Dungeon Sprint DCSS version 0.18.1-1-g2f07953 (webtiles) character file. 25 F1L1N the Skirmisher (level 3, -10/27 HPs) Began as a Gargoyle Fighter on May 6, 2016. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:34 (215 turns). F1L1N the Skirmisher (Gargoyle Fighter) Turns: 215, Time: 00:00:34 Health: -10/27 AC: 10 Str: 19 XL: 3 Next: 4% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . b - +0 scale mail rNeg + . . Faith . c - +0 shield rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration l - 2 chunks of flesh Skills: * Level 5.7 Fighting + Level 2.4 Maces & Flails + Level 3.8 Armour + Level 4.6 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History l - 2 chunks of flesh Things that are here: a dagger of venom; a leather armour You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | F1L1N the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 26 | D | Killed Ijyb 26 | D | Reached skill level 5 in Fighting 26 | D | Reached XP level 2. HP: 8/22 MP: 2/2 26 | D | Reached XP level 3. HP: 10/27 MP: 3/3 213 | D | Noticed an ogre 215 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.7 Shields | 4 | 4.6 Maces & Flails | | 2.4 Armour | | 3.8 Action || total -------------------------++------- Melee: Flail || 25 Armor: Scale mail || 11 Dodge: Dodged || 6 Block: Shield || 9