F1L1N Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 8, D:1) a +0 dagger a +0 club (12, 9, D:1) a +2 dagger of holy wrath a +0 club (38, 10, D:1) a stone (22, 11, D:1) a +0 dagger (34, 12, D:1) a +0 dagger (1, 13, D:1) a +0 club (47, 14, D:1) a +0 dagger (44, 17, D:1) a stone (43, 18, D:1) a stone (42, 19, D:1) a stone (41, 20, D:1) a stone (27, 24, D:1) a +0 short sword (35, 25, D:1) 18 sling bullets (33, 28, D:1) a +0 dagger (40, 41, D:1) 14 stones (40, 46, D:1) a +1 pair of gloves of strength (23, 49, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 2, D:2) 17 stones (-30, 6, D:2) 19 stones (-48, 9, D:2) a +0 pair of gloves (-35, 11, D:2) a +0 robe (-36, 13, D:2) a +1 whip of venom (-15, 13, D:2) a -2 ring of strength a +3 quarterstaff of chaos (-16, 15, D:2) a +0 mace (-22, 22, D:2) a +0 dagger (-26, 25, D:2) a +0 whip (2, 25, D:2) 22 stones (-10, 33, D:2) 27 arrows (-47, 34, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (-54, 3, D:3) a cursed -3 whip (-51, 6, D:3) a +0 club (-44, 7, D:3) a +0 club a cursed +0 ring mail (-43, 12, D:3) a +0 dagger of protection a +0 robe a +0 dagger a +0 leather armour (-42, 14, D:3) a +0 dagger a cursed +0 robe (-42, 15, D:3) a +0 flail (-19, 17, D:3) a +0 club (-19, 20, D:3) 2 stones (0, 23, D:3) a +0 ring mail (-53, 25, D:3) a +0 quarterstaff (-38, 36, D:3) a potion of degeneration (-52, 44, D:3) a +0 mace of draining (7, 48, D:3) a +0 club (-22, 50, D:3) a +0 club (-7, 50, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Hudib's Assorted Antiques a +0 leather armour (54 gold) a +0 hunting sling (40 gold) a +2 helmet of intelligence (121 gold) the +1 robe of Coesmeam {rPois Stlth+} (153 gold) It protects you from poison. It makes you more stealthy. a scroll of identify (54 gold) a +0 dagger (54 gold) a book of Alchemy (405 gold) a +0 ring mail (108 gold) (0, 0, D:4) a +0 leather armour (12, 2, D:4) a +0 chain mail (3, 7, D:4) a +0 leather armour (12, 11, D:4) 9 arrows of dispersal (16, 22, D:4) a +0 club a +0 club a +0 club a +0 falchion a +0 animal skin a +0 helmet (17, 22, D:4) a +0 dagger a +0 hunting sling 20 sling bullets (17, 23, D:4) a +0 club (17, 24, D:4) a +0 club (18, 24, D:4) a +0 club (4, 25, D:4) 17 stones (17, 25, D:4) a cursed -1 club (0, 29, D:4) 14 stones (-17, 32, D:4) a cursed -2 robe (-26, 38, D:4) a +0 helmet (16, 38, D:4) a +0 giant spiked club (-10, 42, D:4) a +0 robe (-8, 43, D:4) 25 bolts Level 5 of the Dungeon (0, 0, D:5) 17 sling bullets (-10, 4, D:5) a +0 leather armour (-10, 5, D:5) a tomahawk (-9, 6, D:5) a tomahawk (14, 7, D:5) a +1 hand axe of freezing a +4 ring mail (16, 7, D:5) a +0 hand axe a +0 leather armour (18, 8, D:5) a +0 whip a +0 leather armour (22, 9, D:5) a +0 trident (23, 10, D:5) a +0 mace (11, 11, D:5) a +0 hand axe (-4, 13, D:5) an adder corpse (-13, 17, D:5) 2 arrows of frost (-14, 19, D:5) an arrow of frost (28, 19, D:5) 5 javelins (-14, 21, D:5) an arrow of frost (-15, 23, D:5) a +0 shortbow 12 arrows of frost (-2, 24, D:5) a potion of degeneration (-24, 26, D:5) the cursed +1 dagger of Judgement {pierce, *Confuse rF+++ MP+9 Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It renders you almost immune to fire. It affects your magic capacity (+9). It may confuse you when you take damage. It has a curse placed upon it. (-1, 32, D:5) a +0 whip (1, 32, D:5) a +0 dagger a +0 robe (-1, 33, D:5) a +0 short sword (0, 33, D:5) a +0 short sword a +0 ring mail (1, 33, D:5) a +0 dagger a +0 robe (12, 35, D:5) a +0 hunting sling