F1L1N Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 18 stones (1, -8, D:1) a stone a cursed -2 dagger (1, -5, D:1) a stone (1, 0, D:1) a cursed -2 dagger 21 stones (2, -8, D:1) a stone (9, -17, D:1) a stone (11, -18, D:1) a cursed -1 short sword 2 stones (11, 5, D:1) 4 stones (12, -18, D:1) a +0 dagger (12, 6, D:1) a +0 club (12, 7, D:1) a stone (28, 21, D:1) 11 stones (29, 5, D:1) a +0 club (31, -22, D:1) a +0 spear (42, 3, D:1) a +0 dagger (50, 5, D:1) a +0 club (57, -3, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) 3 tomahawks (2, -14, D:2) a +0 club (3, 36, D:2) 26 sling bullets (7, 16, D:2) a +0 club (19, -16, D:2) a cursed -1 club (21, -11, D:2) 17 stones (22, -15, D:2) a +0 dagger (27, 4, D:2) a +0 leather armour (32, 5, D:2) 15 stones a +0 hunting sling a +0 club (33, 4, D:2) a stone (35, 5, D:2) a stone (49, 20, D:2) a +0 club (55, 12, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (4, 8, D:3) 6 stones (5, 4, D:3) 14 arrows (11, -3, D:3) a +0 club (14, 23, D:3) 22 stones (15, 29, D:3) a stone a +0 mace (16, 28, D:3) 2 stones (18, 1, D:3) a +0 leather armour (18, 22, D:3) a cursed -1 hunting sling a +0 dagger 27 stones (19, 4, D:3) a +0 centaur barding (19, 10, D:3) 22 stones (30, -5, D:3) a cursed -2 blowgun (32, -6, D:3) a +0 war axe a +0 dagger a +0 scale mail a +0 short sword a +0 falchion a +0 ring mail (33, -7, D:3) a stone (33, -6, D:3) 2 stones (33, -1, D:3) a +0 robe (39, -3, D:3) a +0 short sword (42, -3, D:3) 14 bolts (43, -11, D:3) a +0 hunting sling 20 stones (45, -9, D:3) 2 stones (47, -7, D:3) a stone (50, -2, D:3) a +0 mace (55, 3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour a +0 dagger (1, 0, D:4) a +0 scale mail a +0 dagger a +0 robe (4, 17, D:4) 12 poisoned needles (6, -12, D:4) a +2 scimitar a +0 robe (7, -10, D:4) a cursed +0 mace (unseen) (11, -10, D:4) a +1 scimitar a +0 robe (14, -4, D:4) a +0 dagger a +0 robe (15, -3, D:4) a cursed +1 flail a +0 robe a +0 mace a cursed +0 robe (16, -2, D:4) a +0 rapier a +0 leather armour (19, -7, D:4) a +0 mace (23, -5, D:4) a +0 hand axe (26, 19, D:4) a +0 battleaxe (33, 23, D:4) a +0 leather armour (38, 4, D:4) a cursed +0 robe (39, -19, D:4) 25 stones (39, 9, D:4) a +0 ring mail (41, -4, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (6, 17, D:5) a cursed +0 trident (17, 11, D:5) a +0 whip a +0 halberd (17, 12, D:5) a +0 spear (20, 4, D:5) a +0 giant club (23, 6, D:5) a +0 mace a +0 scale mail of cold resistance a +0 war axe (23, 29, D:5) 20 arrows (25, 32, D:5) 22 stones (25, 47, D:5) a +0 giant spiked club (27, 23, D:5) a +0 leather armour (33, 47, D:5) the +4 dagger of the Establishment {pain, rN++ MP-9 Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It greatly protects you from negative energy. It affects your magic capacity (-9). Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 robe (8, -42, D:6) a +0 dagger a +0 robe (9, -41, D:6) a +0 falchion 8 stones a cursed +0 leather armour (11, -42, D:6) a +0 animal skin (19, -15, D:6) a +0 club (27, -11, D:6) a +0 whip of electrocution a +0 robe (31, -43, D:6) an arrow (31, -42, D:6) a +0 falchion a +0 leather armour (31, -41, D:6) an arrow (32, -43, D:6) 2 arrows (32, -37, D:6) a +0 shortbow 13 arrows a +0 robe (32, -32, D:6) a +0 flail (32, -30, D:6) a +0 club (34, -27, D:6) a +0 animal skin (37, -41, D:6) a +0 glaive a +0 chain mail (38, -26, D:6) a +0 ring mail a +0 dagger (41, -30, D:6) a +0 short sword a +0 chain mail (41, -29, D:6) a +0 short sword a +0 leather armour (42, -12, D:6) a +0 animal skin Level 7 of the Dungeon (7, -29, D:7) a +0 leather armour (8, 0, D:7) 13 arrows (10, -19, D:7) a +0 giant club (11, -18, D:7) 2 throwing nets (12, -5, D:7) 11 arrows (16, -38, D:7) a +0 chain mail (17, -27, D:7) a +0 scale mail (19, -18, D:7) a potion of degeneration (19, -17, D:7) 24 stones (20, -36, D:7) a +0 great sword (20, -10, D:7) 23 bolts of frost (28, -21, D:7) a +0 trident (30, -13, D:7) a +0 dagger a +0 robe a +0 giant spiked club (33, -34, D:7) a +0 shortbow 12 arrows (34, -14, D:7) 17 stones (35, -34, D:7) an arrow (35, -33, D:7) a +0 falchion (39, -34, D:7) 3 arrows (40, -34, D:7) 2 arrows a cursed +0 broad axe (46, -4, D:7) a +0 ring mail (49, -8, D:7) a +0 hand axe (53, 2, D:7) 6 stones (55, -34, D:7) an uncursed staff of summoning Level 8 of the Dungeon [Shop] Metacw's General Store an uncursed amulet of rage (400 gold) a +3 scimitar (210 gold) 12 stones (12 gold) a scroll of acquirement (520 gold) a +0 great sword (65 gold) a potion of curing (30 gold) 2 curare-tipped needles (12 gold) a phantom mirror (300 gold) a bread ration (50 gold) a book of Enchantments (500 gold) 20 stones (20 gold) a slice of pizza (15 gold) (0, 0, D:8) 15 bolts (6, 18, D:8) 4 needles of paralysis (8, 26, D:8) a +0 giant spiked club (10, 24, D:8) 2 arrows (13, 15, D:8) a +0 ring mail (16, 24, D:8) a +0 hunting sling (17, -10, D:8) 2 stones (17, 7, D:8) a +0 giant club (18, -10, D:8) a cursed -3 dagger (19, -14, D:8) a stone (19, -13, D:8) a stone (19, -10, D:8) a stone (19, 25, D:8) a +0 shortbow 17 arrows (20, -14, D:8) a stone (21, -14, D:8) 4 stones (21, 4, D:8) 14 arrows (21, 18, D:8) 20 poisoned bolts (21, 24, D:8) an arrow (22, 24, D:8) an arrow (23, -14, D:8) 4 stones (23, 24, D:8) an arrow (24, 24, D:8) 2 arrows (26, 22, D:8) an arrow (27, 16, D:8) 14 arrows (30, 31, D:8) a +0 flail a +0 ring mail a +0 dagger a +0 robe (31, 32, D:8) a +0 flail a +0 dagger a +0 robe (35, -15, D:8) a +0 ring mail (44, 3, D:8) 22 stones (46, 24, D:8) a +0 hand axe (48, 0, D:8) a +0 dagger (49, 0, D:8) a +0 short sword a +0 short sword a +0 whip (50, 0, D:8) a +0 dagger a +0 club 5 stones (50, 1, D:8) a stone (52, 1, D:8) a stone (53, 1, D:8) 2 stones (57, 6, D:8) a +0 giant club a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 shortbow 14 arrows a +0 dagger a +0 robe (0, 1, D:9) a +0 short sword (1, 0, D:9) a +0 dagger a cursed -2 leather armour (1, 1, D:9) a +0 dagger (20, 10, D:9) a troll hide (20, 12, D:9) 2 arrows (21, 9, D:9) a +0 shortbow 12 arrows (22, 7, D:9) an arrow (22, 9, D:9) a +0 shortbow 7 arrows (23, 8, D:9) a +0 giant spiked club (24, 2, D:9) an arrow (26, 15, D:9) an arrow (27, 21, D:9) an arrow (28, 21, D:9) a +0 chain mail a +0 flail a +0 plate armour a +0 long sword (32, 25, D:9) a +0 dire flail 15 arrows a cursed -2 shortbow (33, 20, D:9) an arrow (34, 19, D:9) an arrow (34, 20, D:9) an arrow (36, 22, D:9) 7 tomahawks (42, 26, D:9) 25 stones Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 giant club (1, 0, D:10) a +0 short sword a +0 plate armour a +1 longbow of flaming (1, 17, D:10) a +0 dagger a +0 robe a +0 club a +0 club a +0 short sword a +0 chain mail (2, 0, D:10) a cursed +0 ring mail (5, -3, D:10) a +0 spear (6, 15, D:10) the +1 ring mail of Wonder {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (9, 10, D:10) a +0 hand axe (11, 5, D:10) an arrow (11, 6, D:10) an arrow (11, 11, D:10) 26 sling bullets (11, 14, D:10) a +0 plate armour (12, 8, D:10) an arrow a +0 giant club (12, 15, D:10) a +0 scale mail (13, 11, D:10) a +0 flail (14, 9, D:10) a +0 mace (14, 10, D:10) a +0 club a +0 shortbow 5 arrows (14, 11, D:10) a +0 trident (15, 2, D:10) a +0 leather armour a cursed -2 hand axe a +0 hand axe (15, 3, D:10) a +0 robe a +0 dagger a +0 hand axe (15, 11, D:10) a stone (15, 16, D:10) a +0 dagger (15, 23, D:10) a +0 leather armour (16, 16, D:10) a +0 dagger (18, 34, D:10) a +0 giant club (30, -2, D:10) a +0 giant spiked club (38, 33, D:10) a +0 shortbow 13 arrows (42, 10, D:10) a cursed +1 morningstar a +0 robe (42, 27, D:10) a +0 falchion (43, 10, D:10) a +3 long sword a +0 robe a cursed +3 battleaxe a +0 robe a +2 great sword of freezing a +0 robe a cursed +0 mace a +0 robe (47, 36, D:10) a stone (48, 36, D:10) 2 stones (50, 35, D:10) a stone (52, 34, D:10) 8 stones Level 11 of the Dungeon [Shop] Jala's Antique Weapon Emporium a +0 rapier of electrocution (384 gold) a +3 flail (656 gold) a +0 club (32 gold) a +0 broad axe (128 gold) a +0 halberd of freezing (294 gold) a +0 falchion (96 gold) a +0 falchion (96 gold) the +6 hand crossbow "Ysuuxteg" {elec, rElec rPois rF+ rC+} (2268 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. a +0 long sword (112 gold) a +2 vampiric dagger (576 gold) a +0 rapier (128 gold) a +0 glaive (208 gold) (0, 0, D:11) a scroll of magic mapping (7, -2, D:11) a +0 short sword (unseen) (8, -12, D:11) a +0 whip (unseen) (8, -10, D:11) a +0 trident (unseen) (9, -10, D:11) a +0 spear (9, -9, D:11) a +0 hand axe a +0 chain mail a scroll of identify (13, 11, D:11) a +0 dire flail (16, -4, D:11) a +0 hunting sling Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones (2, 25, Lair:1) 20 sling bullets (5, -4, Lair:1) 17 poisoned needles (5, 31, Lair:1) a +2 flail of protection (15, -3, Lair:1) a +0 ring mail (19, 29, Lair:1) 9 stones (21, -5, Lair:1) a scroll of amnesia (28, 14, Lair:1) 19 gold pieces (28, 15, Lair:1) a scroll of recharging (28, 16, Lair:1) a scroll of identify (28, 28, Lair:1) 7 arrows (29, 14, Lair:1) 13 gold pieces (29, 16, Lair:1) a book of Alchemy (30, 16, Lair:1) Sif Muna's Compendium of Cold Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Metabolic Englaciation Hexes/Ice 5 c - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. (38, 20, Lair:1) 13 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shield (2, 15, Lair:2) 20 stones (15, 27, Lair:2) 11 arrows (20, -4, Lair:2) a +0 war axe (20, 9, Lair:2) a +1 scale mail of cold resistance (22, -16, Lair:2) a +0 ring mail (23, 24, Lair:2) a +0 robe (23, 26, Lair:2) 16 stones (32, -7, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (1, -2, Lair:3) 7 curare-tipped needles 11 javelins (10, 9, Lair:3) a +0 club (11, 4, Lair:3) 15 sling bullets (12, -7, Lair:3) a +0 chain mail (12, -5, Lair:3) a +0 war axe (14, -31, Lair:3) a +0 shortbow a +0 shortbow 36 arrows (14, -30, Lair:3) a +0 shortbow 23 arrows (14, -29, Lair:3) 29 stones (15, -31, Lair:3) a +0 shortbow 10 arrows (16, -29, Lair:3) an arrow (18, -25, Lair:3) 2 arrows (19, -28, Lair:3) an arrow (19, -25, Lair:3) 2 arrows (20, -25, Lair:3) an arrow (24, -44, Lair:3) a scroll of random uselessness (35, -15, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (0, 0, Lair:4) the +6 quarterstaff of Guile {crush, rPois rF+ Str-3 Int+6} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your intelligence (+6). It protects you from fire. It protects you from poison. (5, 12, Lair:4) 16 stones (17, 14, Lair:4) 4 poisoned needles (24, 32, Lair:4) 17 sling bullets (43, -6, Lair:4) 13 stones (45, 13, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a hippogriff skeleton (12, 30, Lair:5) 18 stones (20, 19, Lair:5) 9 bolts of flame (23, -17, Lair:5) a jumping spider corpse (26, 29, Lair:5) a water moccasin corpse (27, 21, Lair:5) a river rat corpse (skeletalised by now) (41, 13, Lair:5) a spiny frog corpse (skeletalised by now) (60, 3, Lair:5) 18 poisoned needles