F1L1N Level 1 of the Dungeon (0, 0, D:1) 22 stones (5, -12, D:1) a +0 dagger (7, 6, D:1) a +0 whip (9, -20, D:1) a +0 hand axe (9, -9, D:1) a +0 club (13, 6, D:1) 21 arrows (17, -20, D:1) 16 stones (19, 16, D:1) a +0 hunting sling (24, -19, D:1) a +0 dagger (24, 15, D:1) 19 arrows (25, 1, D:1) a +0 mace (28, -32, D:1) a +0 dagger (30, -9, D:1) 25 stones (32, 7, D:1) a +0 robe (36, -33, D:1) 2 stones (39, -23, D:1) 13 arrows (41, -33, D:1) a +0 dagger 2 stones (45, 1, D:1) a +0 club (63, -16, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -15, D:2) a +0 scale mail (17, -20, D:2) 10 stones (27, -35, D:2) a +0 club (28, -35, D:2) a +0 robe of fire resistance (29, -25, D:2) a +0 dagger a stone a cursed -2 dagger a +0 dagger (32, -40, D:2) a +0 animal skin a +0 helmet a +0 dagger (32, -28, D:2) a stone (33, -41, D:2) a +0 club (33, -38, D:2) a +0 flail (39, -35, D:2) 17 poisoned needles (39, -13, D:2) a +0 ring mail (43, -14, D:2) a +0 dagger a +0 robe (45, -14, D:2) 19 arrows (46, -21, D:2) a +0 quarterstaff Level 3 of the Dungeon (12, -16, D:3) a +0 ring mail (16, -7, D:3) a +2 short sword of draining (16, 6, D:3) 5 stones (19, -23, D:3) a +0 club (29, 17, D:3) a +0 chain mail (30, -4, D:3) a +0 dagger (39, 2, D:3) a +0 short sword (41, -13, D:3) a +0 spear (45, -7, D:3) a +0 cloak (47, -16, D:3) a +0 club (48, -14, D:3) a +0 club (52, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +2 flail "Giodaapi" {venom, MR- Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It affects your resistance to hostile enchantments. (0, 29, D:4) a +0 robe (1, 12, D:4) a troll hide {Purgy} (15, 29, D:4) a +0 club (16, 26, D:4) 13 poisoned needles (18, 36, D:4) 23 stones (19, 12, D:4) a +0 robe (27, 1, D:4) a +0 war axe a +0 dagger (28, -2, D:4) 2 javelins (30, 1, D:4) a cursed +0 leather armour (39, 4, D:4) 15 poisoned needles (42, -3, D:4) a +0 leather armour a +0 falchion (43, 27, D:4) a +0 ring mail Level 5 of the Dungeon (9, -26, D:5) a +0 falchion (14, -30, D:5) a +0 dagger a +0 leather armour (16, -7, D:5) a +0 robe (17, -26, D:5) 13 stones (28, 3, D:5) a +0 robe (36, -34, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 leather armour (2, -4, D:6) a +0 dagger a +1 robe of the Archmagi (6, -12, D:6) 7 poisoned javelins (6, -11, D:6) 6 javelins (7, -12, D:6) a +0 whip (7, 8, D:6) the +3 leather armour of Liberty {MP+9 SInv} It affects your magic capacity (+9). It lets you see invisible. (9, 7, D:6) a +0 robe (10, 2, D:6) 20 stones (24, 2, D:6) 22 stones (29, -29, D:6) a +0 chain mail (29, -26, D:6) a +0 war axe (30, -26, D:6) 13 stones (36, -27, D:6) a cursed +0 arbalest (38, -17, D:6) a +0 lajatang (43, 6, D:6) a +0 giant spiked club (44, -15, D:6) a +0 dagger a +0 robe of fire resistance (45, -15, D:6) a +1 flail of protection a +0 leather armour (46, -19, D:6) a +0 dire flail a +0 plate armour (49, -24, D:6) a +0 leather armour (51, -24, D:6) 19 stones (54, -24, D:6) 4 curare-tipped needles (56, 11, D:6) a +0 buckler (64, -2, D:6) a +2 whip of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, 18, D:7) 32 stones (4, -7, D:7) 7 curare-tipped needles (4, 25, D:7) 8 javelins of returning (18, -19, D:7) the +0 leather armour of Cowardice {rPois rCorr MP+9 Int-4} It affects your intelligence (-4). It protects you from poison. It affects your magic capacity (+9). It protects you from acid and corrosion. (20, 22, D:7) a +0 leather armour (25, 12, D:7) a +0 shortbow 23 arrows (38, 24, D:7) a +0 quarterstaff a +0 hunting sling 19 sling bullets a +0 leather armour (41, 31, D:7) 21 sling bullets (49, 28, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +2 shortbow of flaming 19 arrows (0, 1, D:8) a +0 hand axe a +0 scale mail (0, 2, D:8) a +0 hand axe a +0 leather armour (0, 3, D:8) an arrow (0, 5, D:8) an arrow (1, 0, D:8) a +0 leather armour an arrow (5, 5, D:8) a +0 shortbow 7 arrows of frost (7, 5, D:8) an arrow of frost (8, -17, D:8) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) a hound corpse (skeletalised by now) (8, 5, D:8) an arrow of frost (9, 5, D:8) an arrow of frost (10, 5, D:8) 2 arrows of frost (12, -38, D:8) a +0 shortbow 11 poisoned arrows (12, -35, D:8) a poisoned arrow (12, -34, D:8) a poisoned arrow (12, -17, D:8) a +0 battleaxe (12, 4, D:8) an arrow of frost (13, -50, D:8) a +0 shortbow of flaming 25 arrows a centaur skeleton (16, -6, D:8) 24 bolts (19, -40, D:8) a +0 flail (19, -39, D:8) a +0 leather armour (25, -44, D:8) a +0 short sword (29, -2, D:8) a +0 club a +0 leather armour (30, -1, D:8) a +0 dagger (31, -1, D:8) a +0 mace a +0 robe a +0 dagger a cursed +0 robe (32, -39, D:8) a +0 club a +0 spear (34, -38, D:8) an uncursed ring of loudness 3 scrolls of teleportation (45, -7, D:8) a scroll of teleportation (46, -21, D:8) a cursed +0 trident a +0 robe (46, -19, D:8) a +3 hand axe a +0 robe a +0 halberd a +0 robe (54, -4, D:8) a +0 hand axe (56, -46, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) 7 tomahawks (11, 0, D:9) a +0 giant spiked club (still there?) a +0 giant club (still there?) the Ecumenical Temple