0 leather armour (14, 2, D:6) a cursed +0 robe a +4 dagger (14, 3, D:6) a +0 hand axe (16, 32, D:6) a +0 flail (17, 33, D:6) a +0 club a +0 club (18, 23, D:6) a +0 club (19, 23, D:6) a +0 halberd a +0 spear (19, 33, D:6) a +0 leather armour (21, 32, D:6) a -2 chain mail a +0 scale mail (23, 18, D:6) 17 bolts (32, 7, D:6) 7 bolts (32, 18, D:6) 5 stones (39, 21, D:6) a +0 rapier (40, 18, D:6) 2 curare-tipped needles (41, 12, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (1, -19, D:7) 22 arrows (2, 3, D:7) 15 stones (5, -19, D:7) a +0 robe a +0 great sword a +0 robe (5, -18, D:7) a +0 dagger a +0 robe (6, -10, D:7) a cursed +0 scimitar a cursed +0 robe (9, -15, D:7) 22 bolts (14, -19, D:7) 18 sling bullets (26, 14, D:7) 28 stones (37, -9, D:7) 16 bolts (38, 20, D:7) a +0 pair of gloves (44, 24, D:7) a +0 ring mail (47, 10, D:7) a +0 long sword (48, -16, D:7) a +0 leather armour (48, 5, D:7) the +1 rapier of Ybug {chaos, *Rage rF+ Str+4} Each time it hits an enemy it has a different, random effect. It affects your strength (+4). It protects you from fire. It may make you go berserk in combat. The Shining One disapproves of the use of such an item. a +1 mace of protection a +0 flail (50, -31, D:7) 14 poisoned needles (50, 5, D:7) a +0 spear a cursed +0 scale mail (50, 6, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 22 stones (6, 16, D:8) a +0 club a +0 ring mail (7, 16, D:8) a +0 flail (8, 16, D:8) a +0 club (9, -13, D:8) 19 stones (10, 16, D:8) a +0 hand axe (19, -19, D:8) a +0 whip (20, -18, D:8) a +0 dagger (22, 14, D:8) a +0 dagger a +0 robe a +0 short sword a +0 club (22, 16, D:8) a +0 flail a +0 club a +0 short sword a +0 mace a +0 flail a +0 leather armour a +0 flail (25, -23, D:8) a cursed +0 halberd a +0 robe (26, -23, D:8) a +4 hand axe a +0 robe (26, -22, D:8) a +0 flail a +0 robe (26, -19, D:8) a +0 whip (26, -18, D:8) a +0 dagger a +0 robe (27, -18, D:8) a +1 hand axe of venom (28, -16, D:8) a -1 spear of flaming a +0 animal skin (33, -10, D:8) a +0 ring mail (35, -23, D:8) a +1 flail a +0 robe (45, -12, D:8) a +2 dagger of holy wrath a +0 robe (46, -10, D:8) a +0 dagger of venom a +0 robe Level 9 of the Dungeon [Shop] Xynuri's Weapon Boutique a +0 scimitar (52 gold) a +0 dagger of electrocution (91 gold) the cursed +2 spear "Qyab" {pierce, MP+9} (240 gold) It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It has a curse placed upon it. the +9 long sword "Teopan" {slice, rN+} (798 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. a +0 glaive (84 gold) a +0 short sword (39 gold) (17, 7, D:9) a +0 robe (17, 27, D:9) 11 arrows (18, 6, D:9) a +0 giant club (18, 18, D:9) a +0 great sword (18, 24, D:9) a +0 short sword (19, 7, D:9) 12 poisoned needles (19, 19, D:9) a +0 dire flail a +0 giant club (20, 5, D:9) a +0 whip (24, 7, D:9) a +0 dagger (25, 16, D:9) a +0 halberd a +0 chain mail (25, 34, D:9) a cursed +0 battleaxe a +0 robe (26, 18, D:9) a book of Annihilations (26, 19, D:9) a cursed -1 dagger (28, 47, D:9) a +0 robe (29, 34, D:9) a +0 leather armour (33, 40, D:9) a +0 shortbow 14 arrows (34, 14, D:9) a +0 short sword a +0 cloak (35, 40, D:9) an arrow (37, -1, D:9) a +0 dagger a +0 robe (37, 26, D:9) a +0 cloak (37, 39, D:9) an arrow (38, -1, D:9) a +0 club a +0 flail a +0 dagger a +0 robe a cursed -3 mace a +0 chain mail (38, 13, D:9) a +0 troll leather armour a +0 war axe a +0 leather armour (38, 15, D:9) a +0 giant club (38, 26, D:9) 16 sling bullets (38, 35, D:9) a book of Misfortune 5 poisoned tomahawks a potion of degeneration (41, 1, D:9) a +0 flail a +0 leather armour (50, 2, D:9) a +0 chain mail a scroll of noise a scroll of amnesia 2 scrolls of random uselessness 3 potions of brilliance 4 potions of lignification (51, 37, D:9) a +0 club (52, 35, D:9) a +0 hand axe (52, 36, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (56, 11, D:9) a +0 spear (56, 18, D:9) a +0 trident (56, 19, D:9) 29 stones (58, 0, D:9) a +0 hunting sling (60, 33, D:9) 9 stones (61, 41, D:9) a +0 shield (63, 31, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Herghim's Book Shoppe a book of Power (585 gold) a book of Party Tricks (650 gold) a book of Maledictions (325 gold) a Fen Folio (975 gold) a book of Conjurations (390 gold) a book of Death (910 gold) a book of Minor Magic (260 gold) the Incunabulum of Talismans and Translocation (898 gold) Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Recall Summoning/Translocation 3 d - Portal Projectile Translocation 3 e - Excruciating Wounds Charms/Necromancy 5 f - Iskenderun's Battlesphere Conjuration/Charms 5 the Incunabulum of Quantum Darkness (1478 gold) Spells Type Level a - Lesser Beckoning Translocation 3 b - Force Lance Conjuration/Translocation 4 c - Bolt of Draining Conjuration/Necromancy 5 a book of Cantrips (260 gold) a book of the Earth (845 gold) a book of Air (455 gold) (5, -17, D:10) a book of the Tempests (7, -24, D:10) a +0 giant club (8, -17, D:10) an arrow (10, -15, D:10) an arrow (11, -11, D:10) an arrow (12, -12, D:10) a +0 shortbow 15 arrows (13, -11, D:10) an arrow (15, -9, D:10) an arrow (17, -8, D:10) a +0 shortbow 8 arrows (18, -30, D:10) a +0 robe (21, -23, D:10) a +0 short sword (27, -6, D:10) 15 stones (31, -1, D:10) a +0 fustibalus (45, -22, D:10) a +0 giant club (47, -16, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, 21, D:11) 6 arrows (1, 23, D:11) a +1 long sword of holy wrath (2, 38, D:11) a +0 ring mail (4, 8, D:11) a +0 flail a +0 leather armour (4, 40, D:11) a +0 club (23, -6, D:11) a +0 plate armour (24, 23, D:11) 23 gold pieces (24, 24, D:11) 15 gold pieces (24, 25, D:11) a +0 war axe (25, 23, D:11) 13 gold pieces (25, 25, D:11) 8 gold pieces (26, 23, D:11) a +0 pair of boots (26, 24, D:11) 14 gold pieces (26, 25, D:11) the +2 quarterstaff "Gargoyle's Foe" {elec, +Blink rC+ MP+9 Int-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It protects you from cold. It affects your magic capacity (+9). It lets you blink. (32, 10, D:11) a +0 rapier (32, 35, D:11) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, -45, Lair:1) 12 arrows (25, -22, Lair:1) a +0 rapier (30, -46, Lair:1) a potion of brilliance (34, -49, Lair:1) a +0 whip of draining (38, 9, Lair:1) a scroll of amnesia (39, -45, Lair:1) a wand of flame (38/48) an uncursed ring of flight a book of Alchemy a manual of Stealth a +6 lightning rod (14/14) a cursed +0 plate armour (57, -54, Lair:1) 26 stones (63, -31, Lair:1) 21 stones (68, -32, Lair:1) a cursed -1 quarterstaff Level 2 of the Lair of Beasts (4, 13, Lair:2) 20 stones (9, 42, Lair:2) 23 bolts (26, 4, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of polymorph (15/24) (7, -7, Lair:3) a +0 trident (8, 25, Lair:3) a potion of invisibility a +0 pair of boots (12, 32, Lair:3) 23 stones (23, 2, Lair:3) a book of Maledictions (34, 5, Lair:3) a +0 dagger (39, 20, Lair:3) 21 stones (43, 14, Lair:3) 14 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of paralysis (11/24) a wand of slowing (31/48) a wand of confusion (27/48) (11, -23, Lair:4) 20 sling bullets (13, -30, Lair:4) a +0 rapier (25, 5, Lair:4) 18 stones (30, -17, Lair:4) a +0 hunting sling (32, -27, Lair:4) a +0 flail of protection (36, -22, Lair:4) a +0 mace (37, 7, Lair:4) the cursed +0 leather armour of the Doldrums {MR+ Int+3 Stlth+} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (38, -21, Lair:4) a +0 chain mail (44, -32, Lair:4) 21 bolts (49, 5, Lair:4) a cursed +0 scale mail (49, 8, Lair:4) a potion of brilliance Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (0, 5, Lair:5) a +0 robe (1, 26, Lair:5) a +0 cloak (21, 44, Lair:5) a +0 naga barding (35, 20, Lair:5) 14 arrows (35, 29, Lair:5) 30 stones (40, 13, Lair:5) a +0 chain mail (46, 22, Lair:5) a book of Cantrips a book of Callings (47, 14, Lair:5) a +0 chain mail (50, 42, Lair:5) a water moccasin corpse (skeletalised by now) (52, 11, Lair:5) a +0 short sword (53, 10, Lair:5) a potion of degeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 stones (1, -14, Lair:6) a black mamba corpse