F1L1N Level 1 of the Dungeon (48, 11, D:1) a +0 club (-6, 15, D:1) 19 bolts (17, 15, D:1) a +0 dagger (37, 16, D:1) a +0 club (38, 19, D:1) a +1 whip of electrocution (-5, 24, D:1) a +0 whip (16, 31, D:1) a +0 dagger (31, 32, D:1) a +0 club a +0 club a cursed +0 short sword (27, 36, D:1) a +0 dagger (25, 38, D:1) a +0 scale mail (10, 48, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (-2, 4, D:2) a +0 club (-38, 7, D:2) 22 arrows (2, 9, D:2) a +0 whip (-26, 11, D:2) a +0 short sword (-11, 19, D:2) a +0 dagger (2, 20, D:2) a cursed -1 short sword (3, 27, D:2) a +0 robe (-51, 43, D:2) a +0 dagger Level 3 of the Dungeon (32, 17, D:3) a cursed +0 robe (9, 19, D:3) a +0 club (16, 19, D:3) a +0 pair of gloves (-2, 22, D:3) a +0 whip a cursed -1 club a +0 leather armour (-23, 27, D:3) a potion of poison (4, 34, D:3) a +0 spear (-6, 44, D:3) a +0 dagger Level 4 of the Dungeon (11, 11, D:4) 18 sling bullets (-4, 15, D:4) a +0 great sword (-17, 17, D:4) a +0 giant spiked club (-26, 20, D:4) 17 sling bullets (7, 20, D:4) a +0 giant spiked club (10, 20, D:4) a +0 leather armour (29, 30, D:4) a +1 mace of protection (29, 32, D:4) a +0 dire flail a +0 ring mail (23, 36, D:4) a potion of poison (-10, 40, D:4) a +0 halberd (-9, 40, D:4) a +0 spear (-10, 41, D:4) a +0 flail of protection (-8, 44, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar (-50, 9, D:5) a +0 chain mail (-52, 14, D:5) a potion of poison (-54, 15, D:5) a +0 dire flail (-50, 16, D:5) a cursed -3 mace (-48, 16, D:5) 15 bolts (-39, 17, D:5) a +0 chain mail (-41, 42, D:5) a +0 long sword (-17, 43, D:5) a potion of poison Level 6 of the Dungeon (22, 3, D:6) 17 bolts (17, 5, D:6) a +2 hand axe of electrocution (18, 5, D:6) a +0 flail a +0 chain mail (19, 5, D:6) a +0 club a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (-10, 8, D:6) a +0 halberd (26, 9, D:6) a +0 hand axe (2, 17, D:6) a +0 leather armour a +0 flail of draining a +0 falchion (3, 17, D:6) a +0 mace a cursed +0 leather armour a +0 mace a +0 robe a +0 dagger (-1, 18, D:6) a +0 robe a +0 dagger (-8, 25, D:6) a +0 whip (-8, 48, D:6) a +0 spear (-7, 49, D:6) a +0 flail a +0 halberd (-7, 50, D:6) a +0 halberd (-7, 51, D:6) a +0 shield a +0 scale mail a +1 trident of flaming Level 7 of the Dungeon (0, 1, D:7) a +0 leather armour (-31, 8, D:7) a +0 falchion a +3 ring mail of magic resistance (-29, 8, D:7) a +0 dagger a +0 robe (-30, 9, D:7) a +0 dagger a +0 robe (-29, 9, D:7) a +1 antimagic short sword (18, 9, D:7) 13 arrows of frost (22, 9, D:7) a +0 hunting sling (11, 22, D:7) a sling bullet (12, 23, D:7) a sling bullet (14, 23, D:7) a sling bullet (16, 23, D:7) a +0 quarterstaff of protection a +0 hunting sling 12 sling bullets a +0 ring mail (1, 30, D:7) a +0 hand axe (18, 44, D:7) a +0 leather armour (7, 45, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) 13 arrows (18, 5, D:8) a +0 flail a +0 leather armour (14, 6, D:8) 18 poisoned needles (17, 6, D:8) a +1 scimitar of flaming (15, 8, D:8) a +0 club (0, 19, D:8) a cursed -2 war axe (-6, 24, D:8) a +1 halberd of freezing a +0 robe (-5, 25, D:8) a +0 short sword a +2 morningstar of freezing a +0 robe a +0 blowgun a +0 dagger 4 poisoned needles a +0 short sword a +0 robe a +0 whip a +0 dagger of electrocution (28, 25, D:8) a +1 whip of freezing a +0 robe (-6, 26, D:8) a +1 halberd of freezing a +0 robe (-10, 32, D:8) 18 arrows (26, 32, D:8) a +0 dagger (-8, 34, D:8) a +0 buckler (1, 43, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, 33, D:9) a +0 mace (1, 35, D:9) a +0 falchion a +0 ring mail a +0 flail a +0 plate armour (-17, 40, D:9) a +0 long sword a +0 chain mail (-18, 41, D:9) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (22, 43, D:9) a +0 animal skin (-23, 48, D:9) a cursed -2 giant club a +0 club a +0 whip (-23, 49, D:9) a +0 dagger a +0 robe (-38, 50, D:9) a scroll of identify Level 10 of the Dungeon (0, 0, D:10) 23 bolts a +0 morningstar (-2, 9, D:10) 17 arrows a +0 shortbow (11, 11, D:10) an arrow (10, 12, D:10) an arrow (12, 12, D:10) 16 arrows a +0 shortbow (23, 23, D:10) a +0 longbow (25, 27, D:10) a +0 leather armour (23, 32, D:10) a +2 pair of boots (-3, 34, D:10) 20 poisoned needles (-20, 40, D:10) 13 bolts (3, 40, D:10) 8 arrows a +0 short sword a +0 shortbow (-17, 41, D:10) a +0 short sword (-23, 43, D:10) a +0 robe a +3 scimitar of freezing (-22, 43, D:10) a +0 dagger a +0 short sword a +0 club (2, 43, D:10) a +0 quarterstaff (-1, 45, D:10) 2 arrows (-25, 47, D:10) an uncursed staff of energy (-16, 52, D:10) 20 bolts Level 11 of the Dungeon (0, 0, D:11) a poisoned needle (0, 4, D:11) a +0 giant club (4, 6, D:11) a +0 glaive (9, 12, D:11) 15 stones (-7, 14, D:11) a +0 ring mail a +0 long sword a +0 short sword (-17, 15, D:11) a cursed -2 hand axe (3, 22, D:11) 20 stones (23, 26, D:11) a +0 leather armour a +0 flail (23, 28, D:11) a +0 leather armour a +0 flail (25, 28, D:11) a +0 leather armour a +0 club (26, 28, D:11) 340 stones the +3 hunting sling of Bearec {freeze, rF+ MR+ Str-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It protects you from fire. It affects your resistance to hostile enchantments. (39, 29, D:11) a +0 giant club (18, 31, D:11) 3 poisoned needles (19, 31, D:11) an uncursed amulet of resist mutation (36, 34, D:11) 8 arrows of frost Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (22, 10, D:12) a +0 war axe (-20, 11, D:12) a +0 trident (-26, 12, D:12) a +0 short sword a +0 robe a +0 ring mail a +0 dagger a +0 robe (-19, 12, D:12) a +0 dagger a +0 robe (21, 12, D:12) a cursed +0 robe a cursed -3 mace (22, 12, D:12) a cursed +0 robe a +0 long sword a +0 robe a +0 halberd (36, 12, D:12) a +0 ring mail (22, 13, D:12) a +0 robe a +3 spear (-5, 14, D:12) a +1 hand axe of freezing a +0 robe (-3, 14, D:12) a +0 long sword a cursed +0 robe (1, 14, D:12) a +0 flail a +0 giant club (-5, 15, D:12) a +1 scimitar a +0 robe (2, 15, D:12) a +0 hand axe a +0 leather armour (5, 15, D:12) a throwing net (31, 15, D:12) a cursed +0 club (2, 16, D:12) a +0 glaive a +0 chain mail (7, 16, D:12) 21 stones (2, 17, D:12) a +0 short sword a +0 leather armour (18, 17, D:12) a +0 ring mail (-2, 21, D:12) a +0 whip a +0 ring mail (-1, 30, D:12) a +1 battleaxe a +0 robe (33, 31, D:12) a +0 trident (32, 32, D:12) a +0 flail a +0 whip a +0 ring mail a +0 mace a cursed -2 hand axe a +0 scale mail a +0 short sword a +0 dagger a +0 hand axe 3 tomahawks a +0 leather armour a +0 flail a +0 ring mail a +1 vampiric hand axe a +0 chain mail a +0 giant club a +0 dire flail a +0 chain mail (30, 33, D:12) a +0 short sword (31, 33, D:12) a tomahawk a cursed -3 morningstar a +0 leather armour (32, 33, D:12) a +0 dagger a +0 flail a +0 whip a cursed -1 giant club (-1, 41, D:12) 2 potions of degeneration (8, 50, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) 16 stones (-9, 2, D:13) an arrow (-9, 3, D:13) an arrow (-8, 3, D:13) an arrow a poisoned arrow (-7, 3, D:13) an arrow (-6, 3, D:13) a poisoned arrow (-5, 3, D:13) 2 arrows (-1, 4, D:13) the +1 spear of Suicidal Tendencies {venom, *Drain rF- MR+ Dex+7} It poisons the flesh of those it strikes. It affects your dexterity (+7). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. Level 1 of the Orcish Mines [Shop] Soxyfel's Antique Armour Shoppe the +1 ring mail of the Gastropod {rF+ Int+5 Dex+4 Stlth-} (234 gold) It affects your intelligence (+5). It affects your dexterity (+4). It protects you from fire. It makes you less stealthy. a +0 ring mail (104 gold) the +1 chain mail of Calculation {rElec} (247 gold) It insulates you from electricity. a +0 chain mail (117 gold) a +0 plate armour (598 gold) a +2 leather armour of fire resistance (52 gold) a +0 chain mail (117 gold) a +0 chain mail (117 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a cursed +0 leather armour (52 gold) the +0 plate armour of the Gate {Str+4} (728 gold) It affects your strength (+4). the +0 pair of boots of Least Resistance {rN+ Regen+ rCorr Slay+3} (247 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It increases your rate of regeneration. It protects you from acid and corrosion. (0, 0, Orc:1) a +0 hand axe a +0 leather armour (-1, 1, Orc:1) a +0 club a +0 ring mail (0, 1, Orc:1) a +0 falchion (-22, 6, Orc:1) a +0 short sword (-22, 7, Orc:1) a +0 scimitar a +0 chain mail (-21, 7, Orc:1) a +0 dagger (-20, 7, Orc:1) a +0 club a +4 ring mail a +0 long sword a +0 chain mail (-14, 7, Orc:1) a +0 club a +0 ring mail a +0 hand axe a +0 ring mail a +0 falchion (-21, 8, Orc:1) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (-16, 8, Orc:1) a +0 dagger a +0 robe (-15, 8, Orc:1) a +0 mace a +0 hand axe a +0 scale mail (-14, 8, Orc:1) a +0 dagger a +0 leather armour (-21, 9, Orc:1) a +0 mace a +0 chain mail (-16, 9, Orc:1) a +0 trident a +0 plate armour (-20, 13, Orc:1) a +0 war axe a +0 dagger a +0 robe (-13, 36, Orc:1) a +0 trident a +1 chain mail of magic resistance (-14, 37, Orc:1) a +0 mace a +0 leather armour (-15, 38, Orc:1) a tomahawk a +0 leather armour of fire resistance (-14, 38, Orc:1) a +0 dagger (-10, 38, Orc:1) a tomahawk (-16, 39, Orc:1) a cursed -2 falchion (-13, 39, Orc:1) a tomahawk (-11, 40, Orc:1) a tomahawk (-24, 49, Orc:1) a +0 short sword (-24, 50, Orc:1) a +0 trident a +0 leather armour (-25, 51, Orc:1) a +0 whip a +0 chain mail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 hand axe (-17, 11, Orc:2) a +0 flail (-4, 14, Orc:2) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (-13, 15, Orc:2) a +0 dagger a +0 robe (-9, 15, Orc:2) a +0 hand axe a +0 scale mail a +0 flail 2 tomahawks (-8, 15, Orc:2) a +0 leather armour (-6, 15, Orc:2) a +3 longbow of velocity a +0 short sword an orc corpse (skeletalised by now) (-8, 16, Orc:2) a +0 hand axe a +0 flail a +0 plate armour (-7, 16, Orc:2) a cursed -2 morningstar a +0 scale mail a +4 dagger of protection a +0 leather armour a +0 club a tomahawk a +0 club (-25, 25, Orc:2) a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (-23, 25, Orc:2) a +0 club (-29, 26, Orc:2) a +0 falchion (-28, 26, Orc:2) a +0 giant spiked club (unseen) (-25, 26, Orc:2) a +0 short sword a +1 dagger of venom an orc corpse (skeletalised by now) (-24, 26, Orc:2) a +0 chain mail of magic resistance a +0 morningstar a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (-23, 26, Orc:2) a +0 short sword an orc corpse (skeletalised by now) (-28, 27, Orc:2) a +0 dagger (still there?) a warg corpse (still there?) (-28, 28, Orc:2) a +0 war axe (unseen) (-14, 30, Orc:2) a cursed -1 club an orc corpse (-15, 31, Orc:2) a cursed -3 dagger an orc corpse (-14, 31, Orc:2) a +0 hand axe a +0 chain mail (-15, 32, Orc:2) a cursed -2 dagger a +0 leather armour an orc corpse Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 dagger a +0 robe (-2, 1, Orc:3) a +0 club a +0 leather armour (-1, 1, Orc:3) a +0 flail a +2 leather armour of poison resistance (0, 1, Orc:3) a +0 flail a +0 chain mail (-4, 8, Orc:3) a +0 short sword a +0 leather armour (-6, 15, Orc:3) 12 gold pieces Level 4 of the Orcish Mines (0, 0, Orc:4) a +0 dagger (-37, 1, Orc:4) 16 gold pieces (-1, 1, Orc:4) a +0 morningstar (0, 1, Orc:4) a +0 hand axe a +0 scale mail (-42, 3, Orc:4) 7 gold pieces (-1, 4, Orc:4) a +0 dagger a +0 robe (-32, 9, Orc:4) 18 gold pieces (0, 12, Orc:4) a +0 falchion a +0 chain mail